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Posted

i have a this model.json :

{
    "forge_marker": 1,
    "defaults": {
        "textures":{ 
            "#t-base": "mymodid:blocks/t-base",
            "#t-staff": "mymodid:blocks/t-staff"
        }
    },
    "variants": {
        "all_facing=up": [{
            "model": "mymodid:t-base.obj",
            "submodel": {
                "staff": {
                    "forge_marker": 1,
                    "model": "mymodid:t-staff.obj" 
                }
            },
            "x":270
        }],
        ....
    }
}

 

This model is attach to a block with a tile entity. I want the submodel staff to rotate depending on a value stored in my tile entity so i use a TESR, but i dont know how to select only the quads from the staff submodel or maybe there is another way than using TESR to do that?

Posted

Do you have any link or any ideas on how the formating of the parameters section works?

 

"parameters": {
    "world_to_cycle": [ "/", "#cycle_length" ],
    "round_cycle": [ "compose", [ "R", "#cycle_length" ] , "#click_time" ],
    "end_cycle": [ "-", "#round_cycle" ]
  }

 

im guessing that "round_cycle" is a cycle where it apply a rotation of "#cycle_length" during "#click_time" on the model, iam maybe totaly wrong :) that is why i need a documentation.

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