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Posted

So, moving from one problem to the next, I found out that my custom campfire model had a few glitches where the logs crossed over each other. The textures would keep clipping through each other, making the entire thing look buggy. Hopefully someone can help?

 

 

 

In the cross-section between the logs:

epMmZc8.png

 

 

GameSlayar

Forgive my noobiness!

Posted

I tried looking up some posts on z-fighting, but it proved unsuccessful. Could you perhaps tell me how I could solve this issue?

I don't know how to make this model look like a campfire without the model blocks crossing over

GameSlayar

Forgive my noobiness!

Posted

The thing with that is, I only have a choice of rotating by

-45, -22.5, 0, 22.5, 45

 

Those are my only options for rotation, otherwise the block becomes unmodeled (pink and black checkerboard)

If I did have more options, I would change all the laying-down logs to have a rotation of

1

each, but I can't

GameSlayar

Forgive my noobiness!

Posted

Nevermind, I figured out how without making drastic changes. Instead of rotating the blocks a bit, I moved some of them by 0.1 on some axes, to make sure none of them were on the same plane.

Thanks for the suggestions though :P

GameSlayar

Forgive my noobiness!

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