Forge 1.7.10_pre4 build 10.12.2.1149-prerelease fails to build
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By RockTheSlayer · Posted
MINECRAFT JAVA wht is ic_im it shows up yellow heres the modpack https://rocktheslayer.wixsite.com/my-site-7 also It wouldnt Let me submit a bug report only a suggestion for this post -
By Shipwrecker · Posted
Maybe it's just that my model is janked in some way? My .java model class file from blockbench doesn't have a render method, but every model from everyone who's had this issue in the past has had a render or doRender method that take different values than my models renderToBuffer method which requires the ever puzzling and mysterious vertexConsumer. But if that were the case, surely I'd have issues rendering mob entities with the model as well? Note: making my own either leads to infinite recursion or the exact same "can't use static method in non-static context" message -
Having the same problem, have you found a fix?
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By Shipwrecker · Posted
If I make a new renderer class it seems it lets me use the render method off of that. But I have no idea how to get the context? Additionally, I'm not sure that even if I do get the context for the constructor it won't just red line out the render method again telling me "non static method can't be used in static context" final EntityRendererProvider context = ??????; ToaPlayerRenderer h = new ToaPlayerRenderer(context, false); h.render(p, 1f,pTicks, stack, buffer, paLights); However, I feel like this isn't going to work even if I somehow figure out where to look to get context and the render method can actually be used -
By BloodyCanoness · Posted
Did you ever solve this issue? I have the exact same problem and no one seems to even bother to answer any question about this.
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