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[1.8] [SOLVED] Rotating my custom block models, depending on your position.


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I cant find a way to rotate my custom block models, depending on my position (like skulls) , i have been looking alot for this, and i have only discovered how to change the textures(depending on my position).

 

My Json

{
    "__comment": "Model generated using MrCrayfish's Model Creator (http://mrcrayfish.com/modelcreator/)",
    "textures": {
        "particle": "pc:blocks/PBall_Cara_Estrella",
        "0": "pc:blocks/PBall_Cara_Estrella",
        "1": "pc:blocks/PBall_Cara_Ralla_dos",
        "2": "pc:blocks/PBall_Cara_Ralla"
        
    },
    "elements": [
        {
            "name": "Cara",
            "from": [ 2.0, 2.0, 15.0 ], 
            "to": [ 14.0, 14.0, 16.0 ], 
            "faces": {
                "north": { "texture": "#0", "uv": [ 2.0, 2.0, 14.0, 14.0 ] },
                "east": { "texture": "#0", "uv": [ 0.0, 0.0, 1.0, 12.0 ] },
                "south": { "texture": "#0", "uv": [ 2.0, 2.0, 14.0, 14.0 ] },
                "west": { "texture": "#0", "uv": [ 0.0, 0.0, 1.0, 12.0 ] },
                "up": { "texture": "#0", "uv": [ 0.0, 0.0, 12.0, 1.0 ] },
                "down": { "texture": "#0", "uv": [ 0.0, 0.0, 12.0, 1.0 ] }
            }
        },
        {
            "name": "Orilla",
            "from": [ 2.0, 14.0, 14.0 ], 
            "to": [ 14.0, 15.0, 15.0 ], 
            "faces": {
                "north": { "texture": "#0", "uv": [ 0.0, 0.0, 12.0, 1.0 ] },
                "east": { "texture": "#0", "uv": [ 0.0, 0.0, 1.0, 1.0 ] },
                "south": { "texture": "#0", "uv": [ 0.0, 0.0, 12.0, 1.0 ] },
                "west": { "texture": "#0", "uv": [ 0.0, 0.0, 1.0, 1.0 ] },
                "up": { "texture": "#0", "uv": [ 0.0, 0.0, 12.0, 1.0 ] },
                "down": { "texture": "#0", "uv": [ 0.0, 0.0, 12.0, 1.0 ] }
            }
        },
        {
            "name": "Cara Arriba",
            "from": [ 2.0, 15.0, 2.0 ], 
            "to": [ 14.0, 16.0, 14.0 ], 
            "faces": {
                "north": { "texture": "#1", "uv": [ 0.0, 0.0, 12.0, 1.0 ] },
                "east": { "texture": "#2", "uv": [ 2.0, 3.0, 14.0, 4.0 ] },
                "south": { "texture": "#1", "uv": [ 0.0, 0.0, 12.0, 1.0 ] },
                "west": { "texture": "#2", "uv": [ 2.0, 2.0, 14.0, 3.0 ] },
                "up": { "texture": "#1", "uv": [ 0.0, 2.0, 12.0, 14.0 ] },
                "down": { "texture": "#1", "uv": [ 0.0, 2.0, 12.0, 14.0 ] }
            }
        },
        {
            "name": "Cube",
            "from": [ 2.0, 1.0, 14.0 ], 
            "to": [ 14.0, 2.0, 15.0 ], 
            "faces": {
                "north": { "texture": "#0", "uv": [ 0.0, 0.0, 12.0, 1.0 ] },
                "east": { "texture": "#0", "uv": [ 0.0, 0.0, 1.0, 1.0 ] },
                "south": { "texture": "#0", "uv": [ 0.0, 0.0, 12.0, 1.0 ] },
                "west": { "texture": "#0", "uv": [ 0.0, 0.0, 1.0, 1.0 ] },
                "up": { "texture": "#0", "uv": [ 0.0, 0.0, 12.0, 1.0 ] },
                "down": { "texture": "#0", "uv": [ 0.0, 0.0, 12.0, 1.0 ] }
            }
        },
        {
            "name": "Cara Abajo",
            "from": [ 2.0, 0.0, 2.0 ], 
            "to": [ 14.0, 1.0, 14.0 ], 
            "faces": {
                "north": { "texture": "#0", "uv": [ 4.0, 0.0, 16.0, 1.0 ] },
                "east": { "texture": "#2", "uv": [ 2.0, 3.0, 14.0, 5.0 ] },
                "south": { "texture": "#0", "uv": [ 2.0, 1.0, 14.0, 2.0 ] },
                "west": { "texture": "#2", "uv": [ 2.0, 3.0, 14.0, 4.0 ] },
                "up": { "texture": "#1", "uv": [ 2.0, 2.0, 14.0, 14.0 ] },
                "down": { "texture": "#1", "uv": [ 2.0, 2.0, 14.0, 14.0 ] }
            }
        },
        {
            "name": "Cube",
            "from": [ 2.0, 14.0, 1.0 ], 
            "to": [ 14.0, 15.0, 2.0 ], 
            "faces": {
                "north": { "texture": "#1", "uv": [ 0.0, 0.0, 12.0, 1.0 ] },
                "east": { "texture": "#1", "uv": [ 0.0, 0.0, 1.0, 1.0 ] },
                "south": { "texture": "#1", "uv": [ 0.0, 0.0, 12.0, 1.0 ] },
                "west": { "texture": "#1", "uv": [ 0.0, 0.0, 1.0, 1.0 ] },
                "up": { "texture": "#1", "uv": [ 0.0, 0.0, 12.0, 1.0 ] },
                "down": { "texture": "#1", "uv": [ 0.0, 0.0, 12.0, 1.0 ] }
            }
        },
        {
            "name": "Cube",
            "from": [ 2.0, 1.0, 1.0 ], 
            "to": [ 14.0, 2.0, 2.0 ], 
            "faces": {
                "north": { "texture": "#1", "uv": [ 0.0, 0.0, 12.0, 1.0 ] },
                "east": { "texture": "#1", "uv": [ 0.0, 0.0, 1.0, 1.0 ] },
                "south": { "texture": "#1", "uv": [ 0.0, 0.0, 12.0, 1.0 ] },
                "west": { "texture": "#1", "uv": [ 0.0, 0.0, 1.0, 1.0 ] },
                "up": { "texture": "#1", "uv": [ 0.0, 0.0, 12.0, 1.0 ] },
                "down": { "texture": "#1", "uv": [ 0.0, 0.0, 12.0, 1.0 ] }
            }
        },
        {
            "name": "Cube",
            "from": [ 2.0, 2.0, 0.0 ], 
            "to": [ 14.0, 14.0, 1.0 ], 
            "faces": {
                "north": { "texture": "#0", "uv": [ 2.0, 2.0, 14.0, 14.0 ] },
                "east": { "texture": "#0", "uv": [ 0.0, 0.0, 1.0, 12.0 ] },
                "south": { "texture": "#0", "uv": [ 2.0, 2.0, 14.0, 14.0 ] },
                "west": { "texture": "#0", "uv": [ 0.0, 0.0, 1.0, 12.0 ] },
                "up": { "texture": "#0", "uv": [ 0.0, 0.0, 12.0, 1.0 ] },
                "down": { "texture": "#0", "uv": [ 0.0, 0.0, 12.0, 1.0 ] }
            }
        },
        {
            "name": "Cara Lado",
            "from": [ 15.0, 2.0, 2.0 ], 
            "to": [ 16.0, 14.0, 14.0 ], 
            "faces": {
                "north": { "texture": "#2", "uv": [ 0.0, 0.0, 1.0, 12.0 ] },
                "east": { "texture": "#2", "uv": [ 2.0, 0.0, 14.0, 12.0 ] },
                "south": { "texture": "#2", "uv": [ 0.0, 0.0, 1.0, 12.0 ] },
                "west": { "texture": "#2", "uv": [ 2.0, 0.0, 14.0, 12.0 ] },
                "up": { "texture": "#1", "uv": [ 0.0, 2.0, 1.0, 14.0 ] },
                "down": { "texture": "#1", "uv": [ 0.0, 2.0, 1.0, 14.0 ] }
            }
        },
        {
            "name": "Cube",
            "from": [ 0.0, 2.0, 2.0 ], 
            "to": [ 1.0, 14.0, 14.0 ], 
            "faces": {
                "north": { "texture": "#2", "uv": [ 0.0, 0.0, 1.0, 12.0 ] },
                "east": { "texture": "#1", "uv": [ 2.0, 2.0, 14.0, 14.0 ] },
                "south": { "texture": "#2", "uv": [ 2.0, 2.0, 3.0, 14.0 ] },
                "west": { "texture": "#2", "uv": [ 2.0, 2.0, 14.0, 14.0 ] },
                "up": { "texture": "#1", "uv": [ 0.0, 2.0, 1.0, 14.0 ] },
                "down": { "texture": "#1", "uv": [ 0.0, 2.0, 1.0, 14.0 ] }
            }
        },
        {
            "name": "Orilla Lado",
            "from": [ 1.0, 1.0, 2.0 ], 
            "to": [ 2.0, 2.0, 14.0 ], 
            "faces": {
                "north": { "texture": "#1", "uv": [ 0.0, 0.0, 1.0, 1.0 ] },
                "east": { "texture": "#1", "uv": [ 2.0, 3.0, 14.0, 4.0 ] },
                "south": { "texture": "#1", "uv": [ 0.0, 0.0, 1.0, 1.0 ] },
                "west": { "texture": "#2", "uv": [ 2.0, 3.0, 14.0, 4.0 ] },
                "up": { "texture": "#1", "uv": [ 0.0, 2.0, 1.0, 14.0 ] },
                "down": { "texture": "#1", "uv": [ 0.0, 2.0, 1.0, 14.0 ] }
            }
        },
        {
            "name": "Cube",
            "from": [ 1.0, 14.0, 2.0 ], 
            "to": [ 2.0, 15.0, 14.0 ], 
            "faces": {
                "north": { "texture": "#1", "uv": [ 0.0, 0.0, 1.0, 1.0 ] },
                "east": { "texture": "#1", "uv": [ 1.0, 0.0, 13.0, 1.0 ] },
                "south": { "texture": "#1", "uv": [ 0.0, 0.0, 1.0, 1.0 ] },
                "west": { "texture": "#2", "uv": [ 2.0, 6.0, 14.0, 7.0 ] },
                "up": { "texture": "#1", "uv": [ 0.0, 2.0, 1.0, 14.0 ] },
                "down": { "texture": "#1", "uv": [ 0.0, 2.0, 1.0, 14.0 ] }
            }
        },
        {
            "name": "Cube",
            "from": [ 14.0, 1.0, 2.0 ], 
            "to": [ 15.0, 2.0, 14.0 ], 
            "faces": {
                "north": { "texture": "#1", "uv": [ 0.0, 0.0, 1.0, 1.0 ] },
                "east": { "texture": "#2", "uv": [ 2.0, 5.0, 14.0, 6.0 ] },
                "south": { "texture": "#1", "uv": [ 0.0, 0.0, 1.0, 1.0 ] },
                "west": { "texture": "#1", "uv": [ 1.0, 3.0, 13.0, 4.0 ] },
                "up": { "texture": "#1", "uv": [ 0.0, 0.0, 1.0, 12.0 ] },
                "down": { "texture": "#1", "uv": [ 0.0, 2.0, 1.0, 14.0 ] }
            }
        },
        {
            "name": "Cube",
            "from": [ 14.0, 14.0, 2.0 ], 
            "to": [ 15.0, 15.0, 14.0 ], 
            "faces": {
                "north": { "texture": "#1", "uv": [ 0.0, 0.0, 1.0, 1.0 ] },
                "east": { "texture": "#2", "uv": [ 2.0, 4.0, 14.0, 5.0 ] },
                "south": { "texture": "#1", "uv": [ 0.0, 0.0, 1.0, 1.0 ] },
                "west": { "texture": "#1", "uv": [ 0.0, 0.0, 12.0, 1.0 ] },
                "up": { "texture": "#1", "uv": [ 0.0, 2.0, 1.0, 14.0 ] },
                "down": { "texture": "#1", "uv": [ 0.0, 2.0, 1.0, 14.0 ] }
            }
        },
        {
            "name": "Orilla Parada",
            "from": [ 1.0, 2.0, 14.0 ], 
            "to": [ 2.0, 14.0, 15.0 ], 
            "faces": {
                "north": { "texture": "#2", "uv": [ 0.0, 0.0, 1.0, 12.0 ] },
                "east": { "texture": "#2", "uv": [ 0.0, 0.0, 1.0, 12.0 ] },
                "south": { "texture": "#2", "uv": [ 0.0, 0.0, 1.0, 12.0 ] },
                "west": { "texture": "#2", "uv": [ 0.0, 0.0, 1.0, 12.0 ] },
                "up": { "texture": "#2", "uv": [ 0.0, 0.0, 1.0, 1.0 ] },
                "down": { "texture": "#2", "uv": [ 0.0, 0.0, 1.0, 1.0 ] }
            }
        },
        {
            "name": "Cube",
            "from": [ 14.0, 2.0, 14.0 ], 
            "to": [ 15.0, 14.0, 15.0 ], 
            "faces": {
                "north": { "texture": "#2", "uv": [ 0.0, 0.0, 1.0, 12.0 ] },
                "east": { "texture": "#2", "uv": [ 0.0, 0.0, 1.0, 12.0 ] },
                "south": { "texture": "#2", "uv": [ 0.0, 0.0, 1.0, 12.0 ] },
                "west": { "texture": "#2", "uv": [ 0.0, 0.0, 1.0, 12.0 ] },
                "up": { "texture": "#2", "uv": [ 0.0, 0.0, 1.0, 1.0 ] },
                "down": { "texture": "#2", "uv": [ 0.0, 0.0, 1.0, 1.0 ] }
            }
        },
        {
            "name": "Cube",
            "from": [ 14.0, 2.0, 1.0 ], 
            "to": [ 15.0, 14.0, 2.0 ], 
            "faces": {
                "north": { "texture": "#2", "uv": [ 0.0, 0.0, 1.0, 12.0 ] },
                "east": { "texture": "#2", "uv": [ 0.0, 0.0, 1.0, 12.0 ] },
                "south": { "texture": "#2", "uv": [ 0.0, 0.0, 1.0, 12.0 ] },
                "west": { "texture": "#2", "uv": [ 0.0, 0.0, 1.0, 12.0 ] },
                "up": { "texture": "#2", "uv": [ 0.0, 0.0, 1.0, 1.0 ] },
                "down": { "texture": "#2", "uv": [ 0.0, 0.0, 1.0, 1.0 ] }
            }
        },
        {
            "name": "Cube",
            "from": [ 1.0, 2.0, 1.0 ], 
            "to": [ 2.0, 14.0, 2.0 ], 
            "faces": {
                "north": { "texture": "#2", "uv": [ 0.0, 0.0, 1.0, 12.0 ] },
                "east": { "texture": "#2", "uv": [ 0.0, 0.0, 1.0, 12.0 ] },
                "south": { "texture": "#2", "uv": [ 0.0, 0.0, 1.0, 12.0 ] },
                "west": { "texture": "#2", "uv": [ 0.0, 0.0, 1.0, 12.0 ] },
                "up": { "texture": "#2", "uv": [ 0.0, 0.0, 1.0, 1.0 ] },
                "down": { "texture": "#2", "uv": [ 0.0, 0.0, 1.0, 1.0 ] }
            }
        }
    ]
}

 

My Block Class

package raflex14.pixarcraft.blocks;

import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyBool;
import net.minecraft.block.properties.PropertyDirection;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.item.ItemStack;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumWorldBlockLayer;
import net.minecraft.world.World;

public class PixarBall extends Block{ 


public PixarBall(Material materialIn) {
          super(materialIn);
}

@Override
public boolean isOpaqueCube() {

	return false;
}

@Override
public boolean isFullCube()
{
	return false;
}

@Override
public EnumWorldBlockLayer getBlockLayer() {

	return EnumWorldBlockLayer.CUTOUT;
}

/**
     * Block's chance to react to a living entity falling on it.
     *  
     * @param fallDistance The distance the entity has fallen before landing
     */
    public void onFallenUpon(World worldIn, BlockPos pos, Entity entityIn, float fallDistance)
    {
        if (entityIn.isSneaking())
        {
            super.onFallenUpon(worldIn, pos, entityIn, fallDistance);
        }
        else
        {
            entityIn.fall(fallDistance, 0.0F);
        }
    }

    /**
     * Called when an Entity lands on this Block. This method *must* update motionY because the entity will not do that
     * on its own
     */
    public void onLanded(World worldIn, Entity entityIn)
    {
        if (entityIn.isSneaking())
        {
            super.onLanded(worldIn, entityIn);
        }
        else if (entityIn.motionY < 0.0D)
        {
            entityIn.motionY = -entityIn.motionY;
        }
    }

    /**
     * Triggered whenever an entity collides with this block (enters into the block)
     */
    public void onEntityCollidedWithBlock(World worldIn, BlockPos pos, Entity entityIn)
    {
        if (Math.abs(entityIn.motionY) < 0.1D && !entityIn.isSneaking())
        {
            double d0 = 0.4D + Math.abs(entityIn.motionY) * 0.2D;
            entityIn.motionX *= d0;
            entityIn.motionZ *= d0;
        }

        super.onEntityCollidedWithBlock(worldIn, pos, entityIn);
    }



}

 

My BlockState

{
    "variants": {
        "normal": {"model": "pc:pixar_ball"}
    }
}

 

Posted

Youre going to want something like this in your blockstates file:

{
    "variants": {
        "facing=north":  { "model": "anvilsteel" },
        "facing=south":  { "model": "anvilsteel", "y": 180, "uvlock": true },
        "facing=east": { "model": "anvilsteel", "y": 90, "uvlock": true },
        "facing=west": { "model": "anvilsteel", "y": 270, "uvlock": true }
    }
}

and you need to add a EnumFacing property to your block to set the different states.

The code I use for this is

public void onBlockPlacedBy(World world, BlockPos pos, IBlockState state, EntityLivingBase user, ItemStack stack)
    {
	super.onBlockPlacedBy(world, pos, state, user,stack);
    	int dir = user.getHorizontalFacing().getHorizontalIndex();
        world.setBlockState(pos, getStateFromMeta(dir), 2);
    }

 

If you want say, 8 different rotation positions, I'd apply the same concept but with NorthEast, SouthWest etc as well or use int values. to get where they plater is facing this time, try using getLook or getlookvec

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