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Making entity hold custom weapon


Briggybros

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Hello, in my mod I have a gun, which shoots bullets which are entities, I want to be able to make an entity wield the gun and shoot it much like a skeleton uses a bow. I have this as my entity (ruthlessly copied from EntitySkeleton);

package uk.co.toomuchminecraft.sabermod;

import cpw.mods.fml.common.Side;
import cpw.mods.fml.common.asm.SideOnly;
import java.util.Calendar;

import net.minecraft.src.AchievementList;
import net.minecraft.src.Block;
import net.minecraft.src.DamageSource;
import net.minecraft.src.Enchantment;
import net.minecraft.src.EnchantmentHelper;
import net.minecraft.src.Entity;
import net.minecraft.src.EntityAIArrowAttack;
import net.minecraft.src.EntityAIAttackOnCollide;
import net.minecraft.src.EntityAIHurtByTarget;
import net.minecraft.src.EntityAILookIdle;
import net.minecraft.src.EntityAINearestAttackableTarget;
import net.minecraft.src.EntityAISwimming;
import net.minecraft.src.EntityAIWander;
import net.minecraft.src.EntityAIWatchClosest;
import net.minecraft.src.EntityArrow;
import net.minecraft.src.EntityLiving;
import net.minecraft.src.EntityMob;
import net.minecraft.src.EntityPlayer;
import net.minecraft.src.EnumCreatureAttribute;
import net.minecraft.src.IRangedAttackMob;
import net.minecraft.src.Item;
import net.minecraft.src.ItemStack;
import net.minecraft.src.MathHelper;
import net.minecraft.src.NBTTagCompound;
import net.minecraft.src.World;

public class EntityStormTrooper extends EntityMob implements IRangedAttackMob
{
    private EntityAIArrowAttack field_85037_d = new EntityAIArrowAttack(this, 0.25F, 60, 10.0F);
    private EntityAIAttackOnCollide field_85038_e = new EntityAIAttackOnCollide(this, EntityPlayer.class, 0.31F, false);

    public EntityStormTrooper(World par1World)
    {
        super(par1World);
        this.texture = "/SaberMod/mobs/stormtrooper.png";
        this.moveSpeed = 0.25F;
        this.tasks.addTask(1, new EntityAISwimming(this));
        this.tasks.addTask(5, new EntityAIWander(this, this.moveSpeed));
        this.tasks.addTask(6, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
        this.tasks.addTask(6, new EntityAILookIdle(this));
        this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, false));
        this.targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityPlayer.class, 16.0F, 0, true));

        if (par1World != null && !par1World.isRemote)
        {
            this.func_85036_m();
        }
    }

    protected void entityInit()
    {
        super.entityInit();
        this.dataWatcher.addObject(13, new Byte((byte)0));
    }

    /**
     * Returns true if the newer Entity AI code should be run
     */
    public boolean isAIEnabled()
    {
        return true;
    }

    public int getMaxHealth()
    {
        return 20;
    }

    /**
     * Returns the sound this mob makes while it's alive.
     */
    protected String getLivingSound()
    {
        return "sabermod.stormtrooper.stormtrooper";
    }

    /**
     * Returns the sound this mob makes when it is hurt.
     */
    protected String getHurtSound()
    {
        return "";
    }

    /**
     * Returns the sound this mob makes on death.
     */
    protected String getDeathSound()
    {
        return "";
    }

    /**
     * Plays step sound at given x, y, z for the entity
     */
    protected void playStepSound(int par1, int par2, int par3, int par4)
    {
        this.func_85030_a("mob.zombie.step", 0.15F, 1.0F);
    }

    /**
     * Returns the amount of damage a mob should deal.
     */
    public int getAttackStrength(Entity par1Entity)
    {
    	return super.getAttackStrength(par1Entity);
    }

    /**
     * Get this Entity's EnumCreatureAttribute
     */
    public EnumCreatureAttribute getCreatureAttribute()
    {
        return EnumCreatureAttribute.UNDEFINED;
    }

    /**
     * Returns the item ID for the item the mob drops on death.
     */
    protected int getDropItemId()
    {
        return Item.ingotIron.shiftedIndex;
    }
    
    protected void dropRareDrop(int par1)
    {
        switch (this.rand.nextInt(3))
        {
            case 0:
                this.dropItem(new ItemStack(SaberMod.blasterBattery, 1, 15).itemID, 1);
                break;
            case 1:
                this.dropItem(new ItemStack(SaberMod.blasterBattery, 1, 0).itemID, 1);
                break;
            case 2:
                this.dropItem(Item.beefRaw.shiftedIndex, 3);
        }
    }

    @Override
    protected void func_82164_bB()
    {
        super.func_82164_bB();
        this.setCurrentItemOrArmor(0, new ItemStack(SaberMod.blaster));
    }

    /**
     * Initialize this creature.
     */
    public void initCreature()
    {
        if (this.rand.nextFloat() >= field_82181_as[this.worldObj.difficultySetting])
        {
            ;
        }

        this.canPickUpLoot = false;

        if (this.getCurrentItemOrArmor(4) == null)
        {
            Calendar var1 = this.worldObj.getCurrentDate();

            if (var1.get(2) + 1 == 10 && var1.get(5) == 31 && this.rand.nextFloat() < 0.25F)
            {
                this.setCurrentItemOrArmor(4, new ItemStack(this.rand.nextFloat() < 0.1F ? Block.pumpkinLantern : Block.pumpkin));
                this.equipmentDropChances[4] = 0.0F;
            }
        }
    }

    public void func_85036_m()
    {
        this.tasks.func_85156_a(this.field_85038_e);
        this.tasks.func_85156_a(this.field_85037_d);
        ItemStack var1 = this.getHeldItem();

        if (var1 != null && var1.itemID == SaberMod.blaster.shiftedIndex)
        {
            this.tasks.addTask(4, this.field_85037_d);
        }
        else
        {
            this.tasks.addTask(4, this.field_85038_e);
        }
    }

    /**
     * Attack the specified entity using a ranged attack.
     */
    public void attackEntityWithRangedAttack(EntityLiving par1EntityLiving)
    {
        EntityBlast var2 = new EntityBlast(this.worldObj, this);
        int var3 = EnchantmentHelper.getEnchantmentLevel(Enchantment.power.effectId, this.getHeldItem());
        int var4 = EnchantmentHelper.getEnchantmentLevel(Enchantment.punch.effectId, this.getHeldItem());

        if (var3 > 0)
        {
            var2.setDamage(var2.getDamage() + (double)var3 * 0.5D + 0.5D);
        }

        if (var4 > 0)
        {
            var2.setKnockbackStrength(var4);
        }

        if (EnchantmentHelper.getEnchantmentLevel(Enchantment.flame.effectId, this.getHeldItem()) > 0)
        {
            var2.setFire(100);
        }

        this.func_85030_a("", 1.0F, 1.0F / (this.getRNG().nextFloat() * 0.4F + 0.8F));
        this.worldObj.spawnEntityInWorld(var2);
    }

    /**
     * (abstract) Protected helper method to read subclass entity data from NBT.
     */
    public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
    {
        super.readEntityFromNBT(par1NBTTagCompound);

        this.func_85036_m();
    }

    /**
     * (abstract) Protected helper method to write subclass entity data to NBT.
     */
    public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
    {
        super.writeEntityToNBT(par1NBTTagCompound);
    }

    /**
     * Sets the held item, or an armor slot. Slot 0 is held item. Slot 1-4 is armor. Params: Item, slot
     */
    public void setCurrentItemOrArmor(int par1, ItemStack par2ItemStack)
    {
        super.setCurrentItemOrArmor(par1, par2ItemStack);

        if (!this.worldObj.isRemote && par1 == 0)
        {
            this.func_85036_m();
        }
    }
}

 

Which is meant to shoot the blaster, which class looks like this;

package uk.co.toomuchminecraft.sabermod;

import java.io.ByteArrayOutputStream;
import java.io.DataOutputStream;
import java.util.ArrayList;
import java.util.List;

import cpw.mods.fml.common.Side;
import cpw.mods.fml.common.asm.SideOnly;
import cpw.mods.fml.common.network.PacketDispatcher;

import net.minecraft.src.CreativeTabs;
import net.minecraft.src.EntityPlayer;
import net.minecraft.src.Item;
import net.minecraft.src.ItemStack;
import net.minecraft.src.Packet250CustomPayload;
import net.minecraft.src.World;

public class SaberBlaster extends Item
{

public SaberBlaster(int par1)
{
	super(par1);
	this.iconIndex = 72;
	this.bFull3D = true;
	setCreativeTab(CreativeTabs.tabCombat);
	this.maxStackSize = 1;
	this.setMaxDamage(500);
}

@Override
public String getTextureFile()
{
	return "/SaberMod/items.png";
}

    /**
     * Returns a slot index in main inventory containing a specific itemID
     */
    private ItemStack getInventoryFirstItemStack(EntityPlayer par2EntityPlayer)
    {
        for (int var1 = 0; var1 < par2EntityPlayer.inventory.mainInventory.length; ++var1)
        {
            if (par2EntityPlayer.inventory.mainInventory[var1] != null && par2EntityPlayer.inventory.mainInventory[var1].itemID == SaberMod.blasterBattery.shiftedIndex)
            {
            	if(par2EntityPlayer.inventory.getStackInSlot(var1).getItemDamage() > 0)
            	{
            		return par2EntityPlayer.inventory.getStackInSlot(var1);
            	}
            }
        }
        
        return null;
    }
    
    private void getSoundToPlay(EntityPlayer par2EntityPlayer)
    {
    	ItemStack stack = null;
        for (int var1 = 0; var1 < par2EntityPlayer.inventory.mainInventory.length; ++var1)
        {
            if (par2EntityPlayer.inventory.mainInventory[var1] != null && par2EntityPlayer.inventory.mainInventory[var1].itemID == SaberMod.blasterBattery.shiftedIndex)
            {
            		stack = par2EntityPlayer.inventory.getStackInSlot(var1);
            }
        }
        
        if(stack != null)
        {
        	if(stack.getItemDamage() > 0)
        	{
        		sendSoundPacket(4);
        	}
        	else
        	{
        		sendSoundPacket(3);
        	}
        }
    }

    /**
     * Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
     */
    public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
    {
    	if(getInventoryFirstItemStack(par3EntityPlayer) != null)
    	{
    		EntityBlast blast = new EntityBlast(par2World, par3EntityPlayer);
    		if (!par2World.isRemote)
    		{
    			par2World.spawnEntityInWorld(blast);
    		}
    		getSoundToPlay(par3EntityPlayer);
    		getInventoryFirstItemStack(par3EntityPlayer).setItemDamage(getInventoryFirstItemStack(par3EntityPlayer).getItemDamage() - 1);
    	}
    	return par1ItemStack;
    }
    
    @SideOnly(Side.CLIENT)
    private void sendSoundPacket(int sound)
    {
    	
    	ByteArrayOutputStream bos = new ByteArrayOutputStream(4);
    	DataOutputStream outputStream = new DataOutputStream(bos);
    	try
    	{
    		outputStream.writeInt(sound);
    	}
    	catch (Exception ex)
    	{
    		ex.printStackTrace();
    	}

    	Packet250CustomPayload packet = new Packet250CustomPayload();
    	packet.channel = "SaberSound";
    	packet.data = bos.toByteArray();
    	packet.length = bos.size();
    	PacketDispatcher.sendPacketToServer(packet);
    }
}

 

The Model;

package uk.co.toomuchminecraft.sabermod.client;

import uk.co.toomuchminecraft.sabermod.EntityStormTrooper;
import net.minecraft.src.Entity;
import net.minecraft.src.EntityLiving;
import net.minecraft.src.ModelRenderer;
import net.minecraft.src.ModelZombie;
import cpw.mods.fml.common.Side;
import cpw.mods.fml.common.asm.SideOnly;

@SideOnly(Side.CLIENT)
public class ModelStormTrooper extends ModelZombie
{
    public ModelStormTrooper()
    {
        this(0.0F);
    }

    public ModelStormTrooper(float par1)
    {
        super(par1, 0.0F, 64, 32);
    }

    /**
     * Used for easily adding entity-dependent animations. The second and third float params here are the same second
     * and third as in the setRotationAngles method.
     */
    public void setLivingAnimations(EntityLiving par1EntityLiving, float par2, float par3, float par4)
    {
        this.aimedBow = true;
        super.setLivingAnimations(par1EntityLiving, par2, par3, par4);
    }

    /**
     * Sets the model's various rotation angles. For bipeds, par1 and par2 are used for animating the movement of arms
     * and legs, where par1 represents the time(so that arms and legs swing back and forth) and par2 represents how
     * "far" arms and legs can swing at most.
     */
    public void setRotationAngles(float par1, float par2, float par3, float par4, float par5, float par6, Entity par7Entity)
    {
        super.setRotationAngles(par1, par2, par3, par4, par5, par6, par7Entity);
    }
}

 

and the render are as so;

package uk.co.toomuchminecraft.sabermod.client;

import org.lwjgl.opengl.GL11;

import uk.co.toomuchminecraft.sabermod.EntityStormTrooper;
import net.minecraft.client.Minecraft;
import net.minecraft.src.Entity;
import net.minecraft.src.EntityLiving;
import net.minecraft.src.EntityPlayer;
import net.minecraft.src.FontRenderer;
import net.minecraft.src.ModelBase;
import net.minecraft.src.RenderLiving;
import net.minecraft.src.Tessellator;

public class RenderStormTrooper extends RenderLiving
{

    public RenderStormTrooper(ModelBase modelbase, float f)
    {
        super(modelbase, f);
    }
    
    public void func_177_a(EntityStormTrooper entityRandom, double d, double d1, double d2, 
            float f, float f1)
    {
        super.doRenderLiving(entityRandom, d, d1, d2, f, f1);
    }

    public void doRenderLiving(EntityLiving entityliving, double d, double d1, double d2, 
            float f, float f1)
    {
        func_177_a((EntityStormTrooper)entityliving, d, d1, d2, f, f1);
    }

    public void doRender(Entity entity, double d, double d1, double d2, 
            float f, float f1)
    {
        func_177_a((EntityStormTrooper)entity, d, d1, d2, f, f1);
    }
}

 

How can I make the blaster appear in the entities hand and for it to shoot the bullet;

package uk.co.toomuchminecraft.sabermod;

import cpw.mods.fml.common.Side;
import cpw.mods.fml.common.asm.SideOnly;
import java.util.List;
import java.util.Random;

import net.minecraft.src.AxisAlignedBB;
import net.minecraft.src.Block;
import net.minecraft.src.DamageSource;
import net.minecraft.src.Entity;
import net.minecraft.src.EntityLiving;
import net.minecraft.src.EntityPlayer;
import net.minecraft.src.IProjectile;
import net.minecraft.src.ItemStack;
import net.minecraft.src.MathHelper;
import net.minecraft.src.MovingObjectPosition;
import net.minecraft.src.NBTTagCompound;
import net.minecraft.src.Vec3;
import net.minecraft.src.World;

public class EntityBlast extends Entity implements IProjectile
{
    private int xTile = -1;
    private int yTile = -1;
    private int zTile = -1;
    private int inTile = 0;
    private int inData = 0;
    private boolean inGround = false;

    /** Seems to be some sort of timer for animating an arrow. */
    public int arrowShake = 0;

    /** The owner of this arrow. */
    public Entity shootingEntity;
    private int ticksInGround;
    private int ticksInAir = 0;
    private double damage = 2.0D;

    /** The amount of knockback an arrow applies when it hits a mob. */
    private int knockbackStrength;

    public EntityBlast(World par1World)
    {
        super(par1World);
        this.setSize(0.5F, 0.5F);
    }

    public EntityBlast(World par1World, double par2, double par4, double par6)
    {
        super(par1World);
        this.setSize(0.5F, 0.5F);
        this.setPosition(par2, par4, par6);
        this.yOffset = 0.0F;
    }

    public EntityBlast(World par1World, EntityLiving par2EntityLiving, EntityLiving par3EntityLiving, float par4, float par5)
    {
        super(par1World);
        this.shootingEntity = par2EntityLiving;

        this.posY = par2EntityLiving.posY + (double)par2EntityLiving.getEyeHeight() - 0.10000000149011612D;
        double var6 = par3EntityLiving.posX - par2EntityLiving.posX;
        double var8 = par3EntityLiving.posY + (double)par3EntityLiving.getEyeHeight() - 0.699999988079071D - this.posY;
        double var10 = par3EntityLiving.posZ - par2EntityLiving.posZ;
        double var12 = (double)MathHelper.sqrt_double(var6 * var6 + var10 * var10);

        if (var12 >= 1.0E-7D)
        {
            float var14 = (float)(Math.atan2(var10, var6) * 180.0D / Math.PI) - 90.0F;
            float var15 = (float)(-(Math.atan2(var8, var12) * 180.0D / Math.PI));
            double var16 = var6 / var12;
            double var18 = var10 / var12;
            this.setLocationAndAngles(par2EntityLiving.posX + var16, this.posY, par2EntityLiving.posZ + var18, var14, var15);
            this.yOffset = 0.0F;
            float var20 = (float)var12 * 0.2F;
            this.setThrowableHeading(var6, var8 + (double)var20, var10, par4, par5);
        }
    }

    public EntityBlast(World par1World, EntityLiving par2EntityLiving)
    {
        super(par1World);
        Random rand = new Random();
        this.shootingEntity = par2EntityLiving;
        this.setSize(0.5F, 0.5F);
        this.setLocationAndAngles(par2EntityLiving.posX, par2EntityLiving.posY + (double)par2EntityLiving.getEyeHeight(), par2EntityLiving.posZ, par2EntityLiving.rotationYaw, par2EntityLiving.rotationPitch);
        this.posX -= (double)(MathHelper.cos(this.rotationYaw / 180.0F * (float)Math.PI) * 0.16F);
        this.posY -= 0.10000000149011612D;
        this.posZ -= (double)(MathHelper.sin(this.rotationYaw / 180.0F * (float)Math.PI) * 0.16F);
        this.setPosition(this.posX, this.posY, this.posZ);
        this.yOffset = 0.0F;
        this.motionX = (double)(-MathHelper.sin(this.rotationYaw / ((rand.nextFloat() * 10) + 175.0F) * (float)Math.PI) * MathHelper.cos(this.rotationPitch / 180.0F * (float)Math.PI));
        this.motionZ = (double)(MathHelper.cos(this.rotationYaw / ((rand.nextFloat() * 10) + 175.0F) * (float)Math.PI) * MathHelper.cos(this.rotationPitch / 180.0F * (float)Math.PI));
        this.motionY = (double)(-MathHelper.sin(this.rotationPitch / ((rand.nextFloat() * 10) + 175.0F) * (float)Math.PI));
        this.setThrowableHeading(this.motionX, this.motionY, this.motionZ, 20F * 1.5F, 1.0F);
    }

    protected void entityInit()
    {
        this.dataWatcher.addObject(16, Byte.valueOf((byte)0));
    }

    /**
     * Similar to setArrowHeading, it's point the throwable entity to a x, y, z direction.
     */
    public void setThrowableHeading(double par1, double par3, double par5, float par7, float par8)
    {
        float var9 = MathHelper.sqrt_double(par1 * par1 + par3 * par3 + par5 * par5);
        par1 /= (double)var9;
        par3 /= (double)var9;
        par5 /= (double)var9;
        par1 += this.rand.nextGaussian() * 0.007499999832361937D * (double)par8;
        par3 += this.rand.nextGaussian() * 0.007499999832361937D * (double)par8;
        par5 += this.rand.nextGaussian() * 0.007499999832361937D * (double)par8;
        par1 *= (double)par7;
        par3 *= (double)par7;
        par5 *= (double)par7;
        this.motionX = par1;
        this.motionY = par3;
        this.motionZ = par5;
        float var10 = MathHelper.sqrt_double(par1 * par1 + par5 * par5);
        this.prevRotationYaw = this.rotationYaw = (float)(Math.atan2(par1, par5) * 180.0D / Math.PI);
        this.prevRotationPitch = this.rotationPitch = (float)(Math.atan2(par3, (double)var10) * 180.0D / Math.PI);
        this.ticksInGround = 0;
    }

    @SideOnly(Side.CLIENT)

    /**
     * Sets the position and rotation. Only difference from the other one is no bounding on the rotation. Args: posX,
     * posY, posZ, yaw, pitch
     */
    public void setPositionAndRotation2(double par1, double par3, double par5, float par7, float par8, int par9)
    {
        this.setPosition(par1, par3, par5);
        this.setRotation(par7, par8);
    }

    @SideOnly(Side.CLIENT)

    /**
     * Sets the velocity to the args. Args: x, y, z
     */
    public void setVelocity(double par1, double par3, double par5)
    {
        this.motionX = par1;
        this.motionY = par3;
        this.motionZ = par5;

        if (this.prevRotationPitch == 0.0F && this.prevRotationYaw == 0.0F)
        {
            float var7 = MathHelper.sqrt_double(par1 * par1 + par5 * par5);
            this.prevRotationYaw = this.rotationYaw = (float)(Math.atan2(par1, par5) * 180.0D / Math.PI);
            this.prevRotationPitch = this.rotationPitch = (float)(Math.atan2(par3, (double)var7) * 180.0D / Math.PI);
            this.prevRotationPitch = this.rotationPitch;
            this.prevRotationYaw = this.rotationYaw;
            this.setLocationAndAngles(this.posX, this.posY, this.posZ, this.rotationYaw, this.rotationPitch);
            this.ticksInGround = 0;
        }
    }

    /**
     * Called to update the entity's position/logic.
     */
    public void onUpdate()
    {
        super.onUpdate();

        if(this.inGround)
        {
        	this.setDead();
        }
        if (this.prevRotationPitch == 0.0F && this.prevRotationYaw == 0.0F)
        {
            float var1 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
            this.prevRotationYaw = this.rotationYaw = (float)(Math.atan2(this.motionX, this.motionZ) * 180.0D / Math.PI);
            this.prevRotationPitch = this.rotationPitch = (float)(Math.atan2(this.motionY, (double)var1) * 180.0D / Math.PI);
        }

        int var16 = this.worldObj.getBlockId(this.xTile, this.yTile, this.zTile);

        if (var16 > 0)
        {
            Block.blocksList[var16].setBlockBoundsBasedOnState(this.worldObj, this.xTile, this.yTile, this.zTile);
            AxisAlignedBB var2 = Block.blocksList[var16].getCollisionBoundingBoxFromPool(this.worldObj, this.xTile, this.yTile, this.zTile);

            if (var2 != null && var2.isVecInside(this.worldObj.getWorldVec3Pool().getVecFromPool(this.posX, this.posY, this.posZ)))
            {
                this.inGround = true;
            }
        }

        if (this.arrowShake > 0)
        {
            --this.arrowShake;
        }

        if (this.inGround)
        {
            int var18 = this.worldObj.getBlockId(this.xTile, this.yTile, this.zTile);
            int var19 = this.worldObj.getBlockMetadata(this.xTile, this.yTile, this.zTile);

            if (var18 == this.inTile && var19 == this.inData)
            {
                ++this.ticksInGround;

                if (this.ticksInGround == 1200)
                {
                    this.setDead();
                }
            }
            else
            {
                this.inGround = false;
                this.motionX *= (double)(this.rand.nextFloat() * 0.2F);
                this.motionY *= (double)(this.rand.nextFloat() * 0.2F);
                this.motionZ *= (double)(this.rand.nextFloat() * 0.2F);
                this.ticksInGround = 0;
                this.ticksInAir = 0;
            }
        }
        else
        {
            ++this.ticksInAir;
            Vec3 var17 = this.worldObj.getWorldVec3Pool().getVecFromPool(this.posX, this.posY, this.posZ);
            Vec3 var3 = this.worldObj.getWorldVec3Pool().getVecFromPool(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
            MovingObjectPosition var4 = this.worldObj.rayTraceBlocks_do_do(var17, var3, false, true);
            var17 = this.worldObj.getWorldVec3Pool().getVecFromPool(this.posX, this.posY, this.posZ);
            var3 = this.worldObj.getWorldVec3Pool().getVecFromPool(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);

            if (var4 != null)
            {
                var3 = this.worldObj.getWorldVec3Pool().getVecFromPool(var4.hitVec.xCoord, var4.hitVec.yCoord, var4.hitVec.zCoord);
            }

            Entity var5 = null;
            List var6 = this.worldObj.getEntitiesWithinAABBExcludingEntity(this, this.boundingBox.addCoord(this.motionX, this.motionY, this.motionZ).expand(1.0D, 1.0D, 1.0D));
            double var7 = 0.0D;
            int var9;
            float var11;

            for (var9 = 0; var9 < var6.size(); ++var9)
            {
                Entity var10 = (Entity)var6.get(var9);

                if (var10.canBeCollidedWith() && (var10 != this.shootingEntity || this.ticksInAir >= 5))
                {
                    var11 = 0.3F;
                    AxisAlignedBB var12 = var10.boundingBox.expand((double)var11, (double)var11, (double)var11);
                    MovingObjectPosition var13 = var12.calculateIntercept(var17, var3);

                    if (var13 != null)
                    {
                        double var14 = var17.distanceTo(var13.hitVec);

                        if (var14 < var7 || var7 == 0.0D)
                        {
                            var5 = var10;
                            var7 = var14;
                        }
                    }
                }
            }

            if (var5 != null)
            {
                var4 = new MovingObjectPosition(var5);
            }

            float var20;

            if (var4 != null)
            {
                if (var4.entityHit != null)
                {
                    var20 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionY * this.motionY + this.motionZ * this.motionZ);
                    int var23 = MathHelper.ceiling_double_int((double)var20 * this.damage);

                    if (this.getIsCritical())
                    {
                        var23 += this.rand.nextInt(var23 / 2 + 2);
                    }

                    DamageSource var21 = DamageSource.generic;

                    if (this.isBurning())
                    {
                        var4.entityHit.setFire(5);
                    }

                    if (var4.entityHit.attackEntityFrom(var21, var23))
                    {
                        if (var4.entityHit instanceof EntityLiving)
                        {
                            if (!this.worldObj.isRemote)
                            {
                                EntityLiving var24 = (EntityLiving)var4.entityHit;
                                var24.func_85034_r(var24.func_85035_bI() + 1);
                            }

                            if (this.knockbackStrength > 0)
                            {
                                float var25 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);

                                if (var25 > 0.0F)
                                {
                                    var4.entityHit.addVelocity(this.motionX * (double)this.knockbackStrength * 0.6000000238418579D / (double)var25, 0.1D, this.motionZ * (double)this.knockbackStrength * 0.6000000238418579D / (double)var25);
                                }
                            }
                        }

                        this.func_85030_a("", 1.0F, 1.2F / (this.rand.nextFloat() * 0.2F + 0.9F));
                        this.setDead();
                    }
                    else
                    {
                        this.motionX *= -0.10000000149011612D;
                        this.motionY *= -0.10000000149011612D;
                        this.motionZ *= -0.10000000149011612D;
                        this.rotationYaw += 180.0F;
                        this.prevRotationYaw += 180.0F;
                        this.ticksInAir = 0;
                    }
                }
                else
                {
                    this.xTile = var4.blockX;
                    this.yTile = var4.blockY;
                    this.zTile = var4.blockZ;
                    this.inTile = this.worldObj.getBlockId(this.xTile, this.yTile, this.zTile);
                    this.inData = this.worldObj.getBlockMetadata(this.xTile, this.yTile, this.zTile);
                    this.motionX = (double)((float)(var4.hitVec.xCoord - this.posX));
                    this.motionY = (double)((float)(var4.hitVec.yCoord - this.posY));
                    this.motionZ = (double)((float)(var4.hitVec.zCoord - this.posZ));
                    var20 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionY * this.motionY + this.motionZ * this.motionZ);
                    this.posX -= this.motionX / (double)var20 * 0.05000000074505806D;
                    this.posY -= this.motionY / (double)var20 * 0.05000000074505806D;
                    this.posZ -= this.motionZ / (double)var20 * 0.05000000074505806D;
                    this.func_85030_a("", 1.0F, 1.2F / (this.rand.nextFloat() * 0.2F + 0.9F));
                    this.inGround = true;
                    this.arrowShake = 7;
                    this.setIsCritical(false);

                    if (this.inTile != 0)
                    {
                        Block.blocksList[this.inTile].onEntityCollidedWithBlock(this.worldObj, this.xTile, this.yTile, this.zTile, this);
                    }
                }
            }

            if (this.getIsCritical())
            {
                for (var9 = 0; var9 < 4; ++var9)
                {
                    this.worldObj.spawnParticle("crit", this.posX + this.motionX * (double)var9 / 4.0D, this.posY + this.motionY * (double)var9 / 4.0D, this.posZ + this.motionZ * (double)var9 / 4.0D, -this.motionX, -this.motionY + 0.2D, -this.motionZ);
                }
            }

            this.posX += this.motionX;
            this.posY += this.motionY;
            this.posZ += this.motionZ;
            var20 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
            this.rotationYaw = (float)(Math.atan2(this.motionX, this.motionZ) * 180.0D / Math.PI);

            for (this.rotationPitch = (float)(Math.atan2(this.motionY, (double)var20) * 180.0D / Math.PI); this.rotationPitch - this.prevRotationPitch < -180.0F; this.prevRotationPitch -= 360.0F)
            {
                ;
            }

            while (this.rotationPitch - this.prevRotationPitch >= 180.0F)
            {
                this.prevRotationPitch += 360.0F;
            }

            while (this.rotationYaw - this.prevRotationYaw < -180.0F)
            {
                this.prevRotationYaw -= 360.0F;
            }

            while (this.rotationYaw - this.prevRotationYaw >= 180.0F)
            {
                this.prevRotationYaw += 360.0F;
            }

            this.rotationPitch = this.prevRotationPitch + (this.rotationPitch - this.prevRotationPitch) * 0.2F;
            this.rotationYaw = this.prevRotationYaw + (this.rotationYaw - this.prevRotationYaw) * 0.2F;
            float var22 = 0.99F;
            var11 = 0.05F;

            if (this.isInWater())
            {
                for (int var26 = 0; var26 < 4; ++var26)
                {
                    float var27 = 0.25F;
                    this.worldObj.spawnParticle("bubble", this.posX - this.motionX * (double)var27, this.posY - this.motionY * (double)var27, this.posZ - this.motionZ * (double)var27, this.motionX, this.motionY, this.motionZ);
                }

                var22 = 0.8F;
            }

            this.motionX *= (double)var22;
            this.motionY *= (double)var22;
            this.motionZ *= (double)var22;
            this.motionY -= (double)var11;
            this.setPosition(this.posX, this.posY, this.posZ);
            this.doBlockCollisions();
        }
    }

    /**
     * (abstract) Protected helper method to write subclass entity data to NBT.
     */
    public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
    {
        par1NBTTagCompound.setShort("xTile", (short)this.xTile);
        par1NBTTagCompound.setShort("yTile", (short)this.yTile);
        par1NBTTagCompound.setShort("zTile", (short)this.zTile);
        par1NBTTagCompound.setByte("inTile", (byte)this.inTile);
        par1NBTTagCompound.setByte("inData", (byte)this.inData);
        par1NBTTagCompound.setByte("shake", (byte)this.arrowShake);
        par1NBTTagCompound.setByte("inGround", (byte)(this.inGround ? 1 : 0));
        par1NBTTagCompound.setDouble("damage", this.damage);
    }

    /**
     * (abstract) Protected helper method to read subclass entity data from NBT.
     */
    public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
    {
        this.xTile = par1NBTTagCompound.getShort("xTile");
        this.yTile = par1NBTTagCompound.getShort("yTile");
        this.zTile = par1NBTTagCompound.getShort("zTile");
        this.inTile = par1NBTTagCompound.getByte("inTile") & 255;
        this.inData = par1NBTTagCompound.getByte("inData") & 255;
        this.arrowShake = par1NBTTagCompound.getByte("shake") & 255;
        this.inGround = par1NBTTagCompound.getByte("inGround") == 1;

        if (par1NBTTagCompound.hasKey("damage"))
        {
            this.damage = par1NBTTagCompound.getDouble("damage");
        }
    }

    /**
     * returns if this entity triggers Block.onEntityWalking on the blocks they walk on. used for spiders and wolves to
     * prevent them from trampling crops
     */
    protected boolean canTriggerWalking()
    {
        return false;
    }

    @SideOnly(Side.CLIENT)
    public float getShadowSize()
    {
        return 0.0F;
    }

    public void setDamage(double par1)
    {
        this.damage = par1;
    }

    public double getDamage()
    {
        return this.damage;
    }

    /**
     * Sets the amount of knockback the arrow applies when it hits a mob.
     */
    public void setKnockbackStrength(int par1)
    {
        this.knockbackStrength = par1;
    }

    /**
     * If returns false, the item will not inflict any damage against entities.
     */
    public boolean canAttackWithItem()
    {
        return false;
    }

    /**
     * Whether the arrow has a stream of critical hit particles flying behind it.
     */
    public void setIsCritical(boolean par1)
    {
        byte var2 = this.dataWatcher.getWatchableObjectByte(16);

        if (par1)
        {
            this.dataWatcher.updateObject(16, Byte.valueOf((byte)(var2 | 1)));
        }
        else
        {
            this.dataWatcher.updateObject(16, Byte.valueOf((byte)(var2 & -2)));
        }
    }

    /**
     * Whether the arrow has a stream of critical hit particles flying behind it.
     */
    public boolean getIsCritical()
    {
        byte var1 = this.dataWatcher.getWatchableObjectByte(16);
        return (var1 & 1) != 0;
    }
}

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    • [17:35:03] [main/INFO] [cp.mo.mo.Launcher/MODLAUNCHER]: ModLauncher running: args [--launchTarget, forgeclientuserdev, --version, MOD_DEV, --assetIndex, 5, --assetsDir, C:\Users\moraw\.gradle\caches\forge_gradle\assets, --gameDir, ., --fml.forgeVersion, 47.3.0, --fml.mcVersion, 1.20.1, --fml.forgeGroup, net.minecraftforge, --fml.mcpVersion, 20230612.114412] [17:35:03] [main/INFO] [cp.mo.mo.Launcher/MODLAUNCHER]: ModLauncher 10.0.9+10.0.9+main.dcd20f30 starting: java version 17.0.12 by Eclipse Adoptium; OS Windows 10 arch amd64 version 10.0 [17:35:03] [main/DEBUG] [cp.mo.mo.LaunchServiceHandler/MODLAUNCHER]: Found launch services [fmlclientdev,forgeclient,minecraft,forgegametestserverdev,fmlserveruserdev,fmlclient,fmldatauserdev,forgeserverdev,forgeserveruserdev,forgeclientdev,forgeclientuserdev,forgeserver,forgedatadev,fmlserver,fmlclientuserdev,fmlserverdev,forgedatauserdev,testharness,forgegametestserveruserdev] [17:35:03] [main/DEBUG] [cp.mo.mo.NameMappingServiceHandler/MODLAUNCHER]: Found naming services : [srgtomcp] [17:35:03] [main/DEBUG] [cp.mo.mo.LaunchPluginHandler/MODLAUNCHER]: Found launch plugins: [mixin,eventbus,slf4jfixer,object_holder_definalize,runtime_enum_extender,capability_token_subclass,accesstransformer,runtimedistcleaner] [17:35:03] [main/DEBUG] [cp.mo.mo.TransformationServicesHandler/MODLAUNCHER]: Discovering transformation services [17:35:03] [main/DEBUG] [ne.mi.fm.lo.FMLPaths/CORE]: Path GAMEDIR is C:\Users\moraw\Documents\Livestock\run [17:35:03] [main/DEBUG] [ne.mi.fm.lo.FMLPaths/CORE]: Path MODSDIR is C:\Users\moraw\Documents\Livestock\run\mods [17:35:03] [main/DEBUG] [ne.mi.fm.lo.FMLPaths/CORE]: Path CONFIGDIR is C:\Users\moraw\Documents\Livestock\run\config [17:35:03] [main/DEBUG] [ne.mi.fm.lo.FMLPaths/CORE]: Path FMLCONFIG is C:\Users\moraw\Documents\Livestock\run\config\fml.toml [17:35:03] [main/DEBUG] [cp.mo.mo.TransformationServicesHandler/MODLAUNCHER]: Found additional transformation services from discovery services: [17:35:03] [main/INFO] [ne.mi.fm.lo.ImmediateWindowHandler/]: Loading ImmediateWindowProvider fmlearlywindow [17:35:03] [main/INFO] [EARLYDISPLAY/]: Trying GL version 4.6 [17:35:03] [main/INFO] [EARLYDISPLAY/]: Requested GL version 4.6 got version 4.6 [17:35:03] [main/DEBUG] [cp.mo.mo.TransformationServicesHandler/MODLAUNCHER]: Found transformer services : [mixin,fml] [17:35:03] [main/DEBUG] [cp.mo.mo.TransformationServicesHandler/MODLAUNCHER]: Transformation services loading [17:35:03] [main/DEBUG] [cp.mo.mo.TransformationServiceDecorator/MODLAUNCHER]: Loading service mixin [17:35:03] [main/DEBUG] [cp.mo.mo.TransformationServiceDecorator/MODLAUNCHER]: Loaded service mixin [17:35:03] [main/DEBUG] [cp.mo.mo.TransformationServiceDecorator/MODLAUNCHER]: Loading service fml [17:35:03] [main/DEBUG] [ne.mi.fm.lo.LauncherVersion/CORE]: Found FMLLauncher version 1.0 [17:35:03] [main/DEBUG] [ne.mi.fm.lo.FMLLoader/CORE]: FML 1.0 loading [17:35:03] [main/DEBUG] [ne.mi.fm.lo.FMLLoader/CORE]: FML found ModLauncher version : 10.0.9+10.0.9+main.dcd20f30 [17:35:03] [main/DEBUG] [ne.mi.fm.lo.FMLLoader/CORE]: FML found AccessTransformer version : 8.0.4+66+master.c09db6d7 [17:35:03] [main/DEBUG] [ne.mi.fm.lo.FMLLoader/CORE]: FML found EventBus version : 6.0.5+6.0.5+master.eb8e549b [17:35:03] [main/DEBUG] [ne.mi.fm.lo.FMLLoader/CORE]: Found Runtime Dist Cleaner [17:35:03] [main/DEBUG] [ne.mi.fm.lo.FMLLoader/CORE]: FML found CoreMod version : 5.1.6 [17:35:03] [main/DEBUG] [ne.mi.fm.lo.FMLLoader/CORE]: Found ForgeSPI package implementation version 7.0.1+7.0.1+master.d2b38bf6 [17:35:03] [main/DEBUG] [ne.mi.fm.lo.FMLLoader/CORE]: Found ForgeSPI package specification 5 [17:35:03] [main/DEBUG] [cp.mo.mo.TransformationServiceDecorator/MODLAUNCHER]: Loaded service fml [17:35:03] [main/DEBUG] [cp.mo.mo.TransformationServicesHandler/MODLAUNCHER]: Configuring option handling for services [17:35:03] [main/DEBUG] [cp.mo.mo.TransformationServicesHandler/MODLAUNCHER]: Transformation services initializing [17:35:03] [main/DEBUG] [cp.mo.mo.TransformationServiceDecorator/MODLAUNCHER]: Initializing transformation service mixin [17:35:03] [main/DEBUG] [mixin/]: MixinService [ModLauncher] was successfully booted in cpw.mods.cl.ModuleClassLoader@34b7ac2f [17:35:04] [main/INFO] [mixin/]: SpongePowered MIXIN Subsystem Version=0.8.5 Source=union:/C:/Users/moraw/.gradle/caches/modules-2/files-2.1/org.spongepowered/mixin/0.8.5/9d1c0c3a304ae6697ecd477218fa61b850bf57fc/mixin-0.8.5.jar%23126!/ Service=ModLauncher Env=CLIENT [17:35:04] [main/DEBUG] [mixin/]: Initialising Mixin Platform Manager [17:35:04] [main/DEBUG] [mixin/]: Adding mixin platform agents for container ModLauncher Root Container(ModLauncher:4f56a0a2) [17:35:04] [main/DEBUG] [mixin/]: Instancing new MixinPlatformAgentMinecraftForge for ModLauncher Root Container(ModLauncher:4f56a0a2) [17:35:04] [main/DEBUG] [mixin/]: MixinPlatformAgentMinecraftForge rejected container ModLauncher Root Container(ModLauncher:4f56a0a2) [17:35:04] [main/DEBUG] [mixin/]: Instancing new MixinPlatformAgentDefault for ModLauncher Root Container(ModLauncher:4f56a0a2) [17:35:04] [main/DEBUG] [mixin/]: MixinPlatformAgentDefault accepted container ModLauncher Root Container(ModLauncher:4f56a0a2) [17:35:04] [main/DEBUG] [cp.mo.mo.TransformationServiceDecorator/MODLAUNCHER]: Initialized transformation service mixin [17:35:04] [main/DEBUG] [cp.mo.mo.TransformationServiceDecorator/MODLAUNCHER]: Initializing transformation service fml [17:35:04] [main/DEBUG] [ne.mi.fm.lo.FMLServiceProvider/CORE]: Setting up basic FML game directories [17:35:04] [main/DEBUG] [ne.mi.fm.lo.FMLPaths/CORE]: Path GAMEDIR is C:\Users\moraw\Documents\Livestock\run [17:35:04] [main/DEBUG] [ne.mi.fm.lo.FMLPaths/CORE]: Path MODSDIR is C:\Users\moraw\Documents\Livestock\run\mods [17:35:04] [main/DEBUG] [ne.mi.fm.lo.FMLPaths/CORE]: Path CONFIGDIR is C:\Users\moraw\Documents\Livestock\run\config [17:35:04] [main/DEBUG] [ne.mi.fm.lo.FMLPaths/CORE]: Path FMLCONFIG is C:\Users\moraw\Documents\Livestock\run\config\fml.toml [17:35:04] [main/DEBUG] [ne.mi.fm.lo.FMLServiceProvider/CORE]: Loading configuration [17:35:04] [main/DEBUG] [ne.mi.fm.lo.FMLServiceProvider/CORE]: Preparing ModFile [17:35:04] [main/DEBUG] [ne.mi.fm.lo.FMLServiceProvider/CORE]: Preparing launch handler [17:35:04] [main/DEBUG] [ne.mi.fm.lo.FMLLoader/CORE]: Using forgeclientuserdev as launch service [17:35:04] [pool-2-thread-1/INFO] [EARLYDISPLAY/]: GL info: Intel(R) Iris(R) Xe Graphics GL version 4.6.0 - Build 31.0.101.5594, Intel [17:35:04] [main/DEBUG] [ne.mi.fm.lo.FMLLoader/CORE]: Received command line version data : VersionInfo[forgeVersion=47.3.0, mcVersion=1.20.1, mcpVersion=20230612.114412, forgeGroup=net.minecraftforge] [17:35:04] [main/DEBUG] [cp.mo.mo.TransformationServiceDecorator/MODLAUNCHER]: Initialized transformation service fml [17:35:04] [main/DEBUG] [cp.mo.mo.NameMappingServiceHandler/MODLAUNCHER]: Current naming domain is 'mcp' [17:35:04] [main/DEBUG] [cp.mo.mo.NameMappingServiceHandler/MODLAUNCHER]: Identified name mapping providers {srg=srgtomcp:1234} [17:35:04] [main/DEBUG] [cp.mo.mo.TransformationServicesHandler/MODLAUNCHER]: Transformation services begin scanning [17:35:04] [main/DEBUG] [cp.mo.mo.TransformationServiceDecorator/MODLAUNCHER]: Beginning scan trigger - transformation service mixin [17:35:04] [main/DEBUG] [cp.mo.mo.TransformationServiceDecorator/MODLAUNCHER]: End scan trigger - transformation service mixin [17:35:04] [main/DEBUG] [cp.mo.mo.TransformationServiceDecorator/MODLAUNCHER]: Beginning scan trigger - transformation service fml [17:35:04] [main/DEBUG] [ne.mi.fm.lo.FMLServiceProvider/CORE]: Initiating mod scan [17:35:04] [main/DEBUG] [ne.mi.fm.lo.mo.ModListHandler/CORE]: Found mod coordinates from lists: [] [17:35:04] [main/DEBUG] [ne.mi.fm.lo.mo.ModDiscoverer/CORE]: Found Mod Locators : (mods folder:null),(maven libs:null),(exploded directory:null),(minecraft:null),(userdev classpath:null) [17:35:04] [main/DEBUG] [ne.mi.fm.lo.mo.ModDiscoverer/CORE]: Found Dependency Locators : (JarInJar:null) [17:35:04] [main/DEBUG] [ne.mi.fm.lo.ta.CommonLaunchHandler/CORE]: Got mod coordinates livestock%%C:/Users/moraw/Documents/Livestock\build\resources\main;livestock%%C:/Users/moraw/Documents/Livestock\build\classes\java\main from env [17:35:04] [main/DEBUG] [ne.mi.fm.lo.ta.CommonLaunchHandler/CORE]: Found supplied mod coordinates [{livestock=[C:\Users\moraw\Documents\Livestock\build\resources\main, C:\Users\moraw\Documents\Livestock\build\classes\java\main]}] [17:35:04] [main/DEBUG] [ne.mi.fm.lo.mo.ModFileInfo/LOADING]: Found valid mod file forge-1.20.1-47.3.0_mapped_parchment_2023.09.03-1.20.1.jar with {minecraft} mods - versions {1.20.1} [17:35:04] [main/DEBUG] [ne.mi.fm.lo.mo.ModFileParser/LOADING]: Considering mod file candidate C:\Users\moraw\.gradle\caches\modules-2\files-2.1\net.minecraftforge\fmlcore\1.20.1-47.3.0\3b6be96aba3e323f3c918e8ef6a96312d82d76ad\fmlcore-1.20.1-47.3.0.jar [17:35:04] [main/WARN] [ne.mi.fm.lo.mo.ModFileParser/LOADING]: Mod file C:\Users\moraw\.gradle\caches\modules-2\files-2.1\net.minecraftforge\fmlcore\1.20.1-47.3.0\3b6be96aba3e323f3c918e8ef6a96312d82d76ad\fmlcore-1.20.1-47.3.0.jar is missing mods.toml file [17:35:04] [main/DEBUG] [ne.mi.fm.lo.mo.ModFileParser/LOADING]: Considering mod file candidate C:\Users\moraw\.gradle\caches\modules-2\files-2.1\net.minecraftforge\javafmllanguage\1.20.1-47.3.0\d7ebc62120f202109e300e084ca1a31a7b946a62\javafmllanguage-1.20.1-47.3.0.jar [17:35:04] [main/WARN] [ne.mi.fm.lo.mo.ModFileParser/LOADING]: Mod file C:\Users\moraw\.gradle\caches\modules-2\files-2.1\net.minecraftforge\javafmllanguage\1.20.1-47.3.0\d7ebc62120f202109e300e084ca1a31a7b946a62\javafmllanguage-1.20.1-47.3.0.jar is missing mods.toml file [17:35:04] [main/DEBUG] [ne.mi.fm.lo.mo.ModFileParser/LOADING]: Considering mod file candidate C:\Users\moraw\.gradle\caches\modules-2\files-2.1\net.minecraftforge\lowcodelanguage\1.20.1-47.3.0\1bf3e845ea0ce750096da8c71c8364b188ab74d4\lowcodelanguage-1.20.1-47.3.0.jar [17:35:04] [main/WARN] [ne.mi.fm.lo.mo.ModFileParser/LOADING]: Mod file C:\Users\moraw\.gradle\caches\modules-2\files-2.1\net.minecraftforge\lowcodelanguage\1.20.1-47.3.0\1bf3e845ea0ce750096da8c71c8364b188ab74d4\lowcodelanguage-1.20.1-47.3.0.jar is missing mods.toml file [17:35:04] [main/DEBUG] [ne.mi.fm.lo.mo.ModFileParser/LOADING]: Considering mod file candidate C:\Users\moraw\.gradle\caches\modules-2\files-2.1\net.minecraftforge\mclanguage\1.20.1-47.3.0\6093682e943ddccbabf70539319d7f2fe64db2e7\mclanguage-1.20.1-47.3.0.jar [17:35:04] [main/WARN] [ne.mi.fm.lo.mo.ModFileParser/LOADING]: Mod file C:\Users\moraw\.gradle\caches\modules-2\files-2.1\net.minecraftforge\mclanguage\1.20.1-47.3.0\6093682e943ddccbabf70539319d7f2fe64db2e7\mclanguage-1.20.1-47.3.0.jar is missing mods.toml file [17:35:04] [main/DEBUG] [ne.mi.fm.lo.mo.ModFileParser/LOADING]: Considering mod file candidate C:\Users\moraw\Documents\Livestock\build\resources\main [17:35:04] [main/DEBUG] [ne.mi.fm.lo.mo.ModFileInfo/LOADING]: Found valid mod file main with {livestock} mods - versions {0.01-1.20.1} [17:35:04] [main/DEBUG] [ne.mi.fm.lo.mo.ModFileParser/LOADING]: Considering mod file candidate / [17:35:04] [main/DEBUG] [ne.mi.fm.lo.mo.ModFileInfo/LOADING]: Found valid mod file with {forge} mods - versions {47.3.0} [17:35:04] [main/DEBUG] [ne.mi.fm.lo.mo.AbstractJarFileDependencyLocator/]: Failed to load resource META-INF\jarjar\metadata.json from forge-1.20.1-47.3.0_mapped_parchment_2023.09.03-1.20.1.jar, it does not contain dependency information. [17:35:04] [main/DEBUG] [ne.mi.fm.lo.mo.AbstractJarFileDependencyLocator/]: Failed to load resource META-INF\jarjar\metadata.json from , it does not contain dependency information. [17:35:04] [main/DEBUG] [ne.mi.fm.lo.mo.AbstractJarFileDependencyLocator/]: Failed to load resource META-INF\jarjar\metadata.json from main, it does not contain dependency information. [17:35:04] [main/DEBUG] [ne.mi.fm.lo.mo.AbstractJarFileDependencyLocator/]: Failed to load resource META-INF\jarjar\metadata.json from mclanguage-1.20.1-47.3.0.jar, it does not contain dependency information. [17:35:04] [main/DEBUG] [ne.mi.fm.lo.mo.AbstractJarFileDependencyLocator/]: Failed to load resource META-INF\jarjar\metadata.json from javafmllanguage-1.20.1-47.3.0.jar, it does not contain dependency information. [17:35:04] [main/DEBUG] [ne.mi.fm.lo.mo.AbstractJarFileDependencyLocator/]: Failed to load resource META-INF\jarjar\metadata.json from fmlcore-1.20.1-47.3.0.jar, it does not contain dependency information. [17:35:04] [main/DEBUG] [ne.mi.fm.lo.mo.AbstractJarFileDependencyLocator/]: Failed to load resource META-INF\jarjar\metadata.json from lowcodelanguage-1.20.1-47.3.0.jar, it does not contain dependency information. [17:35:04] [main/INFO] [ne.mi.fm.lo.mo.JarInJarDependencyLocator/]: No dependencies to load found. Skipping! [17:35:04] [main/DEBUG] [ne.mi.fm.lo.mo.ModFileInfo/LOADING]: Found valid mod file forge-1.20.1-47.3.0_mapped_parchment_2023.09.03-1.20.1.jar with {minecraft} mods - versions {1.20.1} [17:35:04] [main/DEBUG] [ne.mi.fm.lo.mo.ModFile/LOADING]: Loading mod file C:\Users\moraw\.gradle\caches\forge_gradle\minecraft_user_repo\net\minecraftforge\forge\1.20.1-47.3.0_mapped_parchment_2023.09.03-1.20.1\forge-1.20.1-47.3.0_mapped_parchment_2023.09.03-1.20.1.jar with languages [LanguageSpec[languageName=minecraft, acceptedVersions=1]] [17:35:04] [main/DEBUG] [ne.mi.fm.lo.mo.ModFileParser/LOADING]: Considering mod file candidate / [17:35:04] [main/DEBUG] [ne.mi.fm.lo.mo.ModFileInfo/LOADING]: Found valid mod file with {forge} mods - versions {47.3.0} [17:35:04] [main/DEBUG] [ne.mi.fm.lo.mo.ModFile/LOADING]: Loading mod file / with languages [LanguageSpec[languageName=javafml, acceptedVersions=[24,]]] [17:35:04] [main/DEBUG] [ne.mi.fm.lo.mo.ModFileParser/LOADING]: Found coremod field_to_method with Javascript path coremods/field_to_method.js [17:35:04] [main/DEBUG] [ne.mi.fm.lo.mo.ModFileParser/LOADING]: Found coremod field_to_instanceof with Javascript path coremods/field_to_instanceof.js [17:35:04] [main/DEBUG] [ne.mi.fm.lo.mo.ModFileParser/LOADING]: Found coremod add_bouncer_method with Javascript path coremods/add_bouncer_method.js [17:35:04] [main/DEBUG] [ne.mi.fm.lo.mo.ModFileParser/LOADING]: Found coremod method_redirector with Javascript path coremods/method_redirector.js [17:35:04] [main/DEBUG] [ne.mi.fm.lo.mo.ModFile/LOADING]: Found coremod coremods/field_to_method.js [17:35:04] [main/DEBUG] [ne.mi.fm.lo.mo.ModFile/LOADING]: Found coremod coremods/field_to_instanceof.js [17:35:04] [main/DEBUG] [ne.mi.fm.lo.mo.ModFile/LOADING]: Found coremod coremods/add_bouncer_method.js [17:35:04] [main/DEBUG] [ne.mi.fm.lo.mo.ModFile/LOADING]: Found coremod coremods/method_redirector.js [17:35:04] [main/DEBUG] [ne.mi.fm.lo.mo.ModFileParser/LOADING]: Considering mod file candidate C:\Users\moraw\Documents\Livestock\build\resources\main [17:35:04] [main/DEBUG] [ne.mi.fm.lo.mo.ModFileInfo/LOADING]: Found valid mod file main with {livestock} mods - versions {0.01-1.20.1} [17:35:04] [main/DEBUG] [ne.mi.fm.lo.mo.ModFile/LOADING]: Loading mod file C:\Users\moraw\Documents\Livestock\build\resources\main with languages [LanguageSpec[languageName=javafml, acceptedVersions=[47,)]] [17:35:04] [main/DEBUG] [cp.mo.mo.TransformationServiceDecorator/MODLAUNCHER]: End scan trigger - transformation service fml [17:35:04] [main/DEBUG] [ne.mi.fm.lo.LanguageLoadingProvider/CORE]: Found 3 language providers [17:35:04] [main/DEBUG] [ne.mi.fm.lo.LanguageLoadingProvider/CORE]: Found language provider minecraft, version 1.0 [17:35:04] [main/DEBUG] [ne.mi.fm.lo.LanguageLoadingProvider/CORE]: Found language provider lowcodefml, version 47 [17:35:04] [main/DEBUG] [ne.mi.fm.lo.LanguageLoadingProvider/CORE]: Found language provider javafml, version 47 [17:35:04] [main/DEBUG] [ne.mi.fm.lo.ModSorter/]: Configured system mods: [minecraft, forge] [17:35:04] [main/DEBUG] [ne.mi.fm.lo.ModSorter/]: Found system mod: minecraft [17:35:04] [main/DEBUG] [ne.mi.fm.lo.ModSorter/]: Found system mod: forge [17:35:04] [main/DEBUG] [ne.mi.fm.lo.ModSorter/LOADING]: Found 2 mod requirements (2 mandatory, 0 optional) [17:35:04] [main/DEBUG] [ne.mi.fm.lo.ModSorter/LOADING]: Found 0 mod requirements missing (0 mandatory, 0 optional) [17:35:05] [main/DEBUG] [ne.mi.fm.lo.MCPNamingService/CORE]: Loaded 34318 method mappings from methods.csv [17:35:05] [main/DEBUG] [ne.mi.fm.lo.MCPNamingService/CORE]: Loaded 31014 field mappings from fields.csv [17:35:05] [main/DEBUG] [cp.mo.mo.TransformationServicesHandler/MODLAUNCHER]: Transformation services loading transformers [17:35:05] [main/DEBUG] [cp.mo.mo.TransformationServiceDecorator/MODLAUNCHER]: Initializing transformers for transformation service mixin [17:35:05] [main/DEBUG] [cp.mo.mo.TransformationServiceDecorator/MODLAUNCHER]: Initialized transformers for transformation service mixin [17:35:05] [main/DEBUG] [cp.mo.mo.TransformationServiceDecorator/MODLAUNCHER]: Initializing transformers for transformation service fml [17:35:05] [main/DEBUG] [ne.mi.fm.lo.FMLServiceProvider/CORE]: Loading coremod transformers [17:35:05] [main/DEBUG] [ne.mi.co.CoreModEngine/COREMOD]: Loading CoreMod from coremods/field_to_method.js [17:35:05] [main/DEBUG] [ne.mi.co.CoreModEngine/COREMOD]: CoreMod loaded successfully [17:35:05] [main/DEBUG] [ne.mi.co.CoreModEngine/COREMOD]: Loading CoreMod from coremods/field_to_instanceof.js [17:35:05] [main/DEBUG] [ne.mi.co.CoreModEngine/COREMOD]: CoreMod loaded successfully [17:35:05] [main/DEBUG] [ne.mi.co.CoreModEngine/COREMOD]: Loading CoreMod from coremods/add_bouncer_method.js [17:35:05] [main/DEBUG] [ne.mi.co.CoreModEngine/COREMOD]: CoreMod loaded successfully [17:35:05] [main/DEBUG] [ne.mi.co.CoreModEngine/COREMOD]: Loading CoreMod from coremods/method_redirector.js [17:35:05] [main/DEBUG] [ne.mi.co.CoreModEngine/COREMOD]: CoreMod loaded successfully [17:35:05] [main/DEBUG] [cp.mo.mo.TransformStore/MODLAUNCHER]: Adding transformer net.minecraftforge.coremod.transformer.CoreModClassTransformer@9b76b60 to Target : CLASS {Lnet/minecraft/world/level/biome/Biome;} {} {V} [17:35:05] [main/DEBUG] [cp.mo.mo.TransformStore/MODLAUNCHER]: Adding transformer net.minecraftforge.coremod.transformer.CoreModClassTransformer@493ac8d3 to Target : CLASS {Lnet/minecraft/world/level/levelgen/structure/Structure;} {} {V} [17:35:05] [main/DEBUG] [cp.mo.mo.TransformStore/MODLAUNCHER]: Adding transformer net.minecraftforge.coremod.transformer.CoreModClassTransformer@13dbed9e to Target : CLASS {Lnet/minecraft/world/effect/MobEffectInstance;} {} {V} [17:35:05] [main/DEBUG] [cp.mo.mo.TransformStore/MODLAUNCHER]: Adding transformer net.minecraftforge.coremod.transformer.CoreModClassTransformer@67531e3a to Target : CLASS {Lnet/minecraft/world/level/block/LiquidBlock;} {} {V} [17:35:05] [main/DEBUG] [cp.mo.mo.TransformStore/MODLAUNCHER]: Adding transformer net.minecraftforge.coremod.transformer.CoreModClassTransformer@2b38b1f to Target : CLASS {Lnet/minecraft/world/item/BucketItem;} {} {V} [17:35:05] [main/DEBUG] [cp.mo.mo.TransformStore/MODLAUNCHER]: Adding transformer net.minecraftforge.coremod.transformer.CoreModClassTransformer@1d50a7ca to Target : CLASS {Lnet/minecraft/world/level/block/StairBlock;} {} {V} [17:35:05] [main/DEBUG] [cp.mo.mo.TransformStore/MODLAUNCHER]: Adding transformer net.minecraftforge.coremod.transformer.CoreModClassTransformer@51ab1ee3 to Target : CLASS {Lnet/minecraft/world/level/block/FlowerPotBlock;} {} {V} [17:35:05] [main/DEBUG] [cp.mo.mo.TransformStore/MODLAUNCHER]: Adding transformer net.minecraftforge.coremod.transformer.CoreModClassTransformer@2e766822 to Target : CLASS {Lnet/minecraft/world/item/ItemStack;} {} {V} [17:35:05] [main/DEBUG] [cp.mo.mo.TransformStore/MODLAUNCHER]: Adding transformer net.minecraftforge.coremod.transformer.CoreModClassTransformer@3003e580 to Target : CLASS {Lnet/minecraft/network/play/client/CClientSettingsPacket;} {} {V} [17:35:05] [main/DEBUG] [cp.mo.mo.TransformStore/MODLAUNCHER]: Adding transformer net.minecraftforge.coremod.transformer.CoreModClassTransformer@28757abd to Target : CLASS {Lnet/minecraft/world/entity/monster/Evoker$EvokerSummonSpellGoal;} {} {V} [17:35:05] [main/DEBUG] [cp.mo.mo.TransformStore/MODLAUNCHER]: Adding transformer net.minecraftforge.coremod.transformer.CoreModClassTransformer@28757abd to Target : CLASS {Lnet/minecraft/world/entity/npc/CatSpawner;} {} {V} [17:35:05] [main/DEBUG] [cp.mo.mo.TransformStore/MODLAUNCHER]: Adding transformer net.minecraftforge.coremod.transformer.CoreModClassTransformer@28757abd to Target : CLASS {Lnet/minecraft/world/level/levelgen/structure/structures/OceanRuinPieces$OceanRuinPiece;} {} {V} [17:35:05] [main/DEBUG] [cp.mo.mo.TransformStore/MODLAUNCHER]: Adding transformer net.minecraftforge.coremod.transformer.CoreModClassTransformer@28757abd to Target : CLASS {Lnet/minecraft/world/entity/animal/horse/SkeletonTrapGoal;} {} {V} [17:35:05] [main/DEBUG] [cp.mo.mo.TransformStore/MODLAUNCHER]: Adding transformer net.minecraftforge.coremod.transformer.CoreModClassTransformer@28757abd to Target : CLASS {Lnet/minecraft/world/entity/ai/village/VillageSiege;} {} {V} [17:35:05] [main/DEBUG] [cp.mo.mo.TransformStore/MODLAUNCHER]: Adding transformer net.minecraftforge.coremod.transformer.CoreModClassTransformer@28757abd to Target : CLASS {Lnet/minecraft/world/entity/monster/Strider;} {} {V} [17:35:05] [main/DEBUG] [cp.mo.mo.TransformStore/MODLAUNCHER]: Adding transformer net.minecraftforge.coremod.transformer.CoreModClassTransformer@28757abd to Target : CLASS {Lnet/minecraft/world/entity/monster/Spider;} {} {V} [17:35:05] [main/DEBUG] [cp.mo.mo.TransformStore/MODLAUNCHER]: Adding transformer net.minecraftforge.coremod.transformer.CoreModClassTransformer@28757abd to Target : CLASS {Lnet/minecraft/world/entity/monster/ZombieVillager;} {} {V} [17:35:05] [main/DEBUG] [cp.mo.mo.TransformStore/MODLAUNCHER]: Adding transformer net.minecraftforge.coremod.transformer.CoreModClassTransformer@28757abd to Target : CLASS {Lnet/minecraft/world/level/NaturalSpawner;} {} {V} [17:35:05] [main/DEBUG] [cp.mo.mo.TransformStore/MODLAUNCHER]: Adding transformer net.minecraftforge.coremod.transformer.CoreModClassTransformer@28757abd to Target : CLASS {Lnet/minecraft/world/entity/npc/Villager;} {} {V} [17:35:05] [main/DEBUG] [cp.mo.mo.TransformStore/MODLAUNCHER]: Adding transformer net.minecraftforge.coremod.transformer.CoreModClassTransformer@28757abd to Target : CLASS {Lnet/minecraft/server/commands/RaidCommand;} {} {V} [17:35:05] [main/DEBUG] [cp.mo.mo.TransformStore/MODLAUNCHER]: Adding transformer net.minecraftforge.coremod.transformer.CoreModClassTransformer@28757abd to Target : CLASS {Lnet/minecraft/world/level/levelgen/structure/structures/SwampHutPiece;} {} {V} [17:35:05] [main/DEBUG] [cp.mo.mo.TransformStore/MODLAUNCHER]: Adding transformer net.minecraftforge.coremod.transformer.CoreModClassTransformer@28757abd to Target : CLASS {Lnet/minecraft/world/entity/monster/Zombie;} {} {V} [17:35:05] [main/DEBUG] [cp.mo.mo.TransformStore/MODLAUNCHER]: Adding transformer net.minecraftforge.coremod.transformer.CoreModClassTransformer@28757abd to Target : CLASS {Lnet/minecraft/world/entity/raid/Raid;} {} {V} [17:35:05] [main/DEBUG] [cp.mo.mo.TransformStore/MODLAUNCHER]: Adding transformer net.minecraftforge.coremod.transformer.CoreModClassTransformer@28757abd to Target : CLASS {Lnet/minecraft/world/level/levelgen/structure/structures/WoodlandMansionPieces$WoodlandMansionPiece;} {} {V} [17:35:05] [main/DEBUG] [cp.mo.mo.TransformStore/MODLAUNCHER]: Adding transformer net.minecraftforge.coremod.transformer.CoreModClassTransformer@28757abd to Target : CLASS {Lnet/minecraft/world/entity/EntityType;} {} {V} [17:35:05] [main/DEBUG] [cp.mo.mo.TransformStore/MODLAUNCHER]: Adding transformer net.minecraftforge.coremod.transformer.CoreModClassTransformer@28757abd to Target : CLASS {Lnet/minecraft/world/level/levelgen/PatrolSpawner;} {} {V} [17:35:05] [main/DEBUG] [cp.mo.mo.TransformStore/MODLAUNCHER]: Adding transformer net.minecraftforge.coremod.transformer.CoreModClassTransformer@28757abd to Target : CLASS {Lnet/minecraft/world/level/levelgen/PhantomSpawner;} {} {V} [17:35:05] [main/DEBUG] [cp.mo.mo.TransformStore/MODLAUNCHER]: Adding transformer net.minecraftforge.coremod.transformer.CoreModClassTransformer@28757abd to Target : CLASS {Lnet/minecraft/world/level/levelgen/structure/structures/OceanMonumentPieces$OceanMonumentPiece;} {} {V} [17:35:05] [main/DEBUG] [cp.mo.mo.TransformStore/MODLAUNCHER]: Adding transformer net.minecraftforge.coremod.transformer.CoreModClassTransformer@28757abd to Target : CLASS {Lnet/minecraft/server/commands/SummonCommand;} {} {V} [17:35:05] [main/DEBUG] [cp.mo.mo.TransformStore/MODLAUNCHER]: Adding transformer net.minecraftforge.coremod.transformer.CoreModClassTransformer@28757abd to Target : CLASS {Lnet/minecraft/world/level/levelgen/structure/templatesystem/StructureTemplate;} {} {V} [17:35:05] [main/DEBUG] [cp.mo.mo.TransformStore/MODLAUNCHER]: Adding transformer net.minecraftforge.coremod.transformer.CoreModClassTransformer@28757abd to Target : CLASS {Lnet/minecraft/world/entity/animal/frog/Tadpole;} {} {V} [17:35:05] [main/DEBUG] [cp.mo.mo.TransformationServiceDecorator/MODLAUNCHER]: Initialized transformers for transformation service fml Exception in thread "main" java.lang.module.ResolutionException: Modules classes and livestock export package net.s3alampr3y.livestockmod.entity.client to module minecraft at java.base/java.lang.module.Resolver.resolveFail(Resolver.java:901) at java.base/java.lang.module.Resolver.failTwoSuppliers(Resolver.java:815) at java.base/java.lang.module.Resolver.checkExportSuppliers(Resolver.java:736) at java.base/java.lang.module.Resolver.finish(Resolver.java:380) at java.base/java.lang.module.Configuration.<init>(Configuration.java:140) at java.base/java.lang.module.Configuration.resolveAndBind(Configuration.java:494) at MC-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.ModuleLayerHandler.buildLayer(ModuleLayerHandler.java:75) at MC-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.TransformationServicesHandler.buildTransformingClassLoader(TransformationServicesHandler.java:60) at MC-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.Launcher.run(Launcher.java:106) at MC-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.Launcher.main(Launcher.java:78) at MC-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26) at MC-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23) at [email protected]/cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:141) Process finished with exit code 1  
    • Bump? Do I have to add more content or can I just say this? Any help would be really appreciated.
    • Hello! My friends and I were attempting to add a few extra mods to the Create Chronicles modpack, and all was well until people started crashing when they opened their inventories. Any help finding the culprit would be MUCH appreciated, I've been scratching my head for the past few days on what went wrong. https://paste.ee/p/8pajP
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