DaPorkchop_ Posted April 23, 2016 Share Posted April 23, 2016 Ok. Tell me if this is in the wrong section, I didn't know where I should put this. I have 2 problems with my custom modpack, both involving servers. Befone anyone asks, yes both client and server are running forge 1.7.10 - 10.13.4.1614. First problem: Whenever certain people connect to my modded server, their client immediately crashes. Server log= http://pastebin.com/3GjFXX0M Client crash= http://pastebin.com/XsRtHJSi Deleting playerdata fixes it, but... yeah. Players like having their items on them, not in the recycle bin. Second problem: There also seem to be certian places where nobody can go to. If they go anywhere near these areas they are kicked off the server with the following screen: http://daporkchop.ddns.net/owncloud/index.php/s/wxfaF74X1NkcIto The server prints the following message: http://pastebin.com/q8XB3tza None of which help me very much. This can be fixed by teleporting the player back to spawn via NBTExplorer or deleting playerdata. Any ideas on how I can fix either of these issues? If the issue(s) are from a mod and not forge, sorry, none of the error messages say very much. Thanks! EDIT: Here's a link to the mod list: http://daporkchop.ddns.net/owncloud/index.php/s/wpxf2xy2cKcpyOJ Quote "Theory is when you know something, but it doesn't work. Practice is when something works, but you don't know why. Programmers combine theory and practice: Nothing works and they don't know why." -- Unknown Link to comment Share on other sites More sharing options...
DaPorkchop_ Posted April 24, 2016 Author Share Posted April 24, 2016 Nevermind, I fixed it by removing BoP and when that didn't help, Clonecraft as well. Didn't really need it anyway. Quote "Theory is when you know something, but it doesn't work. Practice is when something works, but you don't know why. Programmers combine theory and practice: Nothing works and they don't know why." -- Unknown Link to comment Share on other sites More sharing options...
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