Jump to content

1.7.10 Forge - Initializing game


Nhazul

Recommended Posts

-- Minecraft Crash Report ----

// Hey, that tickles! Hehehe!

 

Time: 4/16/16 9:35 AM

Description: Initializing game

 

java.lang.NoSuchMethodError: net.minecraft.client.renderer.texture.TextureMap.<init>(ILjava/lang/String;Z)V

at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:540)

at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)

at net.minecraft.client.main.Main.main(SourceFile:148)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)

at java.lang.reflect.Method.invoke(Method.java:483)

at net.minecraft.launchwrapper.Launcho.launch(Launch.java:135)

at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

 

 

A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------

 

-- Head --

Stacktrace:

at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:540)

 

-- Initialization --

Details:

Stacktrace:

at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)

at net.minecraft.client.main.Main.main(SourceFile:148)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)

at java.lang.reflect.Method.invoke(Method.java:483)

at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)

at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

 

-- System Details --

Details:

Minecraft Version: 1.7.10

Operating System: Windows 7 (amd64) version 6.1

Java Version: 1.8.0_25, Oracle Corporation

Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation

Memory: 166681384 bytes (158 MB) / 401911808 bytes (383 MB) up to 1060372480 bytes (1011 MB)

JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M

AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0

FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 Optifine OptiFine_1.7.10_HD_A4 8 mods loaded, 8 mods active

States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored

UCH mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)

UCH FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1614-1.7.10.jar)

UCH Forge{10.13.4.1614} [Minecraft Forge] (forge-1.7.10-10.13.4.1614-1.7.10.jar)

UCH PlayerAPI{1.2} [Player API] (minecraft.jar)

UCH TcpNoDelayMod{1.0} [TcpNoDelayMod] (minecraft.jar)

UCH bspkrsCore{6.14} [bspkrsCore] ([1.7.10]bspkrsCore-universal-6.14.jar)

UCH StatusEffectHUD{1.26} [statusEffectHUD] ([1.7.10]StatusEffectHUD-client-1.26.jar)

UCH ToggleSneak{3.0.3} [ToggleSneak] (ToggleSneak-(1.7.10)-v3.0.5.jar)

Launched Version: 1.7.10-Forge10.13.4.1614-1.7.10

LWJGL: 2.9.1

OpenGL: AMD Radeon HD 6450 GL version 4.2.12002 Compatibility Profile Context 9.12.0.0, ATI Technologies Inc.

GL Caps: Using GL 1.3 multitexturing.

Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.

Anisotropic filtering is supported and maximum anisotropy is 16.

Shaders are available because OpenGL 2.1 is supported.

 

Is Modded: Definitely; Client brand changed to 'fml,forge'

Type: Client (map_client.txt)

Resource Packs: []

Current Language: English (US)

Profiler Position: N/A (disabled)

Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

Anisotropic Filtering: Off (1)

 

Finally got the problem of the launcher not starting up when I clicked the play button, but now I crash whenever it starts. Any help?

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • Hello I must download mods  
    • How I Recovered Over €72,000 from a Scam Trading Broker in London with the Help of Adrian Lamo Hacker I’d like to share my recovery experience here from London, UK, with a scam trading broker to help others avoid falling into the same trap I did. Like many, I thought I was making a smart investment by trading online. I had heard stories of people earning substantial returns, so I was excited when I found a trading platform that seemed legitimate. However, little did I know, I was dealing with a scam. The broker I encountered was highly convincing. They promised me high returns and offered a professional-looking platform. I was persuaded by their smooth talk, testimonials, and fake success stories. Over time, I started transferring funds into the trading account they set up for me. My initial investments were small, but soon I transferred a significant amount—almost €72,620—hoping to see my account grow. Unfortunately, things took a sharp turn for the worse. Despite the early promises of returns, I was unable to withdraw any of my funds. Each time I requested to withdraw, I was met with endless excuses and delays. It became clear that I was dealing with a fraudulent broker, and my money was stuck in their fake account with no way of getting it back. I felt devastated and helpless. It was hard to believe that I had been scammed. However, after doing some research, I came across Adrian Lamo Hacker a company that specializes in recovering funds lost to scams. I was skeptical at first, but after reading positive reviews and testimonials, I decided to reach out for help. From the moment I contacted them through , the team was professional, understanding, and reassuring. They guided me through the recovery process step by step, and after some time, I was overjoyed to learn that my money had been successfully recovered. I’m incredibly grateful to Adrian Lamo Hacker for their expertise and hard work. They helped me get back what I thought was lost forever. If you’re reading this and have fallen victim to a similar scam, I urge you to reach out to a reputable recovery service like ADRIAN LAMO HACKER via Email: Adrianlamo @ consultant . com/ / Telegram ID: @ADRIANLAMOHACKERTECH Don’t give up on getting your money back. There are experts out there who can help, and I am proof that recovery is possible.
    • No se me descarga la carpeta de forge. Despues de darle a install y q me salte a la pagina de publicidad, espero los 5 segundos, le doy a skip pero en vez de descargarse del archivo del forge, se me descarga un .jar que es un bloc de notas, no me aparece la carpeta con la descarga por ningun lado 
    • Alright, well before removing IC2 I changed the max chunks from 15 to 6, and that seems to have fixed most of it, BUT, the console log keeps spamming out this "[16:01:09] [File IO Thread/WARN] [FML]: Large Chunk Detected: (11, 19) Size: 578 ./servermodworld2024oct/region/r.5.2.mca", and it is still lagging a little. What exactly does this mean and by some chance is this a chunk I can find and fix? If so how can I find it? After testing the server without IC2, the same error message still shows up, and the server continues to suffer in terms of lag.
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.