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Posted

How can I play music when a player is wearing my block that is wearable as a helmet?

i just can`t find a solution for it

 

What do i want to do with it?

watch this:https://www.youtube.com/watch?v=fmrA-gxJxgQ

i want to make the floating colored cubes around miku,and make it play that music/other music

 

also,has anyone figured out how to animate json models through java code?

Posted

Thx,but now i can`t figure out how to make my block go  in the head slot

code:

package zhang.DBound.blocks;

import net.minecraft.block.Block;
import net.minecraft.block.BlockPumpkin;
import net.minecraft.block.material.Material;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;

public class miku_aura extends Block {

public miku_aura(Material material) {
	super(material);
        this.setCreativeTab(CreativeTabs.tabCombat);
        this.setUnlocalizedName("miku_aura");
        this.setHardness(0.5F);
        this.setResistance(6.0F);
        this.setStepSound(soundTypeMetal);
  }
 public boolean isItemValid(ItemStack par1ItemStack)
 {
	 if (armorType == 0) //here lays a error
       {
            return Item == DBoundBlocks.miku_aura; //here lays a error
       }

       return false;
     }


}

Posted

Forge recently  added a model animation system.

 

I have no idea what the video is using and annoyingly he doesn't seem to explain it or provide a map/resource pack download.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

Posted

...Can i have some help?i need to find out how to make the block placeable in the helmet slot

do i have to make a armor claass extending ItemArmor and make my block a helmet?

Posted

...Can i have some help?i need to find out how to make the block placeable in the helmet slot

do i have to make a armor claass extending ItemArmor and make my block a helmet?

Create new item class that extends ItemBlock. When registering you block, use method with

Class<? extends ItemBlock>

, and pass

YourItemBlock.class

.

I your item block class, you can override

canBePlacedInArmorSlot

or something like that, use your IDE to find method to override, but there's one.

Posted

...Can i have some help?i need to find out how to make the block placeable in the helmet slot

do i have to make a armor claass extending ItemArmor and make my block a helmet?

 

I explained how to do this here.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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