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Posted

Hi, I have this problem that minecraft crashes when i add all the reciepes needed(from the reciepe I`ve made) to make a new block. I can give this block by /give , place it, mine the block etc. But I cannot craft or smelt it. It says nullpointer on getMetadata()

Ill put all info that might be of interrest in this problem. Help is really appreciated!

Stacktrace:

at net.minecraft.item.ItemStack.getMetadata(ItemStack.java:280)

at net.minecraft.client.renderer.ItemModelMesher.getMetadata(ItemModelMesher.java:70)

at net.minecraft.client.renderer.ItemModelMesher.getItemModel(ItemModelMesher.java:43)

at net.minecraft.client.renderer.entity.RenderItem.renderItemIntoGUI(RenderItem.java:363)

 

-- Item being rendered --

Details:

Item Type: null

Item Aux: ~~ERROR~~ NullPointerException: null

Item NBT: null

Item Foil: ~~ERROR~~ NullPointerException: null

Stacktrace:

at net.minecraft.client.renderer.entity.RenderItem.renderItemAndEffectIntoGUI(RenderItem.java:414)

at net.minecraft.client.gui.inventory.GuiContainer.drawSlot(GuiContainer.java:293)

at net.minecraft.client.gui.inventory.GuiContainer.drawScreen(GuiContainer.java:116)

at net.minecraftforge.client.ForgeHooksClient.drawScreen(ForgeHooksClient.java:462)

Heres the initialisation of the block:

test_block = new BlockTest(Material.rock).setUnlocalizedName("test_block").setCreativeTab(TutMod.tab);

register:

GameRegistry.registerBlock(test_block, test_block.getUnlocalizedName().substring(5));

register render:

registerRender(test_block);

public static void registerRender(Block block){

Item item = Item.getItemFromBlock(block);

Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(item, 0,new ModelResourceLocation(Reference.MOD_ID + ":" + item.getUnlocalizedName().substring(5),"inventory"));

}

 

here is my reciepe:

GameRegistry.addRecipe(new ItemStack(test_block),new Object[]{"ddd","ddd","dd ",'d',Blocks.dirt}

blockState json file:

{

    "variants": {

        "normal": {"model": "tm:test_block"}

    }

}

block model json:

{

    "parent": "block/cube_all",

    "textures": {

        "all": "tm:blocks/test_block"

    }

}

block item json:

{

    "parent": "tm:block/test_block",

    "display": {

        "thirdperson": {

            "rotation": [ 10, -45, 170 ],

            "translation": [ 0, 1.5, -2.75 ],

            "scale": [ 0.375, 0.375, 0.375 ]

        }

    }

}

 

Posted

This is just a guess, but you seem to be missing a parenthesis at the end of this bit of code

GameRegistry.addRecipe(new ItemStack(test_block),new Object[]{"ddd","ddd","dd ",'d',Blocks.dirt});<-- Add this

 

Let me know if that does anything.

Posted

You've added a recipe for an

ItemStack

with a

null

Item

. You should instantiate and register your

Block

s and

Item

s in preInit and then add your recipes in init.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

Posted

Well, this is my init public static void init(){

test_block = new BlockTest(Material.rock).setUnlocalizedName("test_block").setCreativeTab(TutMod.tab);

test_turret = new BlockTest(Material.rock).setUnlocalizedName("test_turret").setCreativeTab(TutMod.tab);

GameRegistry.addRecipe(new ItemStack(test_block),new Object[]{"ddd","ddd","dd ",'d',Blocks.dirt});

test_block.setHardness(2);

test_block.setHarvestLevel(Tool.class.getTypeName(), 4);

test_block_block = new BlockTest(Material.rock).setUnlocalizedName("test_block_block").setCreativeTab(TutMod.tab);

test_block_block.setHardness(3);

GameRegistry.addRecipe(new ItemStack(test_block_block),new Object[]{"bbb","bbb","bbb",'b',Blocks.dirt});

GameRegistry.addSmelting(Blocks.dirt,new ItemStack(test_block_block) , 20.0F);

 

}

so the block isnt null at the point I`m adding the reciepe

Posted

you add recipes in your main item/block class (in init package for me) where you registered your item for example:

 

public static void register(){

GameRegistry.registerItem(youritem, youritem.getUnlocalizedName().substring(5));

 

GameRegistry.addRecipe(new ItemStack(youritem), new Object[] {"SSS","SSS","SSS", 'S', Blocks.dirt});

 

}

"The cycle of life and death continues. We will live, they will die."

Posted

It already there :

@EventHandler

public void preInit(FMLPreInitializationEvent event) {

TutorialItems.init();

TutorialItems.register();

TutorialBlocks.init();

TutorialBlocks.register();

GameRegistry.registerWorldGenerator(new TutModBlocksGeneration(),0);

}

 

------------------------------------------------------------------------------------------------------------------

 

public class TutorialBlocks{

 

public static Block test_block;

public static Block test_block_block;

public static Block test_turret;

 

public static void init(){

test_block = new BlockTest(Material.rock).setUnlocalizedName("test_block").setCreativeTab(TutMod.tab);

test_turret = new BlockTest(Material.rock).setUnlocalizedName("test_turret").setCreativeTab(TutMod.tab);

GameRegistry.addRecipe(new ItemStack(Blocks.diamond_block),new Object[]{"ddd","ddd","dd ",'d',Blocks.dirt});

test_block.setHardness(2);

test_block.setHarvestLevel(Tool.class.getTypeName(), 4);

test_block_block = new BlockTest(Material.rock).setUnlocalizedName("test_block_block").setCreativeTab(TutMod.tab);

test_block_block.setHardness(3);

 

 

}

public static void register(){

GameRegistry.registerBlock(test_block, test_block.getUnlocalizedName().substring(5));

GameRegistry.registerBlock(test_block_block, test_block_block.getUnlocalizedName().substring(5));

GameRegistry.registerBlock(test_turret, test_turret.getUnlocalizedName().substring(5));

GameRegistry.addRecipe(new ItemStack(test_block_block),new Object[]{"bbb","bbb","bbb",'b',Blocks.dirt});

GameRegistry.addSmelting(Blocks.dirt,new ItemStack(test_block_block) , 20.0F);

}

public static void registerRenders(){

registerRender(test_block);

registerRender(test_block_block);

registerRender(test_turret);

}

 

public static void registerRender(Block block){

Item item = Item.getItemFromBlock(block);

Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(item, 0,new ModelResourceLocation(Reference.MOD_ID + ":" + item.getUnlocalizedName().substring(5),"inventory"));

}

}

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