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I've been doing some stuff with using Lua for making Scriptable item effects, but I've hit a bit of a peculiar issue.

 

I'd thought that it would be sensible to use the "name" format (eg: "minecraft:dirt") for blocks in the Lua scripts, and I have found it easy to obtain the Block from the name using the following:

 

Block.getBlockFromName("minecraft:dirt");

 

However I cannot find a sensible way to do the reverse; obtaining the "name" from the Block instance.

 

Thanks in advance!

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