Posted October 22, 201510 yr Hello, when I build my own forge-distribution, gradlew resets all things in the nmc packages. What can I do against that? I want to use my own modified nmc classes..
October 22, 201510 yr Author You have to run gradlew genPatches to generate the patches from your edits. But I want to export it to install it to my versions folder. PS: bin btw auch deutsch
October 22, 201510 yr Author First, why? Then... I am not sure how exactly the build process works. But you sure as hell must run genPatches before you do anything. Ich will einfach nur meinen eigenen MCP Mod machen und Forge reinmachen.
October 22, 201510 yr Author Now its not resetting the content, but it changes the names of the fields I use and gradle can't find them then.
October 22, 201510 yr Author The field and method names are converted to SRG names when generating patches. That is normal. Again, why do you need a custom forge build? I need it to modify some minecraft-classes for my own, but I want to use some forge-mods, too. Yeah, they are converted to SRG names, but gradlew can't found them after replacing.
October 22, 201510 yr Author Why do you need to edit base classes? In example I want to modify the LayoutArmorBase. I want to code my own LabyMod with forge-compatibility^^
October 23, 201510 yr Author What is a "LabyMod"? Again, why do you need a custom forge build? Why can you not just make a normal forge mod? oh my god, can you google, can't you? I need to modificate the client to enable 1.7 features in 1.8, so I have to modificate the net.minecraft code. I could work with ASM, but I didn't work with it yet.
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