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Posted

I was debugging the Container class, so i've set a breakpoint in that class then launch the game. When it was supposed to break at the breakpoint Eclipse give me this error

A1w23a2.png

So basically i can't debug that class to see what happens when i open my custom GUI and why it gives an ArrayOutOfBounds exception

(Link to related post)

http://www.minecraftforge.net/forum/index.php/topic,34084.new.html

 

I've looked on stackOverflow to see how to solve but the solution purposed there hasn't worked :/

Don't blame me if i always ask for your help. I just want to learn to be better :)

  • Author
I've looked on stackOverflow to see how to solve but the solution purposed there hasn't worked :/

Wich part of this is hard to understand? On stack overflow they say to check line numbers, wich they are in my project, as you can see here

9Z1QksO.png

but the error is still there.

For the mc-related error, sorry if i want to understand what vanilla code does on that part and try to figure out by myself, since the only help received was a google search :/

Don't blame me if i always ask for your help. I just want to learn to be better :)

Do you have line numbers next to your source code? I'm talking about these:

ajEwZzO.png

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

  • Author

Yes i have ;)

Mdwj6N0.png

Don't blame me if i always ask for your help. I just want to learn to be better :)

If the suspect method is being called (even indirectly) from your own code, then set the breakpoint there and step into the vanilla code.

 

 

The debugger is a powerful and necessary tool in any IDE, so learn how to use it. You'll be able to tell us more and get better help here if you investigate your runtime problems in the debugger before posting.

  • Author

That part of code is called from a vanilla event handler (i guess), since in my Container class for my custom GUI there is no method to handle the click (there's only the transferStackToSlot, wich handle the shift-click event) :/

Don't blame me if i always ask for your help. I just want to learn to be better :)

You don't need to set a break point. You already know what array was violated. The error message says you tried to access element 46 of a 0..45 array, so don't do that any more. Either make a larger array, or access a different array, or stop before index 46.

The debugger is a powerful and necessary tool in any IDE, so learn how to use it. You'll be able to tell us more and get better help here if you investigate your runtime problems in the debugger before posting.

  • Author

Thanks for your answer :) I'll try defining a new array for the 4 slots, however the original array passed was the player inventory :)

Don't blame me if i always ask for your help. I just want to learn to be better :)

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