Posted August 3, 201510 yr I have a block with a ISmartModel which renders fine when placed. When I break the block, the drop does not render, nor does it render when in the player's inventory. Is there a way I can render with the same ISmartModel in these cases?
August 4, 201510 yr When dropped and in the inventory, the model used is that of an Item, not a Block, so you need to register a model that uses the #inventory resource location to handle those cases, just like you normally need both a block and an item model .json file. http://i.imgur.com/NdrFdld.png[/img]
August 4, 201510 yr Hi, getting the correct / exact item model to be the same as the block, you may want to implement ISmartItemModel and bake the correct ModelResourceLocation using the #inventory to specify the item. It should be a pretty easy fix, however you choose to accomplish it. Development of Plugins [2012 - 2014] Development of Mods [2012 - Current]
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