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"Ticking Screen" Error when joining a Hamachi Server - Minecraft Multiplayer


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I tried to join my friend's hamachi server but i got this

 

---- Minecraft Crash Report ----

// Sorry :(

 

Time: 3/5/16 12:28 PM

Description: Ticking screen

 

java.lang.IndexOutOfBoundsException

at java.nio.Buffer.checkIndex(Buffer.java:540)

at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253)

at net.minecraft.client.renderer.RenderGlobal.func_72712_a(RenderGlobal.java:350)

at net.minecraft.client.renderer.RenderGlobal.func_72732_a(RenderGlobal.java:294)

at net.minecraft.client.Minecraft.func_71353_a(Minecraft.java:2216)

at net.minecraft.client.Minecraft.func_71403_a(Minecraft.java:2146)

at net.minecraft.client.network.NetHandlerPlayClient.func_147282_a(NetHandlerPlayClient.java:240)

at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:70)

at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:13)

at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)

at net.minecraft.client.multiplayer.GuiConnecting.func_73876_c(SourceFile:78)

at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1661)

at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973)

at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898)

at net.minecraft.client.main.Main.main(SourceFile:148)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)

at java.lang.reflect.Method.invoke(Method.java:483)

at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)

at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

 

 

A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------

 

-- Head --

Stacktrace:

at java.nio.Buffer.checkIndex(Buffer.java:540)

at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253)

at net.minecraft.client.renderer.RenderGlobal.func_72712_a(RenderGlobal.java:350)

at net.minecraft.client.renderer.RenderGlobal.func_72732_a(RenderGlobal.java:294)

at net.minecraft.client.Minecraft.func_71353_a(Minecraft.java:2216)

at net.minecraft.client.Minecraft.func_71403_a(Minecraft.java:2146)

at net.minecraft.client.network.NetHandlerPlayClient.func_147282_a(NetHandlerPlayClient.java:240)

at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:70)

at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:13)

at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)

at net.minecraft.client.multiplayer.GuiConnecting.func_73876_c(SourceFile:78)

 

-- Affected screen --

Details:

Screen name: net.minecraft.client.multiplayer.GuiConnecting

 

-- Affected level --

Details:

Level name: MpServer

All players: 0 total; []

Chunk stats: MultiplayerChunkCache: 0, 0

Level seed: 0

Level generator: ID 00 - default, ver 1. Features enabled: false

Level generator options:

Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)

Level time: 0 game time, 0 day time

Level dimension: 0

Level storage version: 0x00000 - Unknown?

Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)

Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false

Forced entities: 0 total; []

Retry entities: 0 total; []

Server brand: ~~ERROR~~ NullPointerException: null

Server type: Non-integrated multiplayer server

Stacktrace:

at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:373)

at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2444)

at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:919)

at net.minecraft.client.main.Main.main(SourceFile:148)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)

at java.lang.reflect.Method.invoke(Method.java:483)

at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)

at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

 

-- System Details --

Details:

Minecraft Version: 1.7.10

Operating System: Windows 10 (amd64) version 10.0

Java Version: 1.8.0_25, Oracle Corporation

Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation

Memory: 161369184 bytes (153 MB) / 330207232 bytes (314 MB) up to 1060372480 bytes (1011 MB)

JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M

AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0

FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 6 mods loaded, 6 mods active

States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored

UCHIJA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)

UCHIJA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1614-1.7.10.jar)

UCHIJA Forge{10.13.4.1614} [Minecraft Forge] (forge-1.7.10-10.13.4.1614-1.7.10.jar)

UCHIJA legends{1.4} [Legends Mod] (Legends Core-1.4.jar)

UCHIJA sus{4.3.2} [superheroes Unlimited Mod] (Superheroes Unlimited Mod-1.7.10-4.3.2.jar)

UCHIJA susaddon{4.3.2} [superheroes Unlimited Mod (Part 2)] (Superheroes Unlimited Mod-1.7.10-4.3.2.jar)

GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.5.0 NVIDIA 361.91' Renderer: 'GeForce GT 720/PCIe/SSE2'

Launched Version: 1.7.10-Forge10.13.4.1614-1.7.10

LWJGL: 2.9.1

OpenGL: GeForce GT 720/PCIe/SSE2 GL version 4.5.0 NVIDIA 361.91, NVIDIA Corporation

GL Caps: Using GL 1.3 multitexturing.

Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.

Anisotropic filtering is supported and maximum anisotropy is 16.

Shaders are available because OpenGL 2.1 is supported.

 

Is Modded: Definitely; Client brand changed to 'fml,forge'

Type: Client (map_client.txt)

Resource Packs: []

Current Language: English (US)

Profiler Position: N/A (disabled)

Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

Anisotropic Filtering: Off (1)

 

Any way to fix the problem?

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