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[1.8] What is the best way to serialize a IBlockState


Blackout

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Hello,

 

I need to serialize a IBlockState.

When I was on 1.7.10, I serialized block by name using GameData.getBlockRegistry().getNameForObject(myBlock) and metadata using its int value.

I saw Block have a static function Block.getStateId() but I understood we should not use id anymore.

 

What should I use ? IBlockState doesn't have a writeToNBTTag() function like ??

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