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public class Main

{

 

public final static String ID = "FirstMod";

public final static String NAME = "Gamemode";

public final static String VERSION = "1.0";

   

 

public static Block BlockTable;

public static Item itemTable;

 

 

 

@EventHandler

public void preInit(FMLPreInitializationEvent event)

{

itemTable=new ItemTable().setUnlocalizedName("ItemTable").setTextureName("FirstMod:itemtable");

 

GameRegistry.registerItem(itemTable, itemTable.getUnlocalizedName().substring(5));

 

}

 

 

@EventHandler

public void load(FMLInitializationEvent event)

{

 

}

 

@EventHandler

public void postInit(FMLPostInitializationEvent event)

{

}

}

 

 

here is my code,and  picture locate in  "resources\assets\FirstMod\textures\items\itemtable.png"

 

i have been working on this for hours.

a few days ago,i make it correctly. today i watch again the tutorial,i think all the same.

please help me!

Posted
  On 5/5/2016 at 2:48 PM, diesieben07 said:

- Why are you using 1.7.10? Update.

- ModID must be all lowercase everywhere.

- Your unlocalized name should include your ModID.

- Do not use the unlocalized name as the registry name.

 

it works!  thank you very very much!!

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