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[1.8]Semi trasparent block glitch


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Hey there,

So i createda block that has both SOILD and TRANSLUCENT part in it.

I set the getBlockLayer() to return TRANSLUCENT and it works, but there is a problem.

All renders fine expect i can see that sometimes the block model faces dissapear.


I guess thats because i have both soild and translucent part in the texture, but i can only return tranlucent in the getBlockLayer(). Is there a way to check for transparent parts on the block and only set the layer to translucent there?


How can i fix this?


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