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Posted

So I was trying to create some "Core" mod, it is not a real core mod, to make changes of vanilla classes or so, but I was tired of creating the same classes and methods in every mod again, so I decided to create my own core mod, but my problem now is, that that my mod crashes when I'm trying to do something with it, for example:

 

BasicGun = new BasicGun();

public class BasicGun extends BasicItem{

public BasicGun() {
	super("BasicGun", 1, CreativeTabs.tabCombat, AdvancedGuns.MODID);
}

//this is the class from the core
´public class BasicItem extends Item{

protected String name;

public BasicItem(String name, int maxStackSize, CreativeTabs tab, String modid){
	this.name = name;
	setCreativeTab(tab);
	setMaxStackSize(maxStackSize);
	setUnlocalizedName(modid + "_" + name);
	Side side = FMLCommonHandler.instance().getEffectiveSide();
	GameRegistry.registerItem(this, name, modid);
	if(side == Side.CLIENT){
		Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(this, 0, new ModelResourceLocation(modid + ":" + name, "inventory"));
	}
}

public String getName(){
	return name;
}
}

And then it crahses

 

 

  Reveal hidden contents

 

 

I added my mod only in the main folder of forge and added it then to the build path

Creator of Extra Shoes

 

Watch out, I'm total jerk, and I'll troll anybody if it feels like its necessary. Pls report me then

Posted

Well, I'm sorry but I never used the cmd, so I have no idea how to do it, I put the jar in my forge folder, and then I tried this: gradlew deobfJar klooncore-1.0.jar

gradlew deobfJar klooncore-1.0

gradlew deobfJar -jar klooncore-1.0.jar

gradlew deobfJar -jar klooncore-1.0

 

nothing worked

 

it didn't find it

Creator of Extra Shoes

 

Watch out, I'm total jerk, and I'll troll anybody if it feels like its necessary. Pls report me then

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