Jump to content

Recommended Posts

Posted

Hey guys, first... my English is bad and sorry for this, but i dont learn it in school.

 

So.. i make my Mod and i have a problem when i fire a Projektil on a mob or ground.

 

The file is this

 

  Reveal hidden contents

 

 

if i shoot this Projektil , it fly away and collide why walls or entitys and despawn(died) but there dont spawn a Block at Air or a Entity is taken Damage.

 

btw rly sorry for this english, i will use the google translator in the next post! ;D

Posted

i will post all Files for this entity

 

ProjektilBase

 

 

  Reveal hidden contents

 

 

this code for shooting the Projektil

 

 

  Reveal hidden contents

 

 

 

my Projektil Render

 

 

  Reveal hidden contents

 

 

And if i Hit a Entity with this Projektil .

 

  Reveal hidden contents

 

Posted

You know you could just extend EntityThrowable and @Override the functions from there? It would be nicer, unless your Entity has some extra key features that EntityThrowable doesn't have.

I might be terribly wrong.. Like really, really wrong. But I'm just trying to help.

Posted

 

  Reveal hidden contents

 

 

dont do it... i can shoot but there are no impacteffects..

Posted

ok i try some typs of vanilla projektil, there are no impacteffets.

 

I do it like this

 

  Reveal hidden contents

 

 

When the projectile hits something , nothing happens

I hope someone can help me...mhh

Posted

Here's my old code that will probably be what you are looking for, its basiclly my version of a Fire Spell:

@Override
protected void onImpact(MovingObjectPosition mop)
{
        if (mop.typeOfHit == mop.typeOfHit.ENTITY) 
{
	if (mop.entityHit != null) 
	{
		if (mop.entityHit instanceof EntityLiving) 
		{

			mop.entityHit.attackEntityFrom(DamageSource.onFire, 10F);
		}
	}
}
else if (mop.typeOfHit == mop.typeOfHit.BLOCK)
{
	this.worldObj.setBlock((int) this.posX, (int) this.posY, (int) this.posZ, Blocks.air);	
}
this.setDead();
}

 

 

I might be terribly wrong.. Like really, really wrong. But I'm just trying to help.

Posted

OK i tried alot xDDD

 

now i can spawn this entity on my server with a packet send by keyputhandler! and if the server "say true" , then server is sending back a packet to client for sync the entityspawn

 

i have another Questtion to ask now.

 

I want a Timer is my skill so the Block spawn LATER, i tried many tuts from my firend Gooogle, but i dont understand how, it frezz alltime the whole server ???

Posted

So you want a timer, so that the block will disappear later?

 

Create your a Runnable instance where your timer will countdown. This will make sure that the server doesn't freeze when counting down

I might be terribly wrong.. Like really, really wrong. But I'm just trying to help.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • I am playing a mod (1.16.5) that is heavily modded. I played it for a few hours completely fine but now that I am trying to load in again 6 hours later I crash. I  have 32 gigs of dedicated ram to this mod, and Ive gone into my world save, serverconfigs, and deleted usefulbackpacks-server.toml                 What do I do from here   This is my full crash log from Curseforge at net.minecraftforge.fml.config.ConfigFileTypeHandler.lambda$reader$1(ConfigFileTypeHandler.java:61) ~[?:?] at net.minecraftforge.fml.config.ConfigFileTypeHandler$$Lambda$14819/1243247982.apply(Unknown Source) ~[?:?] at net.minecraftforge.fml.config.ConfigTracker.openConfig(ConfigTracker.java:104) ~[?:?] at net.minecraftforge.fml.config.ConfigTracker.lambda$loadConfigs$1(ConfigTracker.java:83) ~[?:?] at net.minecraftforge.fml.config.ConfigTracker$$Lambda$14818/841663910.accept(Unknown Source) ~[?:?] at java.lang.Iterable.forEach(Iterable.java:75) ~[?:1.8.0_51] at java.util.Collections$SynchronizedCollection.forEach(Collections.java:2062) ~[?:1.8.0_51] at net.minecraftforge.fml.config.ConfigTracker.loadConfigs(ConfigTracker.java:83) ~[?:?] at net.minecraftforge.fml.server.ServerLifecycleHooks.handleServerAboutToStart(ServerLifecycleHooks.java:94) ~[?:?] at net.minecraft.server.integrated.IntegratedServer.func_71197_b(IntegratedServer.java:59) ~[?:?] at net.minecraft.server.MinecraftServer.func_240802_v_(MinecraftServer.java:621) [?:?] at net.minecraft.server.MinecraftServer.func_240783_a_(MinecraftServer.java:232) [?:?] at net.minecraft.server.MinecraftServer$$Lambda$21132/2071546526.run(Unknown Source) [?:?] at java.lang.Thread.run(Thread.java:745) [?:1.8.0_51] Caused by: com.electronwill.nightconfig.core.io.ParsingException: Not enough data available at com.electronwill.nightconfig.core.io.ParsingException.notEnoughData(ParsingException.java:22) ~[core-3.6.3.jar:?] at com.electronwill.nightconfig.core.io.ReaderInput.directReadChar(ReaderInput.java:36) ~[core-3.6.3.jar:?] at com.electronwill.nightconfig.core.io.AbstractInput.readChar(AbstractInput.java:49) ~[core-3.6.3.jar:?] at com.electronwill.nightconfig.core.io.AbstractInput.readCharsUntil(AbstractInput.java:123) ~[core-3.6.3.jar:?] at com.electronwill.nightconfig.toml.TableParser.parseKey(TableParser.java:166) ~[toml-3.6.3.jar:?] at com.electronwill.nightconfig.toml.TableParser.parseDottedKey(TableParser.java:145) ~[toml-3.6.3.jar:?] at com.electronwill.nightconfig.toml.TableParser.parseNormal(TableParser.java:55) ~[toml-3.6.3.jar:?] at com.electronwill.nightconfig.toml.TomlParser.parse(TomlParser.java:44) ~[toml-3.6.3.jar:?] at com.electronwill.nightconfig.toml.TomlParser.parse(TomlParser.java:37) ~[toml-3.6.3.jar:?] at com.electronwill.nightconfig.core.io.ConfigParser.parse(ConfigParser.java:113) ~[core-3.6.3.jar:?] at com.electronwill.nightconfig.core.io.ConfigParser.parse(ConfigParser.java:219) ~[core-3.6.3.jar:?] at com.electronwill.nightconfig.core.io.ConfigParser.parse(ConfigParser.java:202) ~[core-3.6.3.jar:?] at com.electronwill.nightconfig.core.file.WriteSyncFileConfig.load(WriteSyncFileConfig.java:73) ~[core-3.6.3.jar:?] at com.electronwill.nightconfig.core.file.AutosaveCommentedFileConfig.load(AutosaveCommentedFileConfig.java:85) ~[core-3.6.3.jar:?] at net.minecraftforge.fml.config.ConfigFileTypeHandler.lambda$reader$1(ConfigFileTypeHandler.java:57) ~[?:?] ... 13 more [23:26:44] [Server thread/FATAL]:Preparing crash report with UUID a1e4c58d-8019-4653-affd-236e2af63d55
    • The server just disconnect me and sent me this error message [01:29:54] [Server thread/ERROR] [minecraft/ServerLoginPacketListenerImpl]: Couldn't place player in world, this is my latest log https://pastebin.com/J300TKP6, I don't know exactly how this started but just yesterday I was playing perfectly.
    • Sorry, didn't work. Still getting the message. Is there anything else I can show you guys that might help more? that Debug Log screen doesn't show much....
    • These 2 mods are the same, remove one of them.
    • I havent played in a while and updated all mod packs and resource packs that required updating, after i updated everything when i would launch the mod it would crash?   [12:20:57] [main/ERROR]:Found duplicate mods: Mod ID: 'rubidium' from mod files: xenon-0.3.31+mc1.20.1.jar, embeddium-0.3.31+mc1.20.1.jar Mod ID: 'embeddium' from mod files: xenon-0.3.31+mc1.20.1.jar, embeddium-0.3.31+mc1.20.1.jar [12:20:57] [main/ERROR]:Failed to build unique mod list after mod discovery. net.minecraftforge.fml.loading.EarlyLoadingException: Duplicate mods found at net.minecraftforge.fml.loading.UniqueModListBuilder.buildUniqueList(UniqueModListBuilder.java:87) ~[fmlloader-1.20.1-47.3.7.jar:1.0] at net.minecraftforge.fml.loading.moddiscovery.ModDiscoverer.discoverMods(ModDiscoverer.java:106) ~[fmlloader-1.20.1-47.3.7.jar:?] at net.minecraftforge.fml.loading.FMLLoader.beginModScan(FMLLoader.java:164) ~[fmlloader-1.20.1-47.3.7.jar:1.0] at net.minecraftforge.fml.loading.FMLServiceProvider.beginScanning(FMLServiceProvider.java:86) ~[fmlloader-1.20.1-47.3.7.jar:1.0] at cpw.mods.modlauncher.TransformationServiceDecorator.runScan(TransformationServiceDecorator.java:112) ~[modlauncher-10.0.9.jar:?] at cpw.mods.modlauncher.TransformationServicesHandler.lambda$runScanningTransformationServices$8(TransformationServicesHandler.java:100) ~[modlauncher-10.0.9.jar:?] at java.util.stream.ReferencePipeline$3$1.accept(ReferencePipeline.java:197) ~[?:?] at java.util.HashMap$ValueSpliterator.forEachRemaining(HashMap.java:1779) ~[?:?] at java.util.stream.AbstractPipeline.copyInto(AbstractPipeline.java:509) ~[?:?] at java.util.stream.AbstractPipeline.wrapAndCopyInto(AbstractPipeline.java:499) ~[?:?] at java.util.stream.AbstractPipeline.evaluate(AbstractPipeline.java:575) ~[?:?] at java.util.stream.AbstractPipeline.evaluateToArrayNode(AbstractPipeline.java:260) ~[?:?] at java.util.stream.ReferencePipeline.toArray(ReferencePipeline.java:616) ~[?:?] at java.util.stream.ReferencePipeline.toArray(ReferencePipeline.java:622) ~[?:?] at java.util.stream.ReferencePipeline.toList(ReferencePipeline.java:627) ~[?:?] at cpw.mods.modlauncher.TransformationServicesHandler.runScanningTransformationServices(TransformationServicesHandler.java:102) ~[modlauncher-10.0.9.jar:?] at cpw.mods.modlauncher.TransformationServicesHandler.initializeTransformationServices(TransformationServicesHandler.java:55) ~[modlauncher-10.0.9.jar:?] at cpw.mods.modlauncher.Launcher.run(Launcher.java:88) ~[modlauncher-10.0.9.jar:?] at cpw.mods.modlauncher.Launcher.main(Launcher.java:78) ~[modlauncher-10.0.9.jar:?] at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26) ~[modlauncher-10.0.9.jar:?] at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23) ~[modlauncher-10.0.9.jar:?] at cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:141) ~[bootstraplauncher-1.1.2.jar:?] [12:20:57] [main/ERROR]:Mod Discovery failed. Skipping dependency discovery.
  • Topics

  • Who's Online (See full list)

    • There are no registered users currently online
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.