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[1.7.10] Detect a damaged item in the armour slot


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I am trying to detect when a custom armour piece is in the inventory, and while it is detecting the armour as it is undamaged, when it gets damaged the item is not being recognized. Currently I am doing this to detect the armour.



ItemStack testItem = new ItemStack(ModItems.itemBatMankini, OreDictionary.WILDCARD_VALUE, 1);


if(player.inventory.armorItemInSlot(2).isItemEqual(testItem )){

//rest of code goes here



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