TheRedMezek Posted December 31, 2015 Posted December 31, 2015 I'm working on a mod which adds wild spawning/despawning versions of the vanilla passive mobs. I just started working on a copy of the horse and I discovered this "dataWatcher" thing in its code. Apparently it deals with client-server communication and uses a very limited number of IDs, and so it's preferable to use something else. However, because I know nothing about the deeper, gritty level of code I have no idea what I should replace it with. So far I've just worked with simple entities and blocks. Quote
HappyKiller1O1 Posted December 31, 2015 Posted December 31, 2015 DataWatcher is just Minecraft's easy way of updating the client. The reason it has such a limited number of IDs (31) is because, I believe all the data gets sent in one byte to update everything. Anyway, the way to do this manually, and honestly be way safer in the sense of compatibility with other mods, is packets. In 1.8, packet handling is done using SimpleImpl. When you need to update the client, you just send a packet to the player with the info to update. It's that easy. Quote I am not a cat. I know my profile picture is sexy and amazing beyond anything you could imagine but my cat like features only persist in my fierce eyes. I might be a cat.
TheRedMezek Posted December 31, 2015 Author Posted December 31, 2015 If another mod uses the same IDs in the dataWatcher, won't our mods conflict? Quote
HappyKiller1O1 Posted December 31, 2015 Posted December 31, 2015 I'm pretty sure they would only conflict if two separate entities from two different mods are trying to send an update at the same time on the same ID. Although, diesieben07 would know more on that. I prefer using a manual packet system to avoid any conflicts. Quote I am not a cat. I know my profile picture is sexy and amazing beyond anything you could imagine but my cat like features only persist in my fierce eyes. I might be a cat.
HappyKiller1O1 Posted December 31, 2015 Posted December 31, 2015 Alright so, I'm curious on how exactly someone puts their stuff in another person's DataWatcher? Quote I am not a cat. I know my profile picture is sexy and amazing beyond anything you could imagine but my cat like features only persist in my fierce eyes. I might be a cat.
coolAlias Posted December 31, 2015 Posted December 31, 2015 Alright so, I'm curious on how exactly someone puts their stuff in another person's DataWatcher? Easy - #getDataWatcher() is public, after all, so you could add DataWatcher indexes at any point from anywhere, even though it is very unwise to do so. Quote http://i.imgur.com/NdrFdld.png[/img]
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.