TehStoneMan Posted April 11, 2016 Share Posted April 11, 2016 Hello. I am trying to update a mod from 1.7.10 to 1.8.9, and beyond that to 1.9. The problem is, I have a block that renders with full brightness, but does not emit light itself. This was previously done with ISimpleBlockRenderingHandler, but this method does not seem to be supported in 1.8.9. I am guessing that I will need to use IBlockSmartModel, but I don't understand how this works. Can somebody help me here, or am I on the wrong track? Also, will this need to be changed again for 1.9? Quote My mods: http://www.curse.com/mc-mods/minecraft/225548-greenscreen http://mods.curse.com/mc-mods/minecraft/238981-cash-craft Link to comment Share on other sites More sharing options...
Choonster Posted April 12, 2016 Share Posted April 12, 2016 I'm not entirely sure if this is possible with the baked model system. You can disable shadows for a model element/ BakedQuad (see the model format or this example), but that doesn't render the model at full brightness. You may need to use a TESR for this. Quote Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future. Link to comment Share on other sites More sharing options...
TehStoneMan Posted April 12, 2016 Author Share Posted April 12, 2016 While that may be a potential solution, I would prefer not to use tile entities for this as the block could be used to fill a large area. Quote My mods: http://www.curse.com/mc-mods/minecraft/225548-greenscreen http://mods.curse.com/mc-mods/minecraft/238981-cash-craft Link to comment Share on other sites More sharing options...
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