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Forge crash at launch please help


Heqling

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https://gist.github.com/anonymous/8c24b40cccabcb17669a

 

---- Minecraft Crash Report ----

 

// I just don't know what went wrong :(

 

Time: 1/21/16 5:58 PM

Description: Initializing game

 

java.lang.RuntimeException: org.lwjgl.LWJGLException: Could not create context (WGL_ARB_create_context)

at cpw.mods.fml.client.SplashProgress.start(SplashProgress.java:199)

at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:193)

at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)

at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)

at net.minecraft.client.main.Main.main(SourceFile:148)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)

at java.lang.reflect.Method.invoke(Method.java:483)

at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)

at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

Caused by: org.lwjgl.LWJGLException: Could not create context (WGL_ARB_create_context)

at org.lwjgl.opengl.WindowsContextImplementation.nCreate(Native Method)

at org.lwjgl.opengl.WindowsContextImplementation.create(WindowsContextImplementation.java:50)

at org.lwjgl.opengl.ContextGL.<init>(ContextGL.java:132)

at org.lwjgl.opengl.DrawableGL.createSharedContext(DrawableGL.java:77)

at org.lwjgl.opengl.DrawableGL.createSharedContext(DrawableGL.java:41)

at org.lwjgl.opengl.SharedDrawable.<init>(SharedDrawable.java:50)

at cpw.mods.fml.client.SplashProgress.start(SplashProgress.java:192)

... 10 more

 

 

A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------

 

-- Head --

Stacktrace:

at cpw.mods.fml.client.SplashProgress.start(SplashProgress.java:199)

at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:193)

at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)

 

-- Initialization --

Details:

Stacktrace:

at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)

at net.minecraft.client.main.Main.main(SourceFile:148)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)

at java.lang.reflect.Method.invoke(Method.java:483)

at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)

at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

 

-- System Details --

Details:

Minecraft Version: 1.7.10

Operating System: Windows 10 (amd64) version 10.0

Java Version: 1.8.0_25, Oracle Corporation

Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation

Memory: 44821312 bytes (42 MB) / 195051520 bytes (186 MB) up to 1060372480 bytes (1011 MB)

JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M

AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0

FML:

GL info: ' Vendor: 'ATI Technologies Inc.' Version: '2.1.8545 Release' Renderer: 'AMD Mobility Radeon X1300'

Launched Version: 1.7.10-Forge10.13.4.1614-1.7.10

LWJGL: 2.9.1

OpenGL: AMD Mobility Radeon X1300 GL version 2.1.8545 Release, ATI Technologies Inc.

GL Caps: Using GL 1.3 multitexturing.

Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.

Anisotropic filtering is supported and maximum anisotropy is 16.

Shaders are available because OpenGL 2.1 is supported.

 

Is Modded: Definitely; Client brand changed to 'fml,forge'

Type: Client (map_client.txt)

Resource Packs: [§f§liBeats §f§lx §c§l30k Pack.zip]

Current Language: ~~ERROR~~ NullPointerException: null

Profiler Position: N/A (disabled)

Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

Anisotropic Filtering: Off (1)

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You posted the crash report instead of the FML log, but it will do.

 

Your graphics card doesn't support Forge's loading screen, you need to disable it. This is described in the EAQ, search for "loading screen" on that page for the instructions.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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The config directory will be in whatever directory Minecraft runs in, the same directory containing the mods directory. This may not be .minecraft.

 

I don't fully understand what you're saying. What's not possible and why is it not possible?

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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