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[1.7.10/1.8] Auto Pickup Mod


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Posted

5feaa80306e48fce75e959542a6ef4b0.png

[glow=red,2,300]Downloads and documentation: www.sites.google.com/site/furglsmods/auto-pickup[/glow]

This mod requires Forge and is SSP and SMP compatible!

Auto Pickup allows items to be picked up automatically or blacklisted and never picked up. Whenever you do something that creates an item, that item will be automatically placed in your inventory (if it is not in your blacklist). Experience will also be given to you automatically. This works with all modded items!

[glow=red,2,300]This applies to:[/glow]

  • shooting a bow
  • killing mobs
  • killing mobs with inventories (applies to all items in the inventory)
  • mining ores (fortune, silk touch, etc. still apply)
  • breaking blocks
  • breaking blocks with inventories (applies to all items in the inventory)
  • destroying entities that drop items (paintings, minecarts, armor stands, etc.)
  • and more!

[glow=red,2,300]Screenshots[/glow]

 

 

Posted

Auto Pickup has been updated to v1.1!

Changelog:

 

Note: these changes apply to both 1.7.10 and 1.8 versions of the mod

[glow=red,2,300]v1.1[/glow]

  • Arrows shot from a bow will now be picked up after hitting a block
  • The blacklist now uses item display names: Rotten Flesh is now  “Rotten_Flesh” not “minecraft:rotten_flesh”
  • The AutoAdd feature has been added
  • Breaking the bottoms of cacti or sugar cane now works properly
  • Breaking items/killing entities in creative mode now spawns items as it should
  • Commands now display proper usage if used incorrectly
  • 1.7.10 only: Double tall grass and ferns now give seeds properly
  • 1.8 only: Double tall grass and ferns no longer drop seeds normally
  • 1.8 only: auto collecting experience now has sound

 

  • 2 weeks later...
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