drceph Posted November 13, 2012 Posted November 13, 2012 Hey there, I'm just getting into making my first mod using Forge. I have everything set up as per the various tutorials and have been able to make my own recipes, basic blocks, etc. The project I am actually working on however involved the IndustrialCraft and BuildCraft mods and their associated APIs. I was following the (method 2) instructions at http://www.minecraftforge.net/wiki/How_to_install_Forge_%26_an_external_API for the buildcraft API that I got from the Buildcraft Github site as well as the IC2 API that is available on the IC2 wiki. Running updatemd5 I get an errror about net.minecraftforge.liquids not existing. Looking at a very very recent github commit on forge it seems that the liquid system from BC3 is being moved over to the forge API. This is awesome, but perhaps I've come in to do this mod at terrible timing - the latest recommended forge API I downloaded doesn't know about it. To make it stickier the mod will involved fuel and oil, which easily fall under the BC liquid category! I guess I am after a suggestion. Would it be wiser for me to: a) Get a slightly older version of the BC3 API that will work with my current version of forge with the assumption that "nothing could possibly go wrong" and the change will be invisible to me? b) or should I assume that the interfaces are going to change in the BC3 and/or Forge APIs, and get the latest master build from the Forge repo to work with my cutting edge BC3 API. c) Is there another suggestion or avenue I've not thought about? Cheers, C. Quote
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