Posted April 26, 20169 yr Hi, I'm wondering how can I get the UUID from the player when a second player [*]clicks on the first player while holding a special item in his hand [*]clicks on the bed the first player was sleeping in some time ago (doesn't matter how long ago) [*]walks over a block [*]opens a special chest [*]opens a special furnace I hope someone can help me with this. Thx in advance. Bektor Developer of Primeval Forest.
April 26, 20169 yr Alright. This might be an excellent use for Capabilties. You can create one single Capability (CapabilityPlayerStorage? I should stop naming stuff). After that you can give ur special item, your special block/chest/furnace the capability (for block it will only work if it is a tileentity I think) the Capability and store the information inside of it. I think for the thing with the bed you will need some kind of worldsaveddata, since you cant store information directly inside the vanilla bed
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