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Posted

Hey all,

 

I have been modding for a bit and I am quite comfortable doing so. But when I was working on one of my own programs it got me thinking about unlocalised names. I was wondering if someone could give me a technical over view of why Minecraft structures these in the way it does and why have them at all in terms of an algorithmic point of view.

 

basically, why?

 

Thanks for reading :) I appreciate it

Unlocalized names are just persistent String values. Localizing is the translating that string into a readable string, so that translation tables can be built using consistent key strings

I think its my java of the variables.

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