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How to get the Block the player is looking at in 1.8?


Kloonder

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I got some code nearly working, but it does strangely only work in x and y positive direction, and also upwards sight, I cant figure outr why, but I think its a problem with the world.getBlockState

 

if((player.rayTrace(200, 1.0F) != null)){
		int blockHitX = (int) player.rayTrace(200, 1.0F).hitVec.xCoord;
		int blockHitY = (int) player.rayTrace(200, 1.0F).hitVec.yCoord;
		int blockHitZ = (int) player.rayTrace(200, 1.0F).hitVec.zCoord;
		System.out.println(blockHitX + "	" + blockHitY + "\t"+ blockHitZ);
		BlockPos pos = new BlockPos(player.rayTrace(10, 1).hitVec);

		System.out.println(world.getBlockState(new BlockPos(player.posX, player.posY, player.posZ)));
		System.out.println(world.getBlockState(pos));

	}

Creator of Extra Shoes

 

Watch out, I'm total jerk, and I'll troll anybody if it feels like its necessary. Pls report me then

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dont know about that error, but why are u taytracing three times O.o thats waste of processing time. raytrace once, save the result, read x/y/z from it

Three times? He's doing it five times! @OP, as Failender said, raytrace once, save the result, then do stuff with that result instead of raytracin 5 times...

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

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