Posted October 9, 20159 yr Hello, I got two questions about textures: 1. Is it possible to set an Items/Blocks texture by replacing a certain color in the texturefile e.g. grey tones? And how? 2. Can somebody either confirm/correct my theory of generating a texture out of another: e.g. we have two ore textures. We get the texture e.g. an oreblock. We loop through every pixel with for-loops, and save colors that are not grey ones(the stone background). Then we take another picture an replace defined parts with our getted colors from an Array/List. Then bind our new texture to the our block.
October 10, 20159 yr The most important part is "what version?". 1. Version dependent. 2. It doesn't work like that. Texture registrations should happen oncce per resource reload. Rendering can, on the other hand, be manipulated. But then again - version dependent. 2.*. Your theory is not really correct in terms of minecraft design, but is doable if you code it (obviously), also looping like you said would be too expensive for common blocks. 1.7.10 is no longer supported by forge, you are on your own.
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