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[1.8.8] .OBJ Loader / OBJ Model for custom Entities?


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Posted

Quick question is the new 1.8.8 OBJ Model & associated OBJLoader intended to only be used for blocks/ Items & TESR... or could it also be used for Entities.

 

I have a mod that started with 1.7.10's advanced model loader to load OBJ files that i used for my entities.. I was able to port this to 1.8 with only minor pain but now i'm looking at 1.8.8 and seeing that the world render is very different and if I'm understanding correctly seems to be always expecting quads.

 

 

 

Posted

OK so after a lot of trial and error I've got the model rendering.

 

Any tips on on how to use the texture?

Currently it is just a black model.

Ive tried a few things but most point me down a path of using the blockstate /property data. Which I can't wrap my head around yet and are not needed from a entity perspective.

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