Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

[1.7.10] How do I get the coordinates the player is looking at?


Recommended Posts

Title says most of it.



public ItemStack onItemRightClick(ItemStack item, World world, EntityPlayer player) {

double x = player.posX;

double y = player.posY;

double z = player.posZ;

if (!player.capabilities.isCreativeMode) {




world.playSoundAtEntity(player, "random.fizz", 0.0F, 0.0F);


if (!world.isRemote) {

Vec3 posVec = Vec3.createVectorHelper(x, y, z);

Vec3 lookVec = player.getLookVec();

MovingObjectPosition mop = world.rayTraceBlocks(posVec, lookVec);

int hx = mop.blockX;

int hy = mop.blockY;

int hz = mop.blockZ;

new Airstrike(player, world, hx, hy, hz, true);

player.addChatMessage(new ChatComponentText("Test"));

world.spawnEntityInWorld(new EntitySnowball(world, player));



return item;



Airstrike drops a TNT on the location.

The code doesn't get the coordinates the player is looking at. It randomly choosing a coordinate.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Create New...

Important Information

By using this site, you agree to our Terms of Use.