Posted September 5, 201510 yr I'm creating a custom wall that resembles oak wood log, and so far, things look really good! The only problem I'm having is I want the top of the wall to have the log_oak_top texture on the top of the log, instead of being bark on all sides to make it look more like the oak log. Here's my post model jsons: { "parent": "block/wall_post", "textures": { "wall": "blocks/log_oak" } } Any suggestions?
September 5, 201510 yr Instead of using "parent": "block/wall_post", define your own json file for that and use that as a parent So for example, you define a json file called "my_wall.json" { "textures": { "particle": "#wall" }, "elements": [ { "from": [ 4, 0, 4 ], "to": [ 12, 16, 12 ], "faces": { "down": { "uv": [ 4, 4, 12, 12 ], "texture": "#wall", "cullface": "down" }, "up": { "uv": [ 4, 4, 12, 12 ], "texture": "#up", "cullface": "up" }, "north": { "uv": [ 4, 0, 12, 16 ], "texture": "#wall" }, "south": { "uv": [ 4, 0, 12, 16 ], "texture": "#wall" }, "west": { "uv": [ 4, 0, 12, 16 ], "texture": "#wall" }, "east": { "uv": [ 4, 0, 12, 16 ], "texture": "#wall" } }, } ] } With this code you have a different texture on the upper side, so in your wall json file (the one that you've posted) you need to do this { "parent": "ID:block/my_wall", "textures": { "wall": "blocks/log_oak", "up" : "blocks/stone" } } ID is your modid, my_wall is the file that "replace" the wall_post of before, and with this you can make a wall that has a stone texture on the upper side [/code] Don't blame me if i always ask for your help. I just want to learn to be better
September 6, 201510 yr Author Alright! I got it working!!! Thanks so much! I got tripped up a bit on that last comma in the my_wall file, but I figured it out in the end! Thanks again JimiT!! Really appreciate the help!!!
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