Jump to content

[1.9] Void fog appearing below y 62 in custom dimension


BerryAllan

Recommended Posts

I am modding using minecraft 1.9, and have made a custom dimension. In this dimension, all the blocks are transparent. When I descend below y 62, the sky below me turns black, like the void, and all the transparent blocks look ugly below me, and the fog seems to disappear. I was wondering if there is a way to avoid this (and changing the getVoidFogYFactor() does not help either, it only constantly renders the ugly fog down there or gives me the same problem as before). Another thought I had was to move the entire dimension upwards so the bottom bedrock layer is at level 64 (as in offset its y value) so as to avoid this problem of the fog. However, I don't know much about working with noise and chunk providers, etc.. Here's my code:

 

Chunk Provider:

package com.theflash.dimension;

import com.theflash.blocks.FlashBlocks;
import net.minecraft.block.BlockFalling;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.EnumCreatureType;
import net.minecraft.init.Blocks;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.world.ChunkCoordIntPair;
import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.chunk.Chunk;
import net.minecraft.world.chunk.ChunkPrimer;
import net.minecraft.world.chunk.IChunkGenerator;
import net.minecraft.world.gen.MapGenBase;
import net.minecraft.world.gen.MapGenCavesHell;
import net.minecraft.world.gen.NoiseGeneratorOctaves;
import net.minecraft.world.gen.structure.MapGenNetherBridge;

import java.util.List;
import java.util.Random;

public class ChunkProviderSpeedForce implements IChunkGenerator
{
protected static final IBlockState stateAir = Blocks.air.getDefaultState();
protected static final IBlockState stateSpeedForceOre = FlashBlocks.speedForceOre.getDefaultState();
protected static final IBlockState stateBedrock = Blocks.bedrock.getDefaultState();
//protected static final IBlockState field_185943_d = Blocks.lava.getDefaultState();
//protected static final IBlockState field_185944_e = Blocks.gravel.getDefaultState();
//protected static final IBlockState field_185945_f = Blocks.soul_sand.getDefaultState();
private final World world;
private final boolean field_185953_o;
private final Random rand;
public NoiseGeneratorOctaves field_185946_g;
public NoiseGeneratorOctaves field_185947_h;
double[] field_185948_i;
double[] field_185949_j;
double[] field_185950_k;
double[] noiseData4;
double[] field_185951_m;
/**
 * Holds the noise used to determine whether slowsand can be generated at a location
 */
private double[] slowsandNoise = new double[256];
private double[] gravelNoise = new double[256];
private double[] field_185955_s = new double[256];
private double[] field_185956_t;
private NoiseGeneratorOctaves field_185957_u;
private NoiseGeneratorOctaves field_185958_v;
private NoiseGeneratorOctaves field_185959_w;
/**
 * Determines whether slowsand or gravel can be generated at a location
 */
private NoiseGeneratorOctaves slowsandGravelNoiseGen;
/**
 * Determines whether something other than nettherack can be generated at a location
 */
private NoiseGeneratorOctaves netherrackExculsivityNoiseGen;
private MapGenNetherBridge genNetherBridge = new MapGenNetherBridge();
private MapGenBase genNetherCaves = new MapGenCavesHell();

public ChunkProviderSpeedForce(World worldIn, boolean p_i45637_2_, long seed)
{
	this.world = worldIn;
	this.field_185953_o = p_i45637_2_;
	this.rand = new Random(seed);
	this.field_185957_u = new NoiseGeneratorOctaves(this.rand, 16);
	this.field_185958_v = new NoiseGeneratorOctaves(this.rand, 16);
	this.field_185959_w = new NoiseGeneratorOctaves(this.rand, ;
	this.slowsandGravelNoiseGen = new NoiseGeneratorOctaves(this.rand, 4);
	this.netherrackExculsivityNoiseGen = new NoiseGeneratorOctaves(this.rand, 4);
	this.field_185946_g = new NoiseGeneratorOctaves(this.rand, 10);
	this.field_185947_h = new NoiseGeneratorOctaves(this.rand, 16);
	worldIn.setSeaLevel(0);

	net.minecraftforge.event.terraingen.InitNoiseGensEvent.ContextHell ctx = new net.minecraftforge.event.terraingen.InitNoiseGensEvent.ContextHell(
			field_185957_u, field_185958_v, field_185959_w, slowsandGravelNoiseGen, netherrackExculsivityNoiseGen,
			field_185946_g, field_185947_h);
	ctx = net.minecraftforge.event.terraingen.TerrainGen.getModdedNoiseGenerators(worldIn, this.rand, ctx);
	this.field_185957_u = ctx.getLPerlin1();
	this.field_185958_v = ctx.getLPerlin2();
	this.field_185959_w = ctx.getPerlin();
	this.slowsandGravelNoiseGen = ctx.getPerlin2();
	this.netherrackExculsivityNoiseGen = ctx.getPerlin3();
	this.field_185946_g = ctx.getScale();
	this.field_185947_h = ctx.getDepth();
	this.genNetherBridge = (MapGenNetherBridge) net.minecraftforge.event.terraingen.TerrainGen
			.getModdedMapGen(genNetherBridge,
					net.minecraftforge.event.terraingen.InitMapGenEvent.EventType.NETHER_BRIDGE);
	this.genNetherCaves = net.minecraftforge.event.terraingen.TerrainGen.getModdedMapGen(genNetherCaves,
			net.minecraftforge.event.terraingen.InitMapGenEvent.EventType.NETHER_CAVE);
}

public void func_185936_a(int p_185936_1_, int p_185936_2_, ChunkPrimer p_185936_3_)
{
	int i = 4;
	int j = this.world.getSeaLevel() / 2 + 1;
	int k = i + 1;
	int l = 17;
	int i1 = i + 1;
	this.field_185956_t = this.func_185938_a(this.field_185956_t, p_185936_1_ * i, 0, p_185936_2_ * i, k, l, i1);

	for (int j1 = 0; j1 < i; ++j1)
	{
		for (int k1 = 0; k1 < i; ++k1)
		{
			for (int l1 = 0; l1 < 16; ++l1)
			{
				double d0 = 0.125D;
				double d1 = this.field_185956_t[((j1 + 0) * i1 + k1 + 0) * l + l1 + 0];
				double d2 = this.field_185956_t[((j1 + 0) * i1 + k1 + 1) * l + l1 + 0];
				double d3 = this.field_185956_t[((j1 + 1) * i1 + k1 + 0) * l + l1 + 0];
				double d4 = this.field_185956_t[((j1 + 1) * i1 + k1 + 1) * l + l1 + 0];
				double d5 = (this.field_185956_t[((j1 + 0) * i1 + k1 + 0) * l + l1 + 1] - d1) * d0;
				double d6 = (this.field_185956_t[((j1 + 0) * i1 + k1 + 1) * l + l1 + 1] - d2) * d0;
				double d7 = (this.field_185956_t[((j1 + 1) * i1 + k1 + 0) * l + l1 + 1] - d3) * d0;
				double d8 = (this.field_185956_t[((j1 + 1) * i1 + k1 + 1) * l + l1 + 1] - d4) * d0;

				for (int i2 = 0; i2 < 8; ++i2)
				{
					double d9 = 0.25D;
					double d10 = d1;
					double d11 = d2;
					double d12 = (d3 - d1) * d9;
					double d13 = (d4 - d2) * d9;

					for (int j2 = 0; j2 < 4; ++j2)
					{
						double d14 = 0.25D;
						double d15 = d10;
						double d16 = (d11 - d10) * d14;

						for (int k2 = 0; k2 < 4; ++k2)
						{
							IBlockState iblockstate = null;

							if (l1 * 8 + i2 < j)
							{
								//iblockstate = field_185943_d;
							}

							if (d15 > 0.0D)
							{
								iblockstate = stateSpeedForceOre;
							}

							int l2 = j2 + j1 * 4;
							int i3 = i2 + l1 * 8;
							int j3 = k2 + k1 * 4;
							p_185936_3_.setBlockState(l2, i3, j3, iblockstate);
							d15 += d16;
						}

						d10 += d12;
						d11 += d13;
					}

					d1 += d5;
					d2 += d6;
					d3 += d7;
					d4 += d8;
				}
			}
		}
	}
}

public void func_185937_b(int p_185937_1_, int p_185937_2_, ChunkPrimer p_185937_3_)
{
	if (!net.minecraftforge.event.ForgeEventFactory
			.onReplaceBiomeBlocks(this, p_185937_1_, p_185937_2_, p_185937_3_, this.world))
		return;
	int i = this.world.getSeaLevel() + 1;
	double d0 = 0.03125D;
	this.slowsandNoise = this.slowsandGravelNoiseGen
			.generateNoiseOctaves(this.slowsandNoise, p_185937_1_ * 16, p_185937_2_ * 16, 0, 16, 16, 1, d0, d0,
					1.0D);
	this.gravelNoise = this.slowsandGravelNoiseGen
			.generateNoiseOctaves(this.gravelNoise, p_185937_1_ * 16, 109, p_185937_2_ * 16, 16, 1, 16, d0, 1.0D,
					d0);
	this.field_185955_s = this.netherrackExculsivityNoiseGen
			.generateNoiseOctaves(this.field_185955_s, p_185937_1_ * 16, p_185937_2_ * 16, 0, 16, 16, 1, d0 * 2.0D,
					d0 * 2.0D, d0 * 2.0D);

	for (int j = 0; j < 16; ++j)
	{
		for (int k = 0; k < 16; ++k)
		{
			boolean flag = this.slowsandNoise[j + k * 16] + this.rand.nextDouble() * 0.2D > 0.0D;
			boolean flag1 = this.gravelNoise[j + k * 16] + this.rand.nextDouble() * 0.2D > 0.0D;
			int l = (int) (this.field_185955_s[j + k * 16] / 3.0D + 3.0D + this.rand.nextDouble() * 0.20D);
			int i1 = -1;
			IBlockState iblockstate = stateSpeedForceOre;
			IBlockState iblockstate1 = stateSpeedForceOre;

			for (int j1 = 127; j1 >= 0; --j1)
			{
				if (j1 < 127 - this.rand.nextInt(5) && j1 > this.rand.nextInt(5))
				{
					IBlockState iblockstate2 = p_185937_3_.getBlockState(k, j1, j);

					if (iblockstate2.getBlock() != null && iblockstate2.getMaterial() != Material.air)
					{
						if (iblockstate2.getBlock() == Blocks.netherrack)
						{
							if (i1 == -1)
							{
								if (l <= 0)
								{
									iblockstate = stateAir;
									iblockstate1 = stateSpeedForceOre;
								}
								else if (j1 >= i - 4 && j1 <= i + 1)
								{
									iblockstate = stateSpeedForceOre;
									iblockstate1 = stateSpeedForceOre;

									if (flag1)
									{
										//iblockstate = field_185944_e;
										iblockstate1 = stateSpeedForceOre;
									}

									if (flag)
									{
										//iblockstate = field_185945_f;
										//iblockstate1 = field_185945_f;
									}
								}

								if (j1 < i && (iblockstate == null || iblockstate.getMaterial() == Material.air))
								{
									//iblockstate = field_185943_d;
								}

								i1 = l;

								if (j1 >= i - 1)
								{
									p_185937_3_.setBlockState(k, j1, j, iblockstate);
								}
								else
								{
									p_185937_3_.setBlockState(k, j1, j, iblockstate1);
								}
							}
							else if (i1 > 0)
							{
								--i1;
								p_185937_3_.setBlockState(k, j1, j, iblockstate1);
							}
						}
					}
					else
					{
						i1 = -1;
					}
				}
				else
				{
					p_185937_3_.setBlockState(k, j1, j, stateBedrock);
				}
			}
		}
	}
}

public Chunk provideChunk(int x, int z)
{
	this.rand.setSeed((long) x * 341873128712L + (long) z * 132897987541L);
	ChunkPrimer chunkprimer = new ChunkPrimer();
	this.func_185936_a(x, z, chunkprimer);
	this.func_185937_b(x, z, chunkprimer);
	this.genNetherCaves.generate(this.world, x, z, chunkprimer);

	if (this.field_185953_o)
	{
		this.genNetherBridge.generate(this.world, x, z, chunkprimer);
	}

	Chunk chunk = new Chunk(this.world, chunkprimer, x, z);
	BiomeGenBase[] abiomegenbase = this.world.getBiomeProvider()
			.loadBlockGeneratorData((BiomeGenBase[]) null, x * 16, z * 16, 16, 16);
	byte[] abyte = chunk.getBiomeArray();

	for (int i = 0; i < abyte.length; ++i)
	{
		abyte[i] = (byte) BiomeGenBase.getIdForBiome(abiomegenbase[i]);
	}

	chunk.resetRelightChecks();
	return chunk;
}

private double[] func_185938_a(double[] p_185938_1_, int p_185938_2_, int p_185938_3_, int p_185938_4_,
		int p_185938_5_, int p_185938_6_, int p_185938_7_)
{
	if (p_185938_1_ == null)
	{
		p_185938_1_ = new double[p_185938_5_ * p_185938_6_ * p_185938_7_];
	}

	net.minecraftforge.event.terraingen.ChunkGeneratorEvent.InitNoiseField event = new net.minecraftforge.event.terraingen.ChunkGeneratorEvent.InitNoiseField(
			this, p_185938_1_, p_185938_2_, p_185938_3_, p_185938_4_, p_185938_5_, p_185938_6_, p_185938_7_);
	net.minecraftforge.common.MinecraftForge.EVENT_BUS.post(event);
	if (event.getResult() == net.minecraftforge.fml.common.eventhandler.Event.Result.DENY)
		return event.getNoisefield();

	double d0 = 684.412D;
	double d1 = 2053.236D;
	this.noiseData4 = this.field_185946_g
			.generateNoiseOctaves(this.noiseData4, p_185938_2_, p_185938_3_, p_185938_4_, p_185938_5_, 1,
					p_185938_7_, 1.0D, 0.0D, 1.0D);
	this.field_185951_m = this.field_185947_h
			.generateNoiseOctaves(this.field_185951_m, p_185938_2_, p_185938_3_, p_185938_4_, p_185938_5_, 1,
					p_185938_7_, 100.0D, 0.0D, 100.0D);
	this.field_185948_i = this.field_185959_w
			.generateNoiseOctaves(this.field_185948_i, p_185938_2_, p_185938_3_, p_185938_4_, p_185938_5_,
					p_185938_6_, p_185938_7_, d0 / 80.0D, d1 / 60.0D, d0 / 80.0D);
	this.field_185949_j = this.field_185957_u
			.generateNoiseOctaves(this.field_185949_j, p_185938_2_, p_185938_3_, p_185938_4_, p_185938_5_,
					p_185938_6_, p_185938_7_, d0, d1, d0);
	this.field_185950_k = this.field_185958_v
			.generateNoiseOctaves(this.field_185950_k, p_185938_2_, p_185938_3_, p_185938_4_, p_185938_5_,
					p_185938_6_, p_185938_7_, d0, d1, d0);
	int i = 0;
	double[] adouble = new double[p_185938_6_];

	for (int j = 0; j < p_185938_6_; ++j)
	{
		adouble[j] = Math.cos((double) j * Math.PI * 6.0D / (double) p_185938_6_) * 2.0D;
		double d2 = (double) j;

		if (j > p_185938_6_ / 2)
		{
			d2 = (double) (p_185938_6_ - 1 - j);
		}

		if (d2 < 4.0D)
		{
			d2 = 4.0D - d2;
			adouble[j] -= d2 * d2 * d2 * 10.0D;
		}
	}

	for (int l = 0; l < p_185938_5_; ++l)
	{
		for (int i1 = 0; i1 < p_185938_7_; ++i1)
		{
			double d3 = 0.0D;

			for (int k = 0; k < p_185938_6_; ++k)
			{
				double d4 = 0.0D;
				double d5 = adouble[k];
				double d6 = this.field_185949_j[i] / 512.0D;
				double d7 = this.field_185950_k[i] / 512.0D;
				double d8 = (this.field_185948_i[i] / 10.0D + 1.0D) / 2.0D;

				if (d8 < 0.0D)
				{
					d4 = d6;
				}
				else if (d8 > 1.0D)
				{
					d4 = d7;
				}
				else
				{
					d4 = d6 + (d7 - d6) * d8;
				}

				d4 = d4 - d5;

				if (k > p_185938_6_ - 4)
				{
					double d9 = (double) ((float) (k - (p_185938_6_ - 4)) / 3.0F);
					d4 = d4 * (1.0D - d9) + -10.0D * d9;
				}

				if ((double) k < d3)
				{
					double d10 = (d3 - (double) k) / 4.0D;
					d10 = MathHelper.clamp_double(d10, 0.0D, 1.0D);
					d4 = d4 * (1.0D - d10) + -10.0D * d10;
				}

				p_185938_1_[i] = d4;
				++i;
			}
		}
	}

	return p_185938_1_;
}

public void populate(int x, int z)
{
	BlockFalling.fallInstantly = true;
	net.minecraftforge.event.ForgeEventFactory.onChunkPopulate(true, this, this.world, x, z, false);
	BlockPos blockpos = new BlockPos(x * 16, 0, z * 16);
	ChunkCoordIntPair chunkcoordintpair = new ChunkCoordIntPair(x, z);

	net.minecraftforge.event.ForgeEventFactory.onChunkPopulate(false, this, this.world, x, z, false);
	net.minecraftforge.common.MinecraftForge.EVENT_BUS
			.post(new net.minecraftforge.event.terraingen.DecorateBiomeEvent.Pre(this.world, this.rand, blockpos));

	net.minecraftforge.common.MinecraftForge.EVENT_BUS
			.post(new net.minecraftforge.event.terraingen.DecorateBiomeEvent.Post(this.world, this.rand, blockpos));

	BlockFalling.fallInstantly = false;
}

public boolean generateStructures(Chunk chunkIn, int x, int z)
{
	return false;
}

public List<BiomeGenBase.SpawnListEntry> getPossibleCreatures(EnumCreatureType creatureType, BlockPos pos)
{
	if (creatureType == EnumCreatureType.MONSTER)
	{
		if (this.genNetherBridge.func_175795_b(pos))
		{
			return this.genNetherBridge.getSpawnList();
		}

		if (this.genNetherBridge.isPositionInStructure(this.world, pos)
				&& this.world.getBlockState(pos.down()).getBlock() == Blocks.nether_brick)
		{
			return this.genNetherBridge.getSpawnList();
		}
	}

	BiomeGenBase biomegenbase = this.world.getBiomeGenForCoords(pos);
	return biomegenbase.getSpawnableList(creatureType);
}

public BlockPos getStrongholdGen(World worldIn, String structureName, BlockPos position)
{
	return null;
}

public void recreateStructures(Chunk chunkIn, int x, int z)
{
	this.genNetherBridge.generate(this.world, x, z, (ChunkPrimer) null);
}
}

 

WorldProvider:

 

package com.theflash.dimension;

import net.minecraft.entity.Entity;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.DimensionType;
import net.minecraft.world.WorldProvider;
import net.minecraft.world.biome.BiomeProviderSingle;
import net.minecraft.world.border.WorldBorder;
import net.minecraft.world.chunk.Chunk;
import net.minecraft.world.chunk.IChunkGenerator;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;

public class WorldProviderSpeedForce extends WorldProvider
{
/**
 * creates a new world chunk manager for WorldProvider
 */
public void registerWorldChunkManager()
{
	this.worldChunkMgr = new BiomeProviderSingle(BiomeGenSpeedForce.instance);
	this.isHellWorld = true;
	this.hasNoSky = false;
}

/**
 * Return Vec3D with biome specific fog color
 */
@SideOnly(Side.CLIENT) public Vec3d getFogColor(float p_76562_1_, float p_76562_2_)
{
	return new Vec3d(0.6, 0.6, 0.0);
}

@SideOnly(Side.CLIENT) public Vec3d getSkyColor(Entity cameraEntity, float partialTicks)
{
	return new Vec3d(1.0, 1.0, 0.0);
}

public float getCloudHeight()
{
	return 4098.0F;
}

@SideOnly(Side.CLIENT) public float getStarBrightness(float par1)
{
	return 0;
}

public double getMovementFactor()
{
	return 64.0D;
}

public void setWorldTime(long time)
{
	this.worldObj.getWorldInfo().setWorldTime(1000);
}

@SideOnly(Side.CLIENT) public Vec3d getCloudColor(float partialTicks)
{
	return new Vec3d(1, 1, 0.0);
}

public boolean canDoLightning(Chunk chunk)
{
	return true;
}

/**
 * Creates the light to brightness table
 */
protected void generateLightBrightnessTable()
{
	float f = 0.1F;

	for (int i = 0; i <= 15; ++i)
	{
		float f1 = 1.0F - (float) i / 15.0F;
		this.lightBrightnessTable[i] = (1.0F - f1) / (f1 * 3.0F + 1.0F) * (1.0F - f) + f;
	}
}

public IChunkGenerator createChunkGenerator()
{
	return new ChunkProviderSpeedForce(this.worldObj, this.worldObj.getWorldInfo().isMapFeaturesEnabled(),
			this.worldObj.getSeed());
}

/**
 * Returns 'true' if in the "main surface world", but 'false' if in the Nether or End dimensions.
 */
public boolean isSurfaceWorld()
{
	return true;
}

/**
 * Will check if the x, z position specified is alright to be set as the map spawn point
 */
public boolean canCoordinateBeSpawn(int x, int z)
{
	return false;
}

/**
 * Calculates the angle of sun and moon in the sky relative to a specified time (usually worldTime)
 */
public float calculateCelestialAngle(long worldTime, float partialTicks)
{
	return 0.5F;
}

/**
 * True if the player can respawn in this dimension (true = overworld, false = nether).
 */
public boolean canRespawnHere()
{
	return false;
}

/**
 * Returns true if the given X,Z coordinate should show environmental fog.
 */
@SideOnly(Side.CLIENT) public boolean doesXZShowFog(int x, int z)
{
	return true;
}

public WorldBorder getWorldBorder()
{
	return new WorldBorder()
	{
		public double getCenterX()
		{
			return super.getCenterX() / 8.0D;
		}

		public double getCenterZ()
		{
			return super.getCenterZ() / 8.0D;
		}
	};
}

public DimensionType getDimensionType()
{
	return DimensionType.getById(2);
}

public String getWelcomeMessage()
{
	return "Entering The Speed Force";
}

public String getDepartMessage()
{
	return "Exiting The Speed Force";
}
}

 

BiomeGen (not really necessary I think, but I'll throw it in here anyways)

 

package com.theflash.dimension;

import net.minecraft.world.biome.BiomeGenBase;

public class BiomeGenSpeedForce extends BiomeGenBase
{
public static BiomeGenSpeedForce instance = new BiomeGenSpeedForce(
		(new BiomeGenBase.BiomeProperties("The Speed Force")));

public BiomeGenSpeedForce(BiomeGenBase.BiomeProperties properties)
{
	super(properties);
	this.spawnableCaveCreatureList.clear();
	this.spawnableCreatureList.clear();
	this.spawnableMonsterList.clear();
	this.spawnableWaterCreatureList.clear();
}
}

 

Thanks!

Link to comment
Share on other sites

  • 1 month later...

If the fog isn't necessarly you can try removing all the fog related methods in the World Provider :) Also could you tell me how you registered the dimension? :)

Don't blame me if i always ask for your help. I just want to learn to be better :)

Link to comment
Share on other sites

If the fog isn't necessarly you can try removing all the fog related methods in the World Provider :) Also could you tell me how you registered the dimension? :)

Don't blame me if i always ask for your help. I just want to learn to be better :)

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • Hi everyone, I'm working on a mod where I need to display a custom GUI on top of the inventory screen that includes a slider. The goal is to allow the player to select a number using the slider, and then confirm the action, which will split an item stack (similar to shift-clicking, but with a custom number). I've successfully created custom GUIs before using Screen, but I’m running into a couple of issues when trying to integrate a slider into the inventory screen (AbstractContainerScreen): I found the slider in the forge package (net.minecraftforge.client.gui.widget.Slider), but I couldn’t find any usages or examples on how to properly implement it or use it in this context. My Questions: How can I properly integrate a slider into the custom gui screen ? Is net.minecraftforge.client.gui.widget.Slider the right class to use for this? If yes, are there any examples or recommended usages of this Forge slider widget? If not, what would be a good alternative to create a custom slider (maybe extending AbstractSlider or another class)? How do I ensure proper interaction between the slider and the rest of the inventory screen? Any advice, code snippets, or examples would be greatly appreciated! Thanks in advance for your help!
    • I can´t craft in minecraft because it shows: "forge empty tag", does anyone know a fix for this issue? Thank you for your time!
    • ---- Minecraft Crash Report ---- // Daisy, daisy... Time: 2024-10-13 19:15:43 Description: Exception in server tick loop java.lang.NullPointerException: Cannot invoke "com.cobblemon.mod.common.api.conditional.RegistryLikeCondition.fits(Object, net.minecraft.class_2378)" because "condition" is null     at com.cobblemon.mod.common.api.spawning.condition.SpawningCondition.fits(SpawningCondition.java:85)     at com.cobblemon.mod.common.api.spawning.condition.AreaTypeSpawningCondition.fits(AreaTypeSpawningCondition.java:30)     at com.cobblemon.mod.common.api.spawning.condition.GroundedTypeSpawningCondition.fits(GroundedTypeSpawningCondition.java:28)     at com.cobblemon.mod.common.api.spawning.condition.GroundedTypeSpawningCondition.fits(GroundedTypeSpawningCondition.java:24)     at com.cobblemon.mod.common.api.spawning.condition.SpawningCondition.isSatisfiedBy(SpawningCondition.java:68)     at com.cobblemon.mod.common.api.spawning.detail.SpawnDetail.isSatisfiedBy(SpawnDetail.java:78)     at com.cobblemon.mod.common.api.spawning.spawner.Spawner$DefaultImpls.getMatchingSpawns(Spawner.java:42)     at com.cobblemon.mod.common.api.spawning.spawner.TickingSpawner.getMatchingSpawns(TickingSpawner.java:31)     at com.cobblemon.mod.common.api.spawning.selection.FlatContextWeightedSelector.getSelectionData(FlatContextWeightedSelector.java:79)     at com.cobblemon.mod.common.api.spawning.selection.FlatContextWeightedSelector.select(FlatContextWeightedSelector.java:106)     at com.cobblemon.mod.common.api.spawning.spawner.AreaSpawner.run(AreaSpawner.java:94)     at com.cobblemon.mod.common.api.spawning.spawner.TickingSpawner.tick(TickingSpawner.java:71)     at com.cobblemon.mod.common.api.spawning.SpawnerManager.onServerTick(SpawnerManager.java:58)     at com.cobblemon.mod.common.events.ServerTickHandler.onTick(ServerTickHandler.java:20)     at com.cobblemon.mod.common.Cobblemon$initialize$7.invoke(Cobblemon.java:368)     at com.cobblemon.mod.common.Cobblemon$initialize$7.invoke(Cobblemon.java:368)     at com.cobblemon.mod.common.api.reactive.ObservableSubscription.handle(ObservableSubscription.java:16)     at com.cobblemon.mod.common.api.reactive.SimpleObservable.emit(SimpleObservable.java:39)     at com.cobblemon.mod.fabric.CobblemonFabric.initialize$lambda$8(CobblemonFabric.kt:440)     at net.fabricmc.fabric.api.event.lifecycle.v1.ServerTickEvents.lambda$static$2(ServerTickEvents.java:43)     at net.minecraft.server.MinecraftServer.handler$cka002$fabric-lifecycle-events-v1$onEndTick(MinecraftServer.java:6862)     at net.minecraft.server.MinecraftServer.method_3748(MinecraftServer.java:847)     at net.minecraft.server.MinecraftServer.method_29741(MinecraftServer.java:671)     at net.minecraft.server.MinecraftServer.method_29739(MinecraftServer.java:265)     at java.base/java.lang.Thread.run(Thread.java:1583) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Cobblemon -- Details:     Version: 1.5.2     Is Snapshot: false     Git Commit: df8f078 (https://gitlab.com/cable-mc/cobblemon/-/commit/df8f078d13702ab9a000438910b822ceffbb2248)     Branch: HEAD -- System Details -- Details:     Minecraft Version: 1.20.1     Minecraft Version ID: 1.20.1     Operating System: Linux (amd64) version 6.5.0-41-generic     Java Version: 21.0.4, Amazon.com Inc.     Java VM Version: OpenJDK 64-Bit Server VM (mixed mode, sharing), Amazon.com Inc.     Memory: 3487078768 bytes (3325 MiB) / 5360320512 bytes (5112 MiB) up to 11567890432 bytes (11032 MiB)     CPUs: 2     Processor Vendor: AuthenticAMD     Processor Name: AMD Ryzen 7 5800X 8-Core Processor     Identifier: AuthenticAMD Family 25 Model 33 Stepping 0     Microarchitecture: Zen 3     Frequency (GHz): -0.00     Number of physical packages: 1     Number of physical CPUs: 8     Number of logical CPUs: 16     Graphics card #0 name: unknown     Graphics card #0 vendor: unknown     Graphics card #0 VRAM (MB): 0.00     Graphics card #0 deviceId: unknown     Graphics card #0 versionInfo: unknown     Virtual memory max (MB): 68443.22     Virtual memory used (MB): 51550.91     Swap memory total (MB): 4096.00     Swap memory used (MB): 793.75     JVM Flags: 2 total; -Xms128M -XX:MaxRAMPercentage=95.0     Fabric Mods:          a_man_with_plushies: A Man With Plushies 4.2.0         alloy_forgery: Alloy Forgery 2.1.2+1.20         almostunified: AlmostUnified 1.20.1-0.9.4         alternate-current: Alternate Current 1.9.0         amendments: Amendments 1.20-1.2.11         another_furniture: Another Furniture 1.20.1-3.0.1         appleskin: AppleSkin 2.5.1+mc1.20         architectury: Architectury 9.2.14         artifacts: Artifacts 9.5.13             cardinal-components-base: Cardinal Components API (base) 5.2.2             cardinal-components-entity: Cardinal Components API (entities) 5.2.2             expandability: ExpandAbility 9.0.4             step-height-entity-attribute: Step Height Entity Attribute 1.2.0         athena: Athena 3.1.2         attributefix: AttributeFix 21.0.4         automobility: Automobility 0.4.2+1.20.1-fabric             jsonem: JsonEM 0.2.1+1.20         bakery: [Let's Do] Bakery 1.1.15         balm-fabric: Balm 7.3.9             kuma_api: KumaAPI 20.1.8         barteringstation: Bartering Station 8.0.0         bbb: Building But Better 1.20.1-fabric-1.0.2         bcg_smp: BCG_SMP 1.0.1         bcgmusic: BCG Music 1.1.0-1.20.1         bcgutil: BCG Util 1.0.5         bclib: BCLib 3.0.14             wunderlib: WunderLib 1.1.5         beautify: Beautify 1.2.0+1.20.1         bedbenefits: BedBenefits 13.0.3         beekeeperhut: Friends&Foes - Beekeeper Hut 2.0.1         better_climbing: Better Climbing 3         bettercombat: Better Combat 1.8.6+1.20.1         betterdungeons: YUNG's Better Dungeons 1.20-Fabric-4.0.4             org_reflections_reflections: reflections 0.10.2         betterend: Better End 4.0.11         betterendisland: YUNG's Better End Island 1.20-Fabric-2.0.6         bettermineshafts: YUNG's Better Mineshafts 1.20-Fabric-4.0.4         betteroceanmonuments: YUNG's Better Ocean Monuments 1.20-Fabric-3.0.4         betterstrongholds: YUNG's Better Strongholds 1.20-Fabric-4.0.3         bitsandchisels: BitsAndChisels 2.7.3         blahaj: Blåhaj 0.3.2         boatbreakfix: Boat Break Fix 1.0.2         bookshelf: Bookshelf 20.2.13         brewery: [Let's Do] Brewery 1.1.9         bwncr: Bad Wither No Cookie Reloaded 3.17.0         candlelight: [Let's Do] Candlelight 1.2.13         cardinal-components: Cardinal Components API 5.2.2             cardinal-components-block: Cardinal Components API (blocks) 5.2.2             cardinal-components-chunk: Cardinal Components API (chunks) 5.2.2             cardinal-components-item: Cardinal Components API (items) 5.2.2             cardinal-components-level: Cardinal Components API (world saves) 5.2.2             cardinal-components-scoreboard: Cardinal Components API (scoreboard) 5.2.2             cardinal-components-world: Cardinal Components API (worlds) 5.2.2         carryon: Carry On 2.1.2.7         charmofundying: Charm of Undying 6.5.0+1.20.1         chefsdelight: Chefs Delight 1.0.3-fabric-1.20.1         chimes: Chimes 2.0.1         chipped: Chipped 3.0.6         clickadv: Clickable Advancements Mod 1.20.1-3.8         cloth-config: Cloth Config v11 11.1.136             cloth-basic-math: cloth-basic-math 0.6.1         clumps: Clumps 12.0.0.4         cobbledex: Cobbledex 1.1.0         cobbledollars: CobbleDollars 1.5.1+1.20.1         cobblemon: Cobblemon 1.5.2+1.20.1         cobblemon-ui-tweaks: Cobblemon UI Tweaks 1.0.6         cobblemon_capturexp: Cobblemon Capture EXP 1.5-fabric-1.0.1         cobblemon_counter: Cobblemon Counter 1.5-fabric-1.2.0         cobblemon_quests: Cobblemon Quests 1.1.11         cobblemon_spawn_notification: Cobblemon Spawn Notification 1.5-fabric-1.1.0         cobblemonbreakouts: Cobblemon Outbreaks fabric-1.1.4-1.20.1         cobblemontrainers: CobblemonTrainers 1.1.11+1.5.2         cobblepedia: Cobblepedia 0.6.8         cobbreeding: Cobbreeding 1.7.2         collective: Collective 7.84         comforts: Comforts 6.4.0+1.20.1         commonnetworking: Common Network 1.0.5-1.20.1         compact_storage: CompactStorage 6.0.1.64         connectivity: Connectivity Mod 1.20.1-5.8         convenientdecor: Convenient Decor 0.4.3             omega-config: OmegaConfig 1.4.0+1.20.1         copycats: Create: Copycats+ 2.1.4+mc.1.20.1-fabric         coroutil: CoroUtil 1.20.1-1.3.7         crawl: Crawl 0.12.0         create: Create 0.5.1-f-build.1417+mc1.20.1             com_google_code_findbugs_jsr305: jsr305 3.0.2             milk: Milk Lib 1.2.60                 dripstone_fluid_lib: Dripstone Fluid Lib 3.0.2             porting_lib_brewing: Porting Lib Brewing 2.3.2+1.20.1             porting_lib_client_events: Porting Lib Client Events 2.3.2+1.20.1             porting_lib_tags: Porting Lib Tags 3.0             registrate-fabric: Registrate for Fabric 1.3.62-MC1.20.1         create_cobblemon: Create: Cobblemon Industrialized 0.4         create_enchantment_industry: Create Enchantment Industry 1.2.16             create_dragon_lib: Create Dragon Lib 1.4.2         createaddition: Create Crafts & Additions 1.2.4         createbigcannons: Create Big Cannons 5.5.1+mc.1.20.1-fabric             ritchiesprojectilelib: Ritchie's Projectile Library 2.0.0-dev+mc.1.20.1-fabric-build.182                 porting_lib_utility: Porting Lib Utility 2.1.1127+1.20                     porting_lib_gametest: Porting Lib GameTest 2.1.1127+1.20         createdeco: Create Deco 2.0.2-1.20.1-fabric         creeperoverhaul: Creeper Overhaul 3.0.2         cupboard: cupboard 1.20.1-2.7         customcursorcomm: CustomCursorComm 1.2.0         dailyshop: Daily Shop 1.0.2         darkutils: DarkUtilities 17.0.5         debugify: Debugify 1.20.1+2.0         design_decor: Create: Design n' Decor 0.4.0b_fabric+1.20.1         deuf_refabricated: DEUF Refabricated 1.1.0         diagonalfences: Diagonal Fences 8.1.4         diagonalwalls: Diagonal Walls 8.0.3             diagonalblocks: Diagonal Blocks 8.0.5         diagonalwindows: Diagonal Windows 8.1.4         dimensionalsyncfixes: DimensionalSyncFixes 1.20.1-0.0.2         doapi: [Let's Do] API 1.2.15             terraform-wood-api-v1: Terraform Wood API (v1) 7.0.1         dragonfight: Dragonfight Mod 1.20.1-4.6         drippyloadingscreen: Drippy Loading Screen 3.0.2         e4mc_minecraft: e4mc 5.2.1             folk_sisby_kaleido-config: kaleido-config 0.3.1+1.3.1         easy_npc: Easy NPC 5.6.0         easyanvils: Easy Anvils 8.0.2         easymagic: Easy Magic 8.0.1         elytraslot: Elytra Slot 6.4.4+1.20.1             mixinsquared: MixinSquared 0.1.2-beta.6         emi: EMI 1.1.14+1.20.1+fabric         emi_letsdo_compat: emi-letsdo-compat 1.3         endermanoverhaul: Enderman Overhaul 1.0.4         endrem: End Remastered 5.2.4         ends_delight: End's Delight 2.1         entityculling: EntityCulling 1.7.0         everycomp: Every Compat 1.20-2.6.76             porting_lib_attributes: Porting Lib Attributes 2.3.4+1.20.1             porting_lib_common: Porting Lib Common 2.3.4+1.20.1             porting_lib_entity: Porting Lib Entity 2.3.4+1.20.1             porting_lib_extensions: Porting Lib Extensions 2.3.4+1.20.1             porting_lib_model_generators: Porting Lib Model Generators 2.3.4+1.20.1                 porting_lib_data: Porting Lib Data 2.3.4+1.20.1                 porting_lib_model_materials: Porting Lib Model Materials 2.3.4+1.20.1             porting_lib_model_loader: Porting Lib Model Loader 2.3.4+1.20.1             porting_lib_models: Porting Lib Models 2.3.4+1.20.1             porting_lib_obj_loader: Porting Lib Obj Loader 2.3.4+1.20.1             porting_lib_transfer: Porting Lib Transfer 2.3.4+1.20.1         expandeddelight: Expanded Delight 0.3.2         explorerscompass: Explorer's Compass 1.20.1-2.2.3-fabric         exposure: Exposure 1.7.7         extendedgears: Extended Cogwheels 2.1.1-1.20.1-0.5.1.f-fabric         fabric-api: Fabric API 0.92.2+1.20.1             fabric-api-base: Fabric API Base 0.4.31+1802ada577             fabric-api-lookup-api-v1: Fabric API Lookup API (v1) 1.6.36+1802ada577             fabric-biome-api-v1: Fabric Biome API (v1) 13.0.13+1802ada577             fabric-block-api-v1: Fabric Block API (v1) 1.0.11+1802ada577             fabric-block-view-api-v2: Fabric BlockView API (v2) 1.0.1+1802ada577             fabric-command-api-v1: Fabric Command API (v1) 1.2.34+f71b366f77             fabric-command-api-v2: Fabric Command API (v2) 2.2.13+1802ada577             fabric-commands-v0: Fabric Commands (v0) 0.2.51+df3654b377             fabric-containers-v0: Fabric Containers (v0) 0.1.64+df3654b377             fabric-content-registries-v0: Fabric Content Registries (v0) 4.0.11+1802ada577             fabric-convention-tags-v1: Fabric Convention Tags 1.5.5+1802ada577             fabric-crash-report-info-v1: Fabric Crash Report Info (v1) 0.2.19+1802ada577             fabric-data-attachment-api-v1: Fabric Data Attachment API (v1) 1.0.0+de0fd6d177             fabric-data-generation-api-v1: Fabric Data Generation API (v1) 12.3.4+1802ada577             fabric-dimensions-v1: Fabric Dimensions API (v1) 2.1.54+1802ada577             fabric-entity-events-v1: Fabric Entity Events (v1) 1.6.0+1c78457f77             fabric-events-interaction-v0: Fabric Events Interaction (v0) 0.6.2+1802ada577             fabric-events-lifecycle-v0: Fabric Events Lifecycle (v0) 0.2.63+df3654b377             fabric-game-rule-api-v1: Fabric Game Rule API (v1) 1.0.40+1802ada577             fabric-item-api-v1: Fabric Item API (v1) 2.1.28+1802ada577             fabric-item-group-api-v1: Fabric Item Group API (v1) 4.0.12+1802ada577             fabric-lifecycle-events-v1: Fabric Lifecycle Events (v1) 2.2.22+1802ada577             fabric-loot-api-v2: Fabric Loot API (v2) 1.2.1+1802ada577             fabric-loot-tables-v1: Fabric Loot Tables (v1) 1.1.45+9e7660c677             fabric-message-api-v1: Fabric Message API (v1) 5.1.9+1802ada577             fabric-mining-level-api-v1: Fabric Mining Level API (v1) 2.1.50+1802ada577             fabric-networking-api-v1: Fabric Networking API (v1) 1.3.11+1802ada577             fabric-networking-v0: Fabric Networking (v0) 0.3.51+df3654b377             fabric-object-builder-api-v1: Fabric Object Builder API (v1) 11.1.3+1802ada577             fabric-particles-v1: Fabric Particles (v1) 1.1.2+1802ada577             fabric-recipe-api-v1: Fabric Recipe API (v1) 1.0.21+1802ada577             fabric-registry-sync-v0: Fabric Registry Sync (v0) 2.3.3+1802ada577             fabric-rendering-data-attachment-v1: Fabric Rendering Data Attachment (v1) 0.3.37+92a0d36777             fabric-rendering-fluids-v1: Fabric Rendering Fluids (v1) 3.0.28+1802ada577             fabric-resource-conditions-api-v1: Fabric Resource Conditions API (v1) 2.3.8+1802ada577             fabric-resource-loader-v0: Fabric Resource Loader (v0) 0.11.10+1802ada577             fabric-screen-handler-api-v1: Fabric Screen Handler API (v1) 1.3.30+1802ada577             fabric-transfer-api-v1: Fabric Transfer API (v1) 3.3.5+8dd72ea377             fabric-transitive-access-wideners-v1: Fabric Transitive Access Wideners (v1) 4.3.1+1802ada577         fabric-language-kotlin: Fabric Language Kotlin 1.12.2+kotlin.2.0.20             org_jetbrains_kotlin_kotlin-reflect: kotlin-reflect 2.0.20             org_jetbrains_kotlin_kotlin-stdlib: kotlin-stdlib 2.0.20             org_jetbrains_kotlin_kotlin-stdlib-jdk7: kotlin-stdlib-jdk7 2.0.20             org_jetbrains_kotlin_kotlin-stdlib-jdk8: kotlin-stdlib-jdk8 2.0.20             org_jetbrains_kotlinx_atomicfu-jvm: atomicfu-jvm 0.25.0             org_jetbrains_kotlinx_kotlinx-coroutines-core-jvm: kotlinx-coroutines-core-jvm 1.9.0             org_jetbrains_kotlinx_kotlinx-coroutines-jdk8: kotlinx-coroutines-jdk8 1.9.0             org_jetbrains_kotlinx_kotlinx-datetime-jvm: kotlinx-datetime-jvm 0.6.1             org_jetbrains_kotlinx_kotlinx-io-bytestring-jvm: kotlinx-io-bytestring-jvm 0.5.4             org_jetbrains_kotlinx_kotlinx-io-core-jvm: kotlinx-io-core-jvm 0.5.4             org_jetbrains_kotlinx_kotlinx-serialization-cbor-jvm: kotlinx-serialization-cbor-jvm 1.7.2             org_jetbrains_kotlinx_kotlinx-serialization-core-jvm: kotlinx-serialization-core-jvm 1.7.2             org_jetbrains_kotlinx_kotlinx-serialization-json-jvm: kotlinx-serialization-json-jvm 1.7.2         fabricloader: Fabric Loader 0.16.5             mixinextras: MixinExtras 0.4.1         fancymenu: FancyMenu 3.2.3             com_github_keksuccino_japng: japng 0.5.3             com_github_rtyley_animated-gif-lib-for-java: animated-gif-lib-for-java animated-gif-lib-1.7         farmersdelight: Farmer's Delight 1.20.1-2.1.6+refabricated             mm: Manningham Mills 2.3             porting_lib_accessors: Porting Lib Accessors 2.3.4+1.20.1             porting_lib_base: Porting Lib Base 2.3.4+1.20.1                 porting_lib_core: Porting Lib Core 2.3.4+1.20.1                 porting_lib_fluids: Porting Lib Fluids 2.3.4+1.20.1                 porting_lib_mixin_extensions: Porting Lib Mixin Extensions 2.3.4+1.20.1             porting_lib_config: Porting Lib Config 2.3.4+1.20.1             porting_lib_lazy_registration: Porting Lib Lazy Register 2.3.4+1.20.1             porting_lib_loot: Porting Lib Loot 2.3.4+1.20.1             porting_lib_networking: Porting Lib Networking 2.3.4+1.20.1             porting_lib_recipe_book_categories: Porting Lib Recipe Book Categories 2.3.4+1.20.1             porting_lib_tool_actions: Porting Lib Tool Actions 2.3.4+1.20.1         farsight: Farsight Mod 1.20.1-4.3             org_jctools_jctools-core: jctools-core 4.0.1         faster-random: Faster Random 5.1.0         fastpaintings: Fast Paintings 1.20-1.2.7         ferritecore: FerriteCore 6.0.1         fightorflight: Cobblemon Fight or Flight Fabric 0.5.0         flowerymooblooms: Friends&Foes - Flowery Mooblooms 2.0.2         forgeconfigapiport: Forge Config API Port 8.0.0         framework: Framework 0.6.16             org_javassist_javassist: javassist 3.29.2-GA         friendsandfoes: Friends & Foes 3.0.3         ftbchunks: FTB Chunks 2001.3.1         ftbessentials: FTB Essentials 2001.2.2         ftblibrary: FTB Library 2001.2.4         ftbquests: FTB Quests 2001.4.8             team_reborn_energy: Energy 3.0.0         ftbteams: FTB Teams 2001.3.0         ftbultimine: FTB Ultimine 2001.1.5         ftbxmodcompat: FTB XMod Compat 2.1.1         fwaystones: Fabric Waystones 3.3.2+mc1.20.1         fzzy_config: Fzzy Config 0.5.0+1.20.1             blue_endless_jankson: jankson 1.2.3             fabric-permissions-api-v0: fabric-permissions-api 0.3.1             net_peanuuutz_tomlkt_tomlkt-jvm: tomlkt-jvm 0.3.7         geckolib: GeckoLib 4 4.4.9             com_eliotlash_mclib_mclib: mclib 20         getittogetherdrops: Get It Together, Drops! fabric-1.20-1.3.1         globalpacks: Global Data- & Resourcepacks 1.16.1_fabric         go-fish: Go Fish 1.6.3+1.20.1         gpumemleakfix: Gpu memory leak fix mod 1.20.1-1.8         grindenchantments: Grind Enchantments 3.1.2+1.20             codec-config-api: Codec Config API 1.0.2+1.19.3         guarding: Guarding 2.4.0             scribe: Scribe 1.20.1-0.5.0-alpha         guardvillagers: GuardVillagers 2.0.9-1.20.1         gymbadges: GymBadges 1.0         hamsters: Hamsters fabric-1.0.3-1.20.1         handcrafted: Handcrafted 3.0.6         healingcampfire: Healing Campfire 6.1         herbalbrews: [Let's Do] HerbalBrews 1.0.8.1         herdspanic: Herds Panic 1.1.0         horseexpert: Horse Expert 8.1.1         icarus: Icarus 2.10.0         idwtialsimmoedm: idwtialsimmoedm 0.3.1+1.20         illagerinvasion: Illager Invasion 8.0.6             extensibleenums: Extensible Enums 7.0.1         immersive_aircraft: Immersive Aircraft 1.1.2+1.20.1             org_mariuszgromada_math_mathparser_org-mxparser: MathParser.org-mXparser 5.2.1         immersive_paintings: Immersive Paintings 0.6.7+1.20.1         incantationem: Incantationem 1.2.1+1.20         incendium: Incendium 5.3.5         item_obliterator: Item Obliterator 2.3.0         itemcollectors: Item Collectors 1.1.10         itemfilters: Item Filters 2001.1.0-build.59         jade: Jade 11.11.0+fabric         java: OpenJDK 64-Bit Server VM 21         jmi: JourneyMapIntegration 1.20.1-0.14-48         journeymap: Journeymap 5.10.2             journeymap-api-fabric: JourneyMap API 1.20-1.9-fabric-SNAPSHOT         jumpoverfences: Jump Over Fences 1.3.1         konkrete: Konkrete 1.8.1         leavesbegone: Leaves Be Gone 8.0.0         letmedespawn: Let Me Despawn 1.3.2b         lithium: Lithium 0.11.2         lmft: Load My F***ing Tags 1.0.2+1.20         logbegone: Log Begone 1.0.8         lootintegrations: Loot integration Mod 1.20.1-3.7         lootr: Lootr 0.7.34.84         luphieclutteredmod: Cluttered 2.1.0+1.20.1         magnumtorch: Magnum Torch 8.0.2         man_of_many_planes: Man of Many Planes 0.2.0+1.20.1         mavapi: More Axolotl Variants API 1.1.4         mavm: More Axolotl Variants Mod 1.2.6         mcwbridges: Macaw's Bridges 3.0.0         mcwdoors: Macaw's Doors 1.1.1         mcwfences: Macaw's Fences and Walls 1.1.2         mcwfurnitures: Macaw's Furniture 3.3.0         mcwholidays: Macaw's Holidays 1.1.0         mcwlights: Macaw's Lights and Lamps 1.1.1         mcwpaths: Macaw's Paths and Pavings 1.0.5         mcwroofs: Macaw's Roofs 2.3.1         mcwtrpdoors: Macaw's Trapdoors 1.1.3         mcwwindows: Macaw's Windows 2.3.0         megamons: Ascension Megamons 1.5.0+1.20.1-forge+fabric-75b66fa         melody: Melody 1.0.3         memoryleakfix: Memory Leak Fix 1.1.2         mighty_mail: Mighty Mail 1.0.14         mine-spawners: mine-spawners 1.0         minecraft: Minecraft 1.20.1         mixintrace: MixinTrace 1.1.1+1.17         modernfix: ModernFix 5.19.4+mc1.20.1         moonlight: Moonlight 1.20-2.13.2         more-axolotl: More Axolotl 2.0.1         mr_remove_terralithintromessage: Remove Terralith Intro Message 1.0         mss: Moog's Soaring Structures 1.1.2-1.20-fabric         mvs: Moog's Voyager Structures 4.1.4-1.20-fabric         mythicmetals: Mythic Metals 0.19.9+1.20.1             additionalentityattributes: Additional Entity Attributes 1.7.3+1.20.0             common-protection-api: Common Protection API 1.0.0             reach-entity-attributes: Reach Entity Attributes 2.4.0         mythsandlegends: Myths and Legends 1.5-HOTFIX             com_moandjiezana_toml_toml4j: toml4j 0.7.2         naturalist: Naturalist 4.0.3         naturescompass: Nature's Compass 1.20.1-2.2.3-fabric         necronomicon: Necronomicon 1.6.0         neruina: Neruina 2.1.2             com_fasterxml_jackson_core_jackson-annotations: jackson-annotations 2.17.0             com_fasterxml_jackson_core_jackson-core: jackson-core 2.17.0             com_fasterxml_jackson_core_jackson-databind: jackson-databind 2.17.0             org_apache_maven_maven-artifact: maven-artifact 3.8.1             org_kohsuke_github-api: github-api 1.318         netherportalfix: NetherPortalFix 13.0.1         nightlights: Night Lights 1.1         nochatreports: No Chat Reports 1.20.1-v2.2.2         notenoughanimations: NotEnoughAnimations 1.7.6         oceansdelight: Ocean's Delight fdrf-fabric-1.0.2-1.20         owo: oωo 0.11.2+1.20         packetfixer: Packet Fixer 1.4.2         patchouli: Patchouli 1.20.1-84-FABRIC             fiber: fiber 0.23.0-2         pehkui: Pehkui 3.8.3+1.14.4-1.21             kanos_config: Kanos Config 0.4.1+1.14.4-1.19.4         permanentsponges: Permanent Sponges 8.1.2         pigpen: PigPen 15.0.2         ping-wheel: Ping Wheel 1.9.1         player-animator: Player Animator 1.0.2-rc1+1.20         plushies: Plushie Mod 1.4.0         polymorph: Polymorph 0.49.7+1.20.1             spectrelib: SpectreLib 0.13.17+1.20.1         puzzleslib: Puzzles Lib 8.1.23             puzzlesaccessapi: Puzzles Access Api 8.0.7         railways: Create: Steam 'n' Rails 1.6.4+fabric-mc1.20.1         reacharound: Reacharound 1.3.0         recipeessentials: recipeessentials Mod 1.20.1-3.6         resourcefulconfig: Resourcefulconfig 2.1.2         resourcefullib: Resourceful Lib 2.1.29             com_teamresourceful_bytecodecs: bytecodecs 1.0.2             com_teamresourceful_yabn: yabn 1.0.3         ribbits: Ribbits 1.20.1-Fabric-3.0.0         runelic: Runelic 18.0.2         seasons: Fabric Seasons 2.3+1.20         seasonsdelightcompat: Fabric Seasons: Delight Compat 1.0-1.3.9         seasonsterralithcompat: Fabric Seasons: Terralith Compat 1.0-2.3.7         sellingbin: Selling Bin 1.0.4         serverredirect: Server Redirect 1.4.5         shadertoggle: Shader Toggle 1.0         simpletms: Cobblemon: Simple TM's 1.1.2         simplyswords: Simply Swords 1.56.0-1.20.1         sliceanddice: Create Slice & Dice 3.3.1         smallships: Small Ships 2.0.0-b1.4         spark: spark 1.10.53         spiceoffabric: Spice of Fabric 1.6.2+mc1.20.1             capsaicin: Capsaicin 1.3.3+mc1.20.1             tweed4_annotated: tweed4_annotated 1.3.1+mc1.20-pre1             tweed4_base: tweed4_base 1.7.1+mc1.20-pre1             tweed4_data: tweed4_data 1.2.1+mc1.20-pre1             tweed4_data_hjson: tweed4_data_hjson 1.1.1+mc1.20-pre1             tweed4_tailor_lang_json_descriptions: tweed4_tailor_lang_json_descriptions 1.1.0+mc1.20-pre1         stacc: Stacc 1.7.0         starterkit: Starter Kit 7.1         strawstatues: Straw Statues 8.0.3             puzzlesapi: Puzzles Api 8.1.4         structory: Structory 1.3.5         structory_towers: Structory: Towers 1.0.7         structureessentials: Structure Essentials Mod 1.20.1-3.4         supermartijn642configlib: SuperMartijn642's Config Lib 1.1.8+a         supermartijn642corelib: SuperMartijn642's Core Lib 1.1.17+a         supplementaries: Supplementaries 1.20-2.8.17         suppsquared: Supplementaries Squared 1.20-1.1.15         terrablender: TerraBlender 3.0.1.7             com_electronwill_night-config_core: core 3.6.7             com_electronwill_night-config_toml: toml 3.6.7         terralith: Terralith 2.5.4         thiccpackets: Extra Thicc Packets 1.17-1.19+         things: Things 0.3.3+1.20             lavender: Lavender 0.1.0-pre.18+1.20                 lavender-md: lavender-md 0.1.0-pre.3+1.20                 lavender-md-owo-ui: lavender-md-owo-ui 0.1.0-pre.3+1.20         toms_storage: Tom's Simple Storage Mod 1.6.8         toolstats: ToolStats 16.0.9         trade_cycling: Trade Cycling 1.20.1-1.0.7         tradingpost: Trading Post 8.0.2         trashcans: Trash Cans 1.0.18         travelersbackpack: Traveler's Backpack 9.1.17         trinkets: Trinkets 3.7.2         tutorialmod: Fullers Pokecenters 1.0.0             structurized-reborn: Structurized Reborn 1.20.1-01         ubesdelight: Ube's Delight 0.2.0             midnightlib: MidnightLib 1.4.1             porting_lib_registries: Porting Lib Registries 2.3.4+1.20.1         universal_shops: Universal Shops 1.3.2+1.20.1             common-economy-api: Common Economy API 1.1.1             placeholder-api: Placeholder API 2.1.1+1.20             polymer-core: Polymer (Core) 0.5.3+1.20.1                 polymer-networking: Polymer (Networking) 0.5.3+1.20.1                 polymer-registry-sync-manipulator: Polymer (Registry Sync Manipulator) 0.5.3+1.20.1             polymer-resource-pack: Polymer (Resource Pack) 0.5.3+1.20.1                 polymer-common: Polymer (Common) 0.5.3+1.20.1             polymer-virtual-entity: Polymer (Virtual Entity) 0.5.3+1.20.1             server_translations_api: Server Translations API 2.0.0+1.20                 packet_tweaker: Packet Tweaker 0.4.0+1.19.4             sgui: sgui 1.2.2+1.20         vanityslots: Vanity Slots 1.2.9         villagernames: Villager Names 8.1         vinery: [Let's Do] Vinery 1.4.28         visualworkbench: Visual Workbench 8.0.0         voicechat: Simple Voice Chat 1.20.1-2.5.23         wands: Building Wands 2.6.9-release         watut: What Are They Up To 1.20.1-1.1.3         xercamusic: Music Maker Mod fabric-1.20.1-1.0.2         xercapaint: Joy of Painting fabric-1.20.1-1.0.1         yet_another_config_lib_v3: YetAnotherConfigLib 3.5.0+1.20.1-fabric             com_twelvemonkeys_common_common-image: common-image 3.10.0             com_twelvemonkeys_common_common-io: common-io 3.10.0             com_twelvemonkeys_common_common-lang: common-lang 3.10.0             com_twelvemonkeys_imageio_imageio-core: imageio-core 3.10.0             com_twelvemonkeys_imageio_imageio-metadata: imageio-metadata 3.10.0             com_twelvemonkeys_imageio_imageio-webp: imageio-webp 3.10.0             org_quiltmc_parsers_gson: gson 0.2.1             org_quiltmc_parsers_json: json 0.2.1         yigd: You're in Grave Danger 2.0.9             libgui: LibGui 8.1.1+1.20.1                 jankson: Jankson 6.0.0+j1.2.3                 libninepatch: LibNinePatch 1.2.0         yosbr: YOSBR 0.1.2         ysns: You Shall Not Spawn 2.0.1         yungsapi: YUNG's API 1.20-Fabric-4.0.6         yungsextras: YUNG's Extras 1.20-Fabric-4.0.3     Server Running: true     Player Count: 3 / 20; [class_3222['TreverForever'/674, l='ServerLevel[world]', x=-524.99, y=124.62, z=-103.03], class_3222['Shadowknight3420'/675, l='ServerLevel[world]', x=-180.57, y=65.48, z=216.34], class_3222['XThatSamuraiGuyX'/1223, l='ServerLevel[world]', x=-78.28, y=65.00, z=220.26]]     Data Packs: vanilla, Everycomp Generated Pack, Supplementaries Generated Pack, Suppsquared Generated Pack, fabric, file/AlphabetSoup-v2.1, file/AshiMons_ver1.3, file/BCG Cobblemon Loot, file/BCG Datapack, file/BCG x AllTheMons 1.1.0, file/Cobblemon Village, file/Genomons [1.5.1], file/HiddenMons [Cobblemon] v0.5.3, file/Kale's Collection [v1.7], file/LackingMons-ReleaseCanditate-1, file/MissingMon_v3.0 [METALIC MADNESS], file/NotSoCobblemon, file/PigeonPack, file/Project Eevolve Data (incompatible), file/SaltMons v2.0, file/Vivillon Pride Patterns v1.0, file/Wavimons1.1, file/cobble_cats, file/diance, file/CobblemonLoot-v1.1.1, file/CobblemonPokeLoot 1.5, file/Legendary Structures v1.1.1, file/Poké Costume [2.0], file/Pokémon Fishing v1.1.4 [1.20.1-v1.4+], file/MythsandLegends-Datapack-v1.0.2     Enabled Feature Flags: minecraft:vanilla     World Generation: Stable     Is Modded: Definitely; Server brand changed to 'fabric'     Type: Dedicated Server (map_server.txt)
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.