Posted January 30, 20169 yr how to disable the Armor and hungerbar? is there a handler in forge api to disable it? I want to render some new bars at its location, for now i just Overlap the bars, but i want francy transparent bars. this is my goal. btw i am not native english speaker and i dont learn english in school. thx May RPG MOD KoRIN at minecraftforum http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2570463-kingdom-of-rin-rpg-stuff-classes-dungeons http://rin-online.de/forum/
January 30, 20169 yr As to canceling "realities" of hunger bar and armor: You can replace player's FoodStats (and set them to do nothing/return default modifiers) in EntityJoinWorldEvent or ConstructingEvent. Extend FoodStats and replace player's field. As to armor - you can use PlayerTickEvent to remove armors from slots (player.inventory). If you would want other approach - Use LivingHurtEvent to cancel armor's modifiers on dealt damage. 1.7.10 is no longer supported by forge, you are on your own.
January 30, 20169 yr Author You can use RenderGameOverlayEvent to cancel almost every part of the HUD and also render your own in it's place. Subscribe to RenderGameOverlayEvent.Pre, choose the correct element via event.type and then cancel the event to disable that HUD element. Then draw your own in it's place. thanks it works xDD and where is the thank you button??? May RPG MOD KoRIN at minecraftforum http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2570463-kingdom-of-rin-rpg-stuff-classes-dungeons http://rin-online.de/forum/
January 30, 20169 yr Author wtf i found him.. May RPG MOD KoRIN at minecraftforum http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2570463-kingdom-of-rin-rpg-stuff-classes-dungeons http://rin-online.de/forum/
January 30, 20169 yr Author For all who have the same problem he is my eventhandler @SubscribeEvent(priority=EventPriority.NORMAL) public void onRenderExperienceBar(RenderGameOverlayEvent.Pre event) { if(event.type == ElementType.ARMOR) { event.setCanceled(true); } } May RPG MOD KoRIN at minecraftforum http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2570463-kingdom-of-rin-rpg-stuff-classes-dungeons http://rin-online.de/forum/
January 30, 20169 yr Author As to canceling "realities" of hunger bar and armor: You can replace player's FoodStats (and set them to do nothing/return default modifiers) in EntityJoinWorldEvent or ConstructingEvent. Extend FoodStats and replace player's field. As to armor - you can use PlayerTickEvent to remove armors from slots (player.inventory). If you would want other approach - Use LivingHurtEvent to cancel armor's modifiers on dealt damage. thanks for the infomation, but i want only the visibles of the bars to disable. May RPG MOD KoRIN at minecraftforum http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2570463-kingdom-of-rin-rpg-stuff-classes-dungeons http://rin-online.de/forum/
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