September 7, 201510 yr You cut off the start of the crash report. Post the full crash report from C:\Program Files (x86)\Minecraft\ATLauncher\Instances\CrundeeCraft\crash-reports\crash-2015-09-07_09.16.24-client.txt. Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
September 8, 201510 yr Author I also tested vanilla minecraft and forge with no mods and it still gets the same problem. Please anybody, i am completely lost.
September 8, 201510 yr Caused by: java.net.SocketException: Invalid argument: connect I'm not entirely sure, but this could be caused by Java using IPv6 instead of IPv4. Try adding -Djava.net.preferIPv4Stack=true to the Java command line arguments (Settings -> Java/Minecraft -> Java Parameters in the ATLauncher). Also make sure Minecraft isn't being blocked by your firewall. Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
September 9, 201510 yr Author Caused by: java.net.SocketException: Invalid argument: connect I'm not entirely sure, but this could be caused by Java using IPv6 instead of IPv4. Try adding -Djava.net.preferIPv4Stack=true to the Java command line arguments (Settings -> Java/Minecraft -> Java Parameters in the ATLauncher). Thank you that fixed the problem. Do you have any clue why it would be trying to use IPv6 instead of IPv4?
September 9, 201510 yr Thank you that fixed the problem. Do you have any clue why it would be trying to use IPv6 instead of IPv4? I'm not too sure, sorry. I just found a lot of people with the same exception message having that solution recommended to them. Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.