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1.8: Registering textures for metadata-based items


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I am attempting to create an item that will have a different texture for each metadata value.


(the item):



package io.github.endreman0.endermagnetics.item;

public class ItemBase extends ItemMetadataEM{
public ItemBase(){
	super("machineBase", "tier1", "tier2");




(base class for every item that uses metadata):



package io.github.endreman0.endermagnetics.item;

import java.util.List;

import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;

public class ItemMetadataEM extends ItemEM{
protected final String[] variants;
public ItemMetadataEM(String name, String... variants){
	this.variants = variants;
public ItemMetadataEM(String name, int stackSize, String... variants){
	super(name, stackSize);
	this.variants = variants;
public int variants(){return variants.length;}
public String variant(int index){return variants[index];}
@Override public String getUnlocalizedName(ItemStack stack){return super.getUnlocalizedName(stack) + "_" + variants[stack.getItemDamage()];}
@Override @SideOnly(Side.CLIENT)
public void getSubItems(Item item, CreativeTabs tab, List list){
	for(int i=0; i<variants.length; i++) list.add(new ItemStack(item, 1, i));




(base class for all items in the mod):



package io.github.endreman0.endermagnetics.item;

import io.github.endreman0.endermagnetics.EnderMagnetics;
import io.github.endreman0.endermagnetics.util.Utility;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.Item;

public class ItemEM extends Item{
protected final String name;
public ItemEM(String name){this(name, 64);}
public ItemEM(String name, int stackSize){
	this.name = name;
	setUnlocalizedName(EnderMagnetics.MOD_ID + ":" + name);
	this.maxStackSize = stackSize;
public String getName(){return name;}




(holds the item instance and registers items in preinit phase):



package io.github.endreman0.endermagnetics.item;

import net.minecraft.client.resources.model.ModelBakery;
import net.minecraftforge.fml.common.registry.GameRegistry;

public class ItemsEM{
public static final ItemWrench wrench = new ItemWrench();
public static final ItemBase base = new ItemBase();
public static void init(){
private static void register(ItemEM item){
	GameRegistry.registerItem(item, item.getName());
	if(item instanceof ItemMetadataEM){
		ItemMetadataEM metaItem = (ItemMetadataEM)item;
		String[] variants = new String[metaItem.variants()];
		for(int i=0; i<variants.length; i++) variants[i] = metaItem.getUnlocalizedName() + "_" + metaItem.variant(i);
		ModelBakery.addVariantName(metaItem, variants);




(registers item renders in init phase):



package io.github.endreman0.endermagnetics;

import io.github.endreman0.endermagnetics.block.BlockEM;
import io.github.endreman0.endermagnetics.block.BlocksEM;
import io.github.endreman0.endermagnetics.item.ItemEM;
import io.github.endreman0.endermagnetics.item.ItemMetadataEM;
import io.github.endreman0.endermagnetics.item.ItemsEM;
import net.minecraft.client.Minecraft;
import net.minecraft.client.resources.model.ModelResourceLocation;
import net.minecraft.item.Item;

public class ClientProxy extends CommonProxy{
public void renders(){
private void render(ItemEM item){
	if(item instanceof ItemMetadataEM){
		ItemMetadataEM itemMeta = (ItemMetadataEM)item;
		for(int i=0; i<itemMeta.variants(); i++){
			EnderMagnetics.logger().info("Registering texture for {}#{}", EnderMagnetics.MOD_ID + ":" + item.getName() + "_" + itemMeta.variant(i), "inventory");
			Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(item, i,
					new ModelResourceLocation(EnderMagnetics.MOD_ID + ":" + item.getName() + "_" + itemMeta.variant(i), "inventory"));
			EnderMagnetics.logger().info("Texture registered");
		Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(item, 0,//Item, metadata,
				new ModelResourceLocation(EnderMagnetics.MOD_ID + ":" + item.getName(), "inventory"));//location (file name, render type)
private void render(BlockEM block){
	Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(Item.getItemFromBlock(block), 0,
			new ModelResourceLocation(EnderMagnetics.MOD_ID + ":" + block.getName(), "inventory"));









"parent": "builtin/generated",
"textures": {
	"layer0": "endermagnetics:items/machineBase_tier1"
    "display": {
        "thirdperson": {
            "rotation": [ -90, 0, 0 ],
            "translation": [ 0, 1, -3 ],
            "scale": [ 0.55, 0.55, 0.55 ]
        "firstperson": {
            "rotation": [ 0, -135, 25 ],
            "translation": [ 0, 4, 2 ],
            "scale": [ 1.7, 1.7, 1.7 ]




is the same, except the texture link is to


. Both textures exist in


, and are named exactly as their JSON counterparts are (not including the extension, of course).

When the game loads, the log shows my texture registration happening immediately after Minecraft searches for (and can't find the textures). Here's that section of the log:



[12:14:37] [Client thread/ERROR] [FML]: Model definition for location item.endermagnetics:machineBase_tier1#inventory not found

[12:14:37] [Client thread/ERROR] [FML]: Model definition for location item.endermagnetics:machineBase_tier2#inventory not found

[12:14:38] [Client thread/INFO] [endermagnetics]: Registering texture for endermagnetics:machineBase_tier1#inventory

[12:14:38] [Client thread/INFO] [endermagnetics]: Texture registered

[12:14:38] [Client thread/INFO] [endermagnetics]: Registering texture for endermagnetics:machineBase_tier2#inventory

[12:14:38] [Client thread/INFO] [endermagnetics]: Texture registered



The two "not found" lines are also shown farther down in the log.



[12:14:43] [Client thread/INFO] [FML]: Max texture size: 8192

[12:14:44] [Client thread/INFO]: Created: 512x512 textures-atlas

[12:14:44] [Client thread/ERROR] [FML]: Model definition for location item.endermagnetics:machineBase_tier1#inventory not found

[12:14:44] [Client thread/ERROR] [FML]: Model definition for location item.endermagnetics:machineBase_tier2#inventory not found



Am I registering the textures at the wrong time? The wrong way?

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Sorry to not give straight answer, but that's a lot of text to go through.


Since you know your code it might be faster to just give example:



Check out resources:



You sure you got all variants in json files? Hm, just look at example, pretty much perfect one.

1.7.10 is no longer supported by forge, you are on your own.

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Thanks, that helped me fix it! The issue was using


. This prepends


to the actual name, which isn't supposed to be there for model registry. I swapped it for

MOD_ID + ":" + item.getName()

and it worked.


Also, that looks like a great reference. Thanks for showing it to me!

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