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When I enter the creative tab the game crashes.

 

CrashReport

[12:08:16] [Client thread/INFO] [sTDOUT]: [net.minecraft.client.Minecraft:displayCrashReport:388]: ---- Minecraft Crash Report ----

// I blame Dinnerbone.

Time: 2/7/16 12:08 PM

Description: Rendering item

java.lang.NullPointerException: Rendering item

at net.minecraft.block.BlockLog.getTopIcon(BlockLog.java:80)

at net.minecraft.block.BlockRotatedPillar.getIcon(BlockRotatedPillar.java:64)

at net.minecraft.block.Block.getBlockTextureFromSide(Block.java:686)

at net.minecraft.item.ItemBlock.getIconFromDamage(ItemBlock.java:51)

at net.minecraft.item.Item.getIconIndex(Item.java:457)

at net.minecraft.item.ItemStack.getIconIndex(ItemStack.java:131)

at net.minecraft.client.renderer.entity.RenderItem.renderItemIntoGUI(RenderItem.java:420)

at net.minecraft.client.renderer.entity.RenderItem.renderItemAndEffectIntoGUI(RenderItem.java:585)

at net.minecraft.client.gui.inventory.GuiContainer.func_146977_a(GuiContainer.java:289)

at net.minecraft.client.gui.inventory.GuiContainer.drawScreen(GuiContainer.java:114)

at net.minecraft.client.renderer.InventoryEffectRenderer.drawScreen(InventoryEffectRenderer.java:44)

at net.minecraft.client.gui.inventory.GuiContainerCreative.drawScreen(GuiContainerCreative.java:673)

at net.minecraft.client.renderer.EntityRenderer.updateCameraAndRender(EntityRenderer.java:1137)

at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:1067)

at net.minecraft.client.Minecraft.run(Minecraft.java:962)

at net.minecraft.client.main.Main.main(Main.java:164)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)

at java.lang.reflect.Method.invoke(Method.java:497)

at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)

at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

at net.minecraftforge.gradle.GradleStartCommon.launch(Unknown Source)

at GradleStart.main(Unknown Source)

A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------

-- Head --

Stacktrace:

at net.minecraft.block.BlockLog.getTopIcon(BlockLog.java:80)

at net.minecraft.block.BlockRotatedPillar.getIcon(BlockRotatedPillar.java:64)

at net.minecraft.block.Block.getBlockTextureFromSide(Block.java:686)

at net.minecraft.item.ItemBlock.getIconFromDamage(ItemBlock.java:51)

at net.minecraft.item.Item.getIconIndex(Item.java:457)

at net.minecraft.item.ItemStack.getIconIndex(ItemStack.java:131)

at net.minecraft.client.renderer.entity.RenderItem.renderItemIntoGUI(RenderItem.java:420)

-- Item being rendered --

Details:

Item Type: com.rnh.Yummy.ItemBlocks.ItemLogBlocks@56c5a6be

Item Aux: 0

Item NBT: null

Item Foil: false

Stacktrace:

at net.minecraft.client.renderer.entity.RenderItem.renderItemAndEffectIntoGUI(RenderItem.java:585)

at net.minecraft.client.gui.inventory.GuiContainer.func_146977_a(GuiContainer.java:289)

at net.minecraft.client.gui.inventory.GuiContainer.drawScreen(GuiContainer.java:114)

at net.minecraft.client.renderer.InventoryEffectRenderer.drawScreen(InventoryEffectRenderer.java:44)

at net.minecraft.client.gui.inventory.GuiContainerCreative.drawScreen(GuiContainerCreative.java:673)

-- Screen render details --

Details:

Screen name: net.minecraft.client.gui.inventory.GuiContainerCreative

Mouse location: Scaled: (127, 42). Absolute: (255, 394)

Screen size: Scaled: (427, 240). Absolute: (854, 480). Scale factor of 2

-- Affected level --

Details:

Level name: MpServer

All players: 1 total; [EntityClientPlayerMP['Player327'/427, l='MpServer', x=176.50, y=67.62, z=261.50]]

Chunk stats: MultiplayerChunkCache: 539, 539

Level seed: 0

Level generator: ID 00 - default, ver 1. Features enabled: false

Level generator options:

Level spawn location: World: (184,64,256), Chunk: (at 8,4,0 in 11,16; contains blocks 176,0,256 to 191,255,271), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)

Level time: 629 game time, 629 day time

Level dimension: 0

Level storage version: 0x00000 - Unknown?

Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)

Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false

Forced entities: 115 total; [EntityPig['Pig'/265, l='MpServer', x=221.22, y=76.00, z=240.72], EntityWitch['Witch'/266, l='MpServer', x=246.09, y=27.00, z=293.47], EntitySkeleton['Skeleton'/267, l='MpServer', x=227.88, y=27.00, z=299.50], EntityCreeper['Creeper'/268, l='MpServer', x=234.00, y=32.00, z=296.63], EntitySkeleton['Skeleton'/275, l='MpServer', x=244.50, y=41.00, z=266.50], EntitySkeleton['Skeleton'/276, l='MpServer', x=244.50, y=41.00, z=268.50], EntityPig['Pig'/277, l='MpServer', x=246.88, y=77.00, z=265.72], EntityPig['Pig'/278, l='MpServer', x=240.50, y=76.00, z=269.69], EntityPig['Pig'/279, l='MpServer', x=242.50, y=76.00, z=268.50], EntityPig['Pig'/280, l='MpServer', x=240.50, y=76.00, z=268.06], EntityPig['Pig'/281, l='MpServer', x=245.16, y=80.00, z=315.22], EntityPig['Pig'/282, l='MpServer', x=248.16, y=80.00, z=310.88], EntityPig['Pig'/283, l='MpServer', x=251.72, y=80.00, z=301.31], EntityPig['Pig'/284, l='MpServer', x=250.47, y=80.00, z=300.13], EntitySheep['Sheep'/285, l='MpServer', x=245.03, y=80.00, z=312.41], EntitySheep['Sheep'/286, l='MpServer', x=251.63, y=80.00, z=304.25], EntitySheep['Sheep'/287, l='MpServer', x=250.34, y=80.00, z=307.69], EntitySheep['Sheep'/288, l='MpServer', x=245.13, y=80.00, z=306.84], EntityMinecartChest['entity.MinecartChest.name'/289, l='MpServer', x=249.50, y=21.50, z=335.50], EntityPig['Pig'/290, l='MpServer', x=251.03, y=80.00, z=334.13], EntityPig['Pig'/292, l='MpServer', x=245.91, y=79.00, z=339.63], EntityPig['Pig'/293, l='MpServer', x=247.34, y=78.00, z=342.72], EntityPig['Pig'/296, l='MpServer', x=252.50, y=81.00, z=341.69], EntityPig['Pig'/297, l='MpServer', x=243.94, y=78.00, z=339.06], EntityBat['Bat'/70, l='MpServer', x=102.48, y=40.62, z=325.58], EntityWolf['Wolf'/80, l='MpServer', x=104.41, y=87.00, z=203.31], EntityWolf['Wolf'/81, l='MpServer', x=103.69, y=88.00, z=202.50], EntityWolf['Wolf'/82, l='MpServer', x=99.53, y=83.00, z=192.94], EntitySkeleton['Skeleton'/83, l='MpServer', x=96.59, y=63.00, z=217.06], EntityPig['Pig'/84, l='MpServer', x=102.50, y=85.00, z=204.78], EntityPig['Pig'/85, l='MpServer', x=107.50, y=87.00, z=209.50], EntityPig['Pig'/86, l='MpServer', x=108.53, y=89.00, z=209.81], EntityPig['Pig'/87, l='MpServer', x=98.09, y=82.00, z=210.47], EntitySkeleton['Skeleton'/88, l='MpServer', x=111.84, y=40.00, z=251.50], EntityBat['Bat'/89, l='MpServer', x=104.51, y=41.25, z=299.82], EntityBat['Bat'/90, l='MpServer', x=115.32, y=43.03, z=292.39], EntityZombie['Zombie'/98, l='MpServer', x=126.53, y=49.00, z=184.09], EntityBat['Bat'/100, l='MpServer', x=116.55, y=47.67, z=183.44], EntitySkeleton['Skeleton'/101, l='MpServer', x=112.69, y=40.00, z=251.50], EntityZombie['Zombie'/102, l='MpServer', x=113.50, y=39.00, z=252.50], EntityCreeper['Creeper'/103, l='MpServer', x=122.50, y=32.00, z=259.50], EntityCreeper['Creeper'/104, l='MpServer', x=116.72, y=32.00, z=257.88], EntityZombie['Zombie'/105, l='MpServer', x=119.41, y=17.00, z=300.00], EntityWitch['Witch'/106, l='MpServer', x=116.50, y=18.00, z=304.50], EntityCreeper['Creeper'/107, l='MpServer', x=126.50, y=20.00, z=322.50], EntityCreeper['Creeper'/108, l='MpServer', x=125.50, y=20.00, z=322.50], EntitySquid['Squid'/111, l='MpServer', x=121.91, y=62.22, z=324.50], EntitySquid['Squid'/114, l='MpServer', x=126.34, y=61.31, z=325.50], EntityCreeper['Creeper'/119, l='MpServer', x=110.56, y=15.00, z=335.00], EntityBat['Bat'/120, l='MpServer', x=118.54, y=37.40, z=338.51], EntityPig['Pig'/135, l='MpServer', x=139.50, y=92.00, z=235.50], EntityPig['Pig'/136, l='MpServer', x=142.50, y=95.00, z=238.50], EntitySkeleton['Skeleton'/137, l='MpServer', x=141.94, y=40.00, z=287.47], EntityZombie['Zombie'/138, l='MpServer', x=130.97, y=42.00, z=310.53], EntityZombie['Zombie'/139, l='MpServer', x=136.53, y=40.00, z=297.97], EntityBat['Bat'/140, l='MpServer', x=140.57, y=42.43, z=293.49], EntityBat['Bat'/141, l='MpServer', x=134.06, y=41.62, z=310.62], EntityBat['Bat'/142, l='MpServer', x=138.28, y=42.74, z=285.50], EntityWolf['Wolf'/143, l='MpServer', x=132.13, y=64.00, z=293.53], EntityWolf['Wolf'/144, l='MpServer', x=143.50, y=69.00, z=298.01], EntityWolf['Wolf'/145, l='MpServer', x=134.50, y=64.00, z=292.50], EntityWolf['Wolf'/146, l='MpServer', x=139.25, y=65.00, z=286.44], EntityChicken['Chicken'/147, l='MpServer', x=129.50, y=64.00, z=290.50], EntityChicken['Chicken'/148, l='MpServer', x=130.50, y=64.00, z=291.50], EntityChicken['Chicken'/149, l='MpServer', x=132.50, y=65.00, z=292.50], EntityChicken['Chicken'/150, l='MpServer', x=124.56, y=64.00, z=300.44], EntityBat['Bat'/151, l='MpServer', x=133.36, y=41.12, z=314.49], EntityZombie['Zombie'/152, l='MpServer', x=127.94, y=21.00, z=330.50], EntityZombie['Zombie'/153, l='MpServer', x=130.50, y=21.00, z=326.50], EntitySkeleton['Skeleton'/154, l='MpServer', x=128.34, y=21.00, z=329.34], EntityWitch['Witch'/155, l='MpServer', x=136.50, y=38.00, z=320.50], EntitySquid['Squid'/156, l='MpServer', x=134.09, y=62.31, z=321.06], EntityCreeper['Creeper'/171, l='MpServer', x=149.50, y=19.00, z=232.50], EntityClientPlayerMP['Player327'/427, l='MpServer', x=176.50, y=67.62, z=261.50], EntityPig['Pig'/172, l='MpServer', x=147.50, y=97.00, z=231.97], EntityPig['Pig'/173, l='MpServer', x=144.50, y=96.00, z=239.50], EntitySkeleton['Skeleton'/174, l='MpServer', x=155.50, y=26.00, z=297.50], EntityPig['Pig'/175, l='MpServer', x=153.50, y=71.00, z=299.22], EntityPig['Pig'/176, l='MpServer', x=152.50, y=70.00, z=298.50], EntityPig['Pig'/177, l='MpServer', x=153.50, y=71.00, z=300.53], EntityPig['Pig'/178, l='MpServer', x=152.50, y=66.00, z=296.53], EntitySkeleton['Skeleton'/197, l='MpServer', x=162.47, y=23.00, z=183.66], EntityZombie['Zombie'/200, l='MpServer', x=176.69, y=54.00, z=201.44], EntityZombie['Zombie'/201, l='MpServer', x=169.00, y=21.00, z=300.56], EntityZombie['Zombie'/202, l='MpServer', x=162.50, y=21.00, z=302.50], EntityZombie['Zombie'/203, l='MpServer', x=162.50, y=21.00, z=300.50], EntityBat['Bat'/204, l='MpServer', x=162.69, y=23.46, z=301.12], EntityBat['Bat'/205, l='MpServer', x=147.36, y=17.82, z=305.72], EntityPig['Pig'/213, l='MpServer', x=188.53, y=83.00, z=184.50], EntityPig['Pig'/214, l='MpServer', x=180.06, y=80.00, z=191.22], EntityPig['Pig'/215, l='MpServer', x=186.22, y=83.00, z=185.78], EntityPig['Pig'/216, l='MpServer', x=185.03, y=84.00, z=183.06], EntityBat['Bat'/217, l='MpServer', x=188.12, y=19.93, z=204.55], EntityBat['Bat'/218, l='MpServer', x=196.27, y=19.76, z=204.69], EntityPig['Pig'/219, l='MpServer', x=188.91, y=77.00, z=300.13], EntitySheep['Sheep'/220, l='MpServer', x=189.50, y=76.00, z=305.50], EntitySkeleton['Skeleton'/221, l='MpServer', x=180.50, y=39.00, z=339.50], EntityChicken['Chicken'/232, l='MpServer', x=186.53, y=64.00, z=243.56], EntityChicken['Chicken'/233, l='MpServer', x=196.50, y=64.00, z=240.50], EntityChicken['Chicken'/234, l='MpServer', x=203.47, y=65.00, z=243.53], EntityChicken['Chicken'/235, l='MpServer', x=193.63, y=63.00, z=243.41], EntitySheep['Sheep'/236, l='MpServer', x=201.88, y=73.00, z=309.03], EntitySheep['Sheep'/237, l='MpServer', x=193.03, y=76.00, z=303.50], EntityPig['Pig'/238, l='MpServer', x=193.78, y=75.00, z=307.50], EntityPig['Pig'/239, l='MpServer', x=195.81, y=74.00, z=311.31], EntitySheep['Sheep'/240, l='MpServer', x=195.22, y=74.00, z=309.81], EntityPig['Pig'/241, l='MpServer', x=201.69, y=70.00, z=316.53], EntityPig['Pig'/247, l='MpServer', x=220.72, y=77.00, z=228.09], EntityPig['Pig'/248, l='MpServer', x=223.50, y=76.00, z=245.50], EntityPig['Pig'/249, l='MpServer', x=220.50, y=75.00, z=245.50], EntityZombie['Zombie'/250, l='MpServer', x=223.34, y=38.00, z=274.34], EntityPig['Pig'/251, l='MpServer', x=218.56, y=71.00, z=315.72], EntityPig['Pig'/252, l='MpServer', x=219.84, y=71.00, z=316.16], EntityPig['Pig'/253, l='MpServer', x=217.41, y=71.00, z=316.59], EntityPig['Pig'/254, l='MpServer', x=222.38, y=71.00, z=310.22]]

Retry entities: 0 total; []

Server brand: fml,forge

Server type: Integrated singleplayer server

Stacktrace:

at net.minecraft.client.multiplayer.WorldClient.addWorldInfoToCrashReport(WorldClient.java:415)

at net.minecraft.client.Minecraft.addGraphicsAndWorldToCrashReport(Minecraft.java:2566)

at net.minecraft.client.Minecraft.run(Minecraft.java:984)

at net.minecraft.client.main.Main.main(Main.java:164)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)

at java.lang.reflect.Method.invoke(Method.java:497)

at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)

at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

at net.minecraftforge.gradle.GradleStartCommon.launch(Unknown Source)

at GradleStart.main(Unknown Source)

-- System Details --

Details:

Minecraft Version: 1.7.10

Operating System: Windows 10 (amd64) version 10.0

Java Version: 1.8.0_60, Oracle Corporation

Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation

Memory: 604532672 bytes (576 MB) / 1038876672 bytes (990 MB) up to 1038876672 bytes (990 MB)

JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M

AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

IntCache: cache: 1, tcache: 1, allocated: 12, tallocated: 94

FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1558 4 mods loaded, 4 mods active

States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored

UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)

UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (forgeSrc-1.7.10-10.13.4.1558-1.7.10.jar)

UCHIJAAAA Forge{10.13.4.1558} [Minecraft Forge] (forgeSrc-1.7.10-10.13.4.1558-1.7.10.jar)

UCHIJAAAA yummy{1.0} [Yummy!] (bin)

GL info: ' Vendor: 'Intel' Version: '4.3.0 - Build 20.19.15.4331' Renderer: 'Intel® HD Graphics 4600'

Launched Version: 1.7.10

LWJGL: 2.9.1

OpenGL: Intel® HD Graphics 4600 GL version 4.3.0 - Build 20.19.15.4331, Intel

GL Caps: Using GL 1.3 multitexturing.

Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.

Anisotropic filtering is supported and maximum anisotropy is 16.

Shaders are available because OpenGL 2.1 is supported.

Is Modded: Definitely; Client brand changed to 'fml,forge'

Type: Client (map_client.txt)

Resource Packs: []

Current Language: English (US)

Profiler Position: N/A (disabled)

Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

Anisotropic Filtering: Off (1)

[12:08:16] [Client thread/INFO] [sTDOUT]: [net.minecraft.client.Minecraft:displayCrashReport:398]: #@!@# Game crashed! Crash report saved to: #@!@# C:\Users\Rachel\Desktop\ModdingShit\eclipse\.\crash-reports\crash-2016-02-07_12.08.16-client.txt

AL lib: (EE) alc_cleanup: 1 device not closed

Java HotSpot 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release

 

 

 

 

package com.rnh.Yummy.Trees.Logs;

import java.util.List;

import com.rnh.Yummy.Yummy;

import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.Block;
import net.minecraft.block.BlockLog;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.IIcon;

public class Log extends BlockLog{

public static final String[] logs = new String[] { "Apple", "banana"};

@SideOnly(Side.CLIENT)
public void getSubBlocks(Item item, CreativeTabs tabs, List list){
	 for (int i = 0; i < logs.length; i++) {
    	   list.add(new ItemStack( item ,1 ,i));
       }
}
@SideOnly(Side.CLIENT)
public void registerBLockIcons ( IIconRegister icon){
	this.field_150167_a = new IIcon[logs.length];
	this.field_150166_b = new IIcon[logs.length];

	for (int i = 0; i < this.field_150167_a.length; i++){
		this.field_150167_a[i] =icon.registerIcon(Yummy.MODID + this.getTextureName() + logs[i]);
		this.field_150166_b[i] =icon.registerIcon(Yummy.MODID + this.getTextureName() + logs[i] + "top");

	}
}
}


and heres my ItemBlock Class

package com.rnh.Yummy.ItemBlocks;

import net.minecraft.block.Block;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;

public class ItemLogBlocks extends ItemBlock {

public static final String[] logs = new String[]{"Apple","Banana"};

public ItemLogBlocks(Block block) {
	super(block);
	this.setHasSubtypes(true);


}
public String getUnlocalizedName(ItemStack itemstack) {
int i = itemstack.getItemDamage();
if ( i < 0 || i >= logs.length){
	i = 0;
}
return super.getUnlocalizedName() + "." + logs[i];
}
public int getMetadata (int meta){
return meta;
}
}

 

I would really appreciate is someone explained what went wrong here, and taught me the right way to do it.

Please forgive me if I seem incompetent. I'm still learning.

 

Thank you. <3

Posted

I was following a tutorial and I understand the content of it I'm just getting different results then shown.

I'm trying to learn what it does, the best way I know is by trial and error. I can only figure out so much by myself, so that's why I ask questions like this.

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    • After some time minecraft crashes with an error. Here is the log https://drive.google.com/file/d/1o-2R6KZaC8sxjtLaw5qj0A-GkG_SuoB5/view?usp=sharing
    • The specific issue is that items in my inventory wont stack properly. For instance, if I punch a tree down to collect wood, the first block I collected goes to my hand. So when I punch the second block of wood to collect it, it drops, but instead of stacking with the piece of wood already in my hand, it goes to the second slot in my hotbar instead. Another example is that I'll get some dirt, and then when I'm placing it down later I'll accidentally place a block where I don't want it. When I harvest it again, it doesn't go back to the stack that it came from on my hotbar, where it should have gone, but rather into my inventory. That means that if my inventory is full, then the dirt wont be picked up even though there should be space available in the stack I'm holding. The forge version I'm using is 40.3.0, for java 1.18.2. I'll leave the mods I'm using here, and I'd appreciate it if anybody can point me in the right direction in regards to figuring out how to fix this. I forgot to mention that I think it only happens on my server but I&#39;m not entirely sure. PLEASE HELP ME! LIST OF THE MODS. aaa_particles Adorn AdvancementPlaques AI-Improvements AkashicTome alexsdelight alexsmobs AmbientSounds amwplushies Animalistic another_furniture AppleSkin Aquaculture aquamirae architectury artifacts Atlas-Lib AutoLeveling AutoRegLib auudio balm betterfpsdist biggerstacks biomancy BiomesOPlenty blockui blueprint Bookshelf born_in_chaos Botania braincell BrassAmberBattleTowers brutalbosses camera CasinoCraft cfm (MrCrayfish’s Furniture Mod) chat_heads citadel cloth-config Clumps CMDCam CNB cobweb collective comforts convenientcurioscontainer cookingforblockheads coroutil CosmeticArmorReworked CozyHome CrabbersDelight crashexploitfixer crashutilities Create CreativeCore creeperoverhaul cristellib crittersandcompanions Croptopia CroptopiaAdditions CullLessLeaves curios curiouslanterns curiouslights Curses' Naturals CustomNPCs CyclopsCore dannys_expansion decocraft Decoration Mod DecorationDelightRefurbished Decorative Blocks Disenchanting DistantHorizons doubledoors DramaticDoors drippyloadingscreen durabilitytooltip dynamic-fps dynamiclights DynamicTrees DynamicTreesBOP DynamicTreesPlus Easy Dungeons EasyAnvils EasyMagic easy_npc eatinganimation ecologics effective_fg elevatorid embeddium emotecraft enchantlimiter EnchantmentDescriptions EnderMail engineersdecor entityculling entity_model_features entity_texture_features epicfight EvilCraft exlinefurniture expandability explosiveenhancement factory-blocks fairylights fancymenu FancyVideo FarmersDelight fast-ip-ping FastSuite ferritecore finsandtails FixMySpawnR Forge Middle Ages fossil FpsReducer2 furnish GamingDeco geckolib goblintraders goldenfood goodall H.e.b habitat harvest-with-ease hexerei hole_filler huge-structure-blocks HunterIllager iammusicplayer Iceberg illuminations immersive_paintings incubation infinitybuttons inventoryhud InventoryProfilesNext invocore ItemBorders itemzoom Jade jei (Just Enough Items) JetAndEliasArmors journeymap JRFTL justzoom kiwiboi Kobolds konkrete kotlinforforge lazydfu LegendaryTooltips libIPN lightspeed lmft lodestone LongNbtKiller LuckPerms Lucky77 MagmaMonsters malum ManyIdeasCore ManyIdeasDoors marbledsarsenal marg mcw-furniture mcw-lights mcw-paths mcw-stairs mcw-trapdoors mcw-windows meetyourfight melody memoryleakfix Mimic minecraft-comes-alive MineTraps minibosses MmmMmmMmmMmm MOAdecor (ART, BATH, COOKERY, GARDEN, HOLIDAYS, LIGHTS, SCIENCE) MobCatcher modonomicon mods_optimizer morehitboxes mowziesmobs MutantMonsters mysticalworld naturalist NaturesAura neapolitan NekosEnchantedBooks neoncraft2 nerb nifty NightConfigFixes nightlights nocube's_villagers_sell_animals NoSeeNoTick notenoughanimations obscure_api oculus oresabovediamonds otyacraftengine Paraglider Patchouli physics-mod Pillagers Gun PizzaCraft placeableitems Placebo player-animation-lib pneumaticcraft-repressurized polymorph PrettyPipes Prism projectbrazier Psychadelic-Chemistry PuzzlesLib realmrpg_imps_and_demons RecipesLibrary reeves-furniture RegionsUnexplored restrictedportals revive-me Scary_Mobs_And_Bosses selene shetiphiancore ShoulderSurfing smoothboot
    • Hi everyone, I'm currently developing a Forge 1.21 mod for Minecraft and I want to display a custom HUD overlay for a minigame. My goal: When the game starts, all players should see an item/block icon (from the base game, not a custom texture) plus its name/text in the HUD – similar to how the bossbar overlay works. The HUD should appear centered above the hotbar (or at a similar prominent spot), and update dynamically (icon and name change as the target item changes). What I've tried: I looked at many online tutorials and several GitHub repos (e.g. SeasonHUD, MiniHUD), but most of them use NeoForge or Forge versions <1.20 that provide the IGuiOverlay API (e.g. implements IGuiOverlay, RegisterGuiOverlaysEvent). In Forge 1.21, it seems that neither IGuiOverlay nor RegisterGuiOverlaysEvent exist anymore – at least, I can't import them and they are missing from the docs and code completion. I tried using RenderLevelStageEvent as a workaround but it is probably not intended for custom HUDs. I am not using NeoForge, and switching the project to NeoForge is currently not an option for me. I tried to look at the original minecraft source code to see how elements like hearts, hotbar etc are drawn on the screen but I am too new to Minecraft modding to understand. What I'm looking for: What is the correct way to add a custom HUD element (icon + text) in Forge 1.21, given that the previous overlay API is missing? Is there a new recommended event, callback, or method in Forge 1.21 for custom HUD overlays, or is everyone just using a workaround? Is there a minimal open-source example repo for Forge 1.21 that demonstrates a working HUD overlay without relying on NeoForge or deprecated Forge APIs? My ideal solution: Centered HUD element with an in-game item/block icon (from the base game's assets, e.g. a diamond or any ItemStack / Item) and its name as text, with a transparent background rectangle. It should be visible to the players when the mini game is running. Easy to update the item (e.g. static variable or other method), so it can change dynamically during the game. Any help, code snippets, or up-to-date references would be really appreciated! If this is simply not possible right now in Forge 1.21, it would also help to know that for sure. Thank you very much in advance!
    • The simple answer is there is not an easy way. You would need to know how to program in Java, as well as at least some familiarity with how Forge works so you could port the differences. You would also need the sourcecode for the original mod, and permission from the author to modify it, if they did not use some sort of open source license. So it's not impossible, but it would take some effort, but doing so would open up a whole new world of possibilities for you!
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