Posted August 20, 201510 yr Hi, My question is simple: Can I or how to render an item with some coverage based on NBT tag of the item? For example, I have a diamond sword and now it's rendered as it is. When I changed some of its NBT tags, I need it rendered differently. Say, a diamond sword with blood. Modifying one item may not difficult, but what should I do if I want all sword items have this feature (maybe include swords of other mods)? Author of Tao Land Mod. http://taoland.herbix.me/images/1/14/TaoLandLogo.png[/img] Also, author of RenderTo ---- I'm not an English native speaker. I just try my best.
August 20, 201510 yr Hi THere are a couple of other posts on this forum covering this (making up an item sword model from separate model pieces); ernio in particular has cracked it MBE15 in this tutorial project shows something similar - i.e. using ISmartItemModel https://github.com/TheGreyGhost/MinecraftByExample -TGG
August 20, 201510 yr Author Thanks TGG, but How can I find all "sword" models and replace them with my own? Author of Tao Land Mod. http://taoland.herbix.me/images/1/14/TaoLandLogo.png[/img] Also, author of RenderTo ---- I'm not an English native speaker. I just try my best.
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