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[1.8.9] Possible to programmatically "frighten" all nearby animals?


kevinmd88

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Hi all,

 

I coded a working airhorn mod for Forge 1.8.9 ...-1722 and it's awesome. I'm wondering two things:

 

1. Is there an event or function that could be triggered or called to cause an animal entity to be "frightened"? Example: When I smack a cow with a sword (and it survives the blow), it runs around frantically and quickly - as if frightened. If "yes", then...

2. Is there also a function to obtain an array/set/list/whathaveyou of all entities matching a certain entity type within an X block radius of the player?

 

I'm sure you can see where I'm going with this. :)

 

Thanks in advance.

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1. What you are asking is AI, if you wanted all entities to have such frighten AI you can write it and add to entitities on EntityJoinWorld Event. AI could be triggered by LivingHurtEvent (some boolean).

 

2. Looku into World#getEntitiesWithAABB (or similar name).

1.7.10 is no longer supported by forge, you are on your own.

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