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Posted

Hey there!

I've recently begun working on adding mobs. I'm trying to create a method that changes the tracking range of the mob if the player nearest to it is shifting. Unfortunately, I've come across a roadblock. I can't seem to figure out how to get the player nearest the mob.

 

I would try using "Minecraft.getMinecraft().thePlayer", but that's client side only.

 

Suggestions?

 

	private static int trackingRangeDeterminer(){
	int range = 0;
	Entity player; //<-- This is the problem.
	if(player.isSneaking()){
		range=1;
	}
	if(!player.isSneaking()){
		range=15;
	}
	return range;
}

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