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Right now in vanilla Minecraft/Forge, BlockFenceGate specifically looks for the vanilla cobblestone walls and thats it to properly position the gate.  Can Forge add a function in Block (public boolean isWall() as a possibility) that can be overridden and make BlockFenceGate check it? 

 

Seems like that would be pretty easy to do, much better than the only solution I can see with the current set up(which is to override all the vanilla gates in your mod with one that recognizes your added walls and then immediately screws up any other mod with Walls).

Check out my Mod: The RPCraft Toolkit!

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