LogicTechCorp Posted December 26, 2015 Share Posted December 26, 2015 I am implementing a soul nexus(network) into my mod and am using WorldSavedData to do so. It appears the the data is not being saved, what am I doing wrong? SoulNexus: https://github.com/LogicTechCorp/SoulMagic/blob/master/src/main/java/soulmagic/api/nexus/SoulNexus.java NexusHelper: https://github.com/LogicTechCorp/SoulMagic/blob/master/src/main/java/soulmagic/api/nexus/NexusHelper.java Quote Link to comment Share on other sites More sharing options...
ovikk Posted December 26, 2015 Share Posted December 26, 2015 You don't appear to be doing anything wrong.. Where to do you grab the WorldSaveData? Also... why are you using UUID? Quote I might be terribly wrong.. Like really, really wrong. But I'm just trying to help. Link to comment Share on other sites More sharing options...
LogicTechCorp Posted December 26, 2015 Author Share Posted December 26, 2015 I was originally using the players name but I decided to use their UUID in case the player changed their name. I use the currently use the WorldSavedData here: https://github.com/LogicTechCorp/SoulMagic/blob/master/src/main/java/soulmagic/item/ItemAmulet.java#L84 https://github.com/LogicTechCorp/SoulMagic/blob/master/src/main/java/soulmagic/item/ItemScythe.java#L109 https://github.com/LogicTechCorp/SoulMagic/blob/master/src/main/java/soulmagic/tile/TileEntityAltar.java#L179 Quote Link to comment Share on other sites More sharing options...
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