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[1.7.10] Bounding Box no longer exists when I offset the block position using...


TheDoctorSoda

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... .setBlockBounds(). Once I changed it from this.setBlockBounds(0F, 0F, 0F, 0.4F, 1F, 0.4F); to this.setBlockBounds(0.6F, 0F, 0.6F, 0.4F, 1F, 0.4F); is when this occurs. Am I missing something very obvious?

 

 

Here's the block class:

 

 

 

public class BlocktestTDS extends Block {

public BlocktestTDS(Material material) {

super(material);

this.setCreativeTab(CreativeTabs.tabAllSearch);

this.setBlockBounds(0.6F, 0F, 0.6F, 0.4F, 1F, 0.4F);

}

 

@Override

public boolean isCollidable() {

return true;

}

 

@Override

public boolean isLadder(IBlockAccess world, int x, int y, int z, EntityLivingBase entity) {

return true;

}

 

@Override

public boolean isOpaqueCube() {

return false;

}

 

@Override

public boolean renderAsNormalBlock() {

return false;

}

 

public BlocktestTDS() {

this(Material.rock);

}

}

 

 

 

And it works, however you cannot break the block because it has no hitbox.

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