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[1.7.10] server high lag. anyone understands a VisualVM profiler snapshot?


kauan99
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after I removed Cauldron from my server and replaced it with ForgeEssentials, my server has been reporting running ~5K ticks behind or more. I downloaded FastCraft 1.22 and Sampler. FastCraft didn't do much, so I ran Sampler and got the results, but I'm not sure what they mean. I want to know if this is a host problem, a server problem or a mod problem. could someone please chek the snapshot and maybe tell me what it means? thank you.

 

https://www.dropbox.com/s/84u0ifavypd80gb/server-profiler-snapshot.nps?dl=1

 

oh, and here's a list of the mods I have installed. My server's host is provided by ggservers.net, and I pay a 3GB package, that in theory would allow me to have 36 players online, but I can't get 1 without this extreme lag.

 

Minecraft Coder Pack;9.05;http:
Forge Mod Loader;7.10.99.99;
Minecraft Forge;10.13.4.1448;
CodeChicken Core;1.0.7.46;
Not Enough Items;1.0.5.111;
FastCraft;1.22;
debug;1.0;
Additional Pipes;4.5.2;
AppleCore;1.1.0;
Battle Towers;1.5.2;
Baubles;1.0.1.10;
BuildCraft;7.0.20;
BetterQuarry;1.7.10-0.1a; << my mod, a little addon for buildcraft
Forestry for Minecraft;3.6.3.20;
BuildCraft Compat;7.0.11;
Custom Stuff 2;0.11.21;
GumballMod;1.0.0; << my mod, first one I ever made. it was made using the modmaker Custom Stuff 2. only adds a few fluids.
DrZhark's CustomSpawner;3.3.0;http://www.mocreatures.org
DrZhark's Mo'Creatures Mod;6.3.1;http://www.mocreatures.org
Dungeon Pack;1.7.10-1.0;
Forge Essentials;1.4.3;
Lycanites Mobs;1.12.0.0 - MC 1.7.10;
Gumball's Weapons;1.7.10-0.2.26a; << my mod
iChunUtil;4.2.2;
Immibis Core;59.1.1;
Just Another Spawner Compatibility Addon;1.2.0;
Myths & Monsters Mod;1.7.10-1.0.2;
MineTweaker 3;3.0.9B;
Mod Control;1.2;
Mod Tweaker 2;0.8.2;
MorePlayerModels;1.7.10b;
Morph;0.9.1;
MrCrayfish's Furniture Mod;3.4.7;
NEI Integration;1.0.7;
Pam's HarvestCraft;1.7.10j;
Railcraft;9.6.1.0;
Sampler;1.45;
SmoothBedrock;2.2.0.7;
The Spice of Life;1.2.3;
ttCore;MC1.7.10-0.1.0-67;
Tubestuff;59.0.4;
Waila;1.5.10;
Waila Harvestability;1.1.2;
WAILA Plugins;MC1.7.10-0.0.1-15;
WorldEdit;6.0.2-SNAPSHOT;
Dense Ores;1.0;
Hunger Overhaul;1.7.10-1.0.0.jenkins75;
Just Another Spawner;0.16.19;

 

WIP mods: easyautomation, easyenergy, easyelectronics, easymoney, easytrasportation, easysecurity, easymultiverse, easyfactions, easymagick, easyalchemy, easyseasons

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oh sorry, I wasn't clear enough. ForgeEssentials is not the problem. as I read that snapshot, even to my layman's eye it was clear that ForgeEssentials resource usage is pretty optimal. I also asked the devs and they confirmed that ForgeEssentials is very light on the host. I'm just asking if anyone experienced with profiler snapshots could take a look at it and see if they can pinpoint the likely cause of my lag issues.

WIP mods: easyautomation, easyenergy, easyelectronics, easymoney, easytrasportation, easysecurity, easymultiverse, easyfactions, easymagick, easyalchemy, easyseasons

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I suggest making a backup of your server, and then remove every mod from the server. Them add them back one by one, and test it. That way you can test which mod makes your server lag.

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

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the service provider will move my server to a different host (again). I hope they don't install cauldron again. I asked them not to, but you never know with those guys. and if cauldron is the only way, I'll have to learn how to make my mod compatiple with cauldron, which is hard cause the cauldron project is abandoned and I suspect moderation here frowns uppon questions about modding for it.

WIP mods: easyautomation, easyenergy, easyelectronics, easymoney, easytrasportation, easysecurity, easymultiverse, easyfactions, easymagick, easyalchemy, easyseasons

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