Posted December 31, 20159 yr https://github.com/disconsented/Cristalllum/blob/master/src/main/java/disconsented/cristallum/tileEntity/TileCrystal.java#L64 The potion effect is applied and visual effects can be seen and it will tick down(to 0 but will never be removed) but none of the effects will happen (I.E. Poison won't damage) the issue appears to be that the TE is only ticking client side. Any ideas on the cause?
December 31, 20159 yr I'm pretty sure you have to implement IUpdatePlayerListBox instead of ITickable . Or is ITickable your interface extending IUpdatePlayerListBox ? Check out my mods: BTAM Armor sets Avoid Exploding Creepers Tools compressor Anti Id Conflict Key bindings overhaul Colourfull blocks Invisi Zones
December 31, 20159 yr Author I'm pretty sure you have to implement IUpdatePlayerListBox instead of ITickable . Or is ITickable your interface extending IUpdatePlayerListBox ? ITickable replaced IUpdatePlayerListBox AFAIK
December 31, 20159 yr I just wrote my own implementation of this (which you can see here) and it works without issue. Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
December 31, 20159 yr Author I just wrote my own implementation of this (which you can see here) and it works without issue. Something here fixed it, not 100% sure what the issue was.
December 31, 20159 yr Author You are not sure what the issue was?! You never created the TileEntity ... It did within a child class.
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