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Posted

I created an Item with an Inventory and when i right click, the gui doesn't appear, but i see the mouse for a second, when i spam right click i see the gui for some seconds but its closing by his self, what is the problem?

 

here my Item Right-Click:

 

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and here my gui handler:

 

 

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last the line in the Main Mod file:

public static final int
GUI_KEYRING_INV = 10;

 

and the gui class:

 

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"My Crew is World Wide." 「ヤング • エルトウ」

Posted
  On 2/8/2016 at 12:53 AM, diesieben07 said:

Need to see your Container class, your canInteractWith method is probably broken.

 

here my container:

 

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note this is based on the tutorial of coolAlias

"My Crew is World Wide." 「ヤング • エルトウ」

Posted
  On 2/8/2016 at 1:01 AM, diesieben07 said:

Well, your canInteractWith just calls inventory.isUseableByPlayer, so obviously need to see that as well... -.-

 

sorry man

here

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i see that this is the problem:

@Override
public boolean isUseableByPlayer(EntityPlayer player) {
	// this will close the inventory if the player tries to move
	// the item that opened it, but you need to return this method
	// from the Container's canInteractWith method
	// an alternative would be to override the slotClick method and
	// prevent the current item slot from being clicked
	return player.getHeldItem() == invStack;
}

 

but why?

 

Und übrigens danke fürs helfen :)

 

"My Crew is World Wide." 「ヤング • エルトウ」

Posted
  On 2/8/2016 at 1:07 AM, Failender said:

What the hell is invStack? Please dont tell me that you are comparing an itemsack and an item and expect it to be equals

 

getHeldItem() returns an Itemstack not a Item..

"My Crew is World Wide." 「ヤング • エルトウ」

Posted
  On 2/8/2016 at 1:15 AM, Failender said:

you still shouldnt compare itemstacks via ==

 

thanks now i understand what you mean, its working.

"My Crew is World Wide." 「ヤング • エルトウ」

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