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[1.7.10][Solved] Rendering Items in GUI


jtmnf

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Hi!

 

I was trying to render an item in the GUI... I used:

 

    @Override

    public void drawBackground(InterfaceCustomFurnace gui, int x, int y) {

        if(this.tileEntityCustomFurnace.getStackInSlot(1) != null) {

            GL11.glPushMatrix();

                GL11.glTranslatef(gui.getLeft() + 30, gui.getTop() + 35, 100);

 

                float scale = 60F;

                GL11.glScalef(-scale, scale, scale);

                GL11.glRotatef(180, 0, 0, 1);

 

                RenderHelper.enableStandardItemLighting();

                    RenderManager.instance.renderEntityWithPosYaw(tileEntityCustomFurnace.item, 0, 0, 0, 0, 0);

                RenderHelper.disableStandardItemLighting();

            GL11.glPopMatrix();

        }

    }

 

but the item speed is too high!

 

http://i.imgur.com/2wpc6wM.jpg

 

I try to change some variables, but it stays the same :\

Thanks for any help :)

 

Thanks :)

João Fernandes

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