Jump to content

[1.9] [SOLVED] EntityFX stuff


Bektor

Recommended Posts

Hi,

 

I've got a few questions:

 

1. How can I let particles move a specific path.

2. How do I get a "explosion" with particles. So I've got a circle around a block and then all particles move fast away from the block.

 

3. I've saw many people are doing this:

        float currentX = (float) (this.prevPosX + (this.posX - this.prevPosX) * partialTicks);
        float currentY = (float) (this.prevPosX + (this.posX - this.prevPosX) * partialTicks);
        float currentZ = (float) (this.prevPosX + (this.posX - this.prevPosX) * partialTicks);

What does this do?

 

4. How can I set the brightness and color and size of a custom particle?

 

5. What are 'partialTicks'?

 

That's all.

 

I hope someone can help me with this. Never done something before with particle effects.

 

Thx in advance. ;)

Bektor

Developer of Primeval Forest.

Link to comment
Share on other sites

1. Particle is not your everyday Entity. It has no server-side, so only one seeing it is client, therefore - you can't make it move along non-constant path (meaning it generally can't react to server orders).

A constant path (updates defined by client) is possible, just define it if your FX class.

 

2. Spawn a lot of particles, make them move in random directions from center (block)?

 

3. This is partialTick interpolation - game (logical) thread operates with on 20 tick per sec basis. Client rendering logic operates on FPS-basis which only depends on your GPU power. Using logical variables of "prevPosX" and "posX" and interpolating them via partialTick allows FPS-based rendering to display smooth movement (making it NOT update 20 tps).

 

4. GL11.glSomething + GL11.glSomeState (e.g: Blend). - You NEED to learn at least GL basics.

 

5. Read 3.

1.7.10 is no longer supported by forge, you are on your own.

Link to comment
Share on other sites

to 1: Well I could when I would send packets to each player informing them about the path. So basically a path is really hard-coded?

        So such things (

and other effects from other mods ) are really hard-coded? Seems like a lot of code... No other way?

 

to 3: Could you link me something about this. I really want to read more about it because I've never heard of such stuff. I just knew, never do FPS and logic as the same.... like some stupid AAA games do..... (nice games, but not really good in that terms of rendering)

 

to 4: Well, I learned some of the basics. But it was modern OpenGL. ;) Look into the spoiler to see what I mean. (it was never much what I learned back then, but I'm going to buy a OpenGL 4.5 book soon.... hopefully I can just work with matrix stuff without really understanding them because I'm going to learn that in 2 years in school and not yet.... currently doing that in school: an=a1*q^(n-1)

But you could link a book to OpenGL 4.5 which also teaches the GLSL shading language and the math behind if you want. ;)

 

 

 

Thats what I worked with.

This is the rendering code for my background of my small flappy bird which I made with the help of my opengl tutorial which

used flappy bird to teach modern opengl.... never finished the series thought...

 

#version 410 core

layout (location = 0) out vec4 color;

in DATA {
vec2 tc;
} fs_in;

uniform sampler2D tex;

void main() {
color = texture(tex, fs_in.tc);
}

 

#version 410 core

layout (location = 0) in vec4 position;
layout (location = 1) in vec2 tc;

uniform mat4 pr_matrix;
uniform mat4 vw_matrix;

out DATA {
vec2 tc;
} vs_out;

void main() {
gl_Position = pr_matrix * vw_matrix * position;
vs_out.tc = tc;
}

 

 

 

And thx for the answer. ;)

Developer of Primeval Forest.

Link to comment
Share on other sites

1. In short: Yup. Server should never really rely on particles and other way around. They were designed to display client effects, so yes - I think that linked effect is most likely hard-coded client animation which is most likely a little bit different on every client that sees the effect (difference will be coming at least from different time of receiving pakets telling to trigger particle-spawning). As to how they act - well, yeah you can code whatever you like, but it should still be client-only stuff. If you really need server to manipulate something you can always spawn normal Entity on server and apply standard server-client logic.

 

I've seen ppl spawn e.g 10 entities which then in their update method spawn more particles each allowing server-manipulated movements.

You can also mix then - e.g spawn stream of dozens of fire particles in which there is also few server Entities that would ignite hit targets (entities are used because particles are client-only and can lie).

 

3. Well, its pretty basic concept.

 

You take "previousPos" in e.g tick number "1" as starting point. You calculate difference of "currentPos - previousPos" which will give you how much you moved between tick number "1" and "2" on logical side of the game. Then you add this between-movement-amount to starting point, BUT before - you multiply it by "partialTick". PartialTick is a double from 0 to 1 that tells you what part of rendering frame relative to ticks are you in (and how much there are frames is defined by GPU, FPS). So basically the closer you are to firing tick "2", that double will be closed to 1, making movement smooth. Ofc. this is for display only, server still operates on tick logic.

 

4. I highly recommend learning basic-minecraft-rendering.

Lookup Gui.class and its methods. You can extend that class to use them or rewrite them to static utility (like I did, since they for example don't support some stuff, for one I think they only take integers as args, don't remember).

 

You will soon notice that VertexBuffer (previously called WorldRenderer) is just a wrapper aroungd GL's glBegin and addVertex and other methods like colorization, but it is really nice if you use it on 1.9 where you have those VertexFormats and nice colorization.

 

Note that vertexes used by MC are QUADS (which you can say are slower than making 2x TRIANGLES because you leave converting from QUADS to TRIANGLES to GPU, instead of deciding it on CPU).

 

Also note: GL vertexes should always be added anti-clockwise to be drawn face-to-screen.

If you ever want to use other formats: https://en.wikibooks.org/wiki/OpenGL_Programming/GLStart/Tut3

 

As to other stuff - well, a lot of examples (onve you understand 2d rendering) are in hierarchy of Render.class. There you have 3d rendering with translations and scaling. Also note that you always will be doing interpolation when rendering stuff in world.

 

Idk what more I can tell, those basics literally create most of MC rendering code. Most messed up things are probably learning using glStates which when not used with care will cause shitload of problems (especially if you render in some forge events where you are in mid-rendering of other vanilla things).

That I leave to google.

 

Hope it helps :D

 

 

1.7.10 is no longer supported by forge, you are on your own.

Link to comment
Share on other sites

  • 3 weeks later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • Hi everyone, I'm working on a mod where I need to display a custom GUI on top of the inventory screen that includes a slider. The goal is to allow the player to select a number using the slider, and then confirm the action, which will split an item stack (similar to shift-clicking, but with a custom number). I've successfully created custom GUIs before using Screen, but I’m running into a couple of issues when trying to integrate a slider into the inventory screen (AbstractContainerScreen): I found the slider in the forge package (net.minecraftforge.client.gui.widget.Slider), but I couldn’t find any usages or examples on how to properly implement it or use it in this context. My Questions: How can I properly integrate a slider into the custom gui screen ? Is net.minecraftforge.client.gui.widget.Slider the right class to use for this? If yes, are there any examples or recommended usages of this Forge slider widget? If not, what would be a good alternative to create a custom slider (maybe extending AbstractSlider or another class)? How do I ensure proper interaction between the slider and the rest of the inventory screen? Any advice, code snippets, or examples would be greatly appreciated! Thanks in advance for your help!
    • I can´t craft in minecraft because it shows: "forge empty tag", does anyone know a fix for this issue? Thank you for your time!
    • ---- Minecraft Crash Report ---- // Daisy, daisy... Time: 2024-10-13 19:15:43 Description: Exception in server tick loop java.lang.NullPointerException: Cannot invoke "com.cobblemon.mod.common.api.conditional.RegistryLikeCondition.fits(Object, net.minecraft.class_2378)" because "condition" is null     at com.cobblemon.mod.common.api.spawning.condition.SpawningCondition.fits(SpawningCondition.java:85)     at com.cobblemon.mod.common.api.spawning.condition.AreaTypeSpawningCondition.fits(AreaTypeSpawningCondition.java:30)     at com.cobblemon.mod.common.api.spawning.condition.GroundedTypeSpawningCondition.fits(GroundedTypeSpawningCondition.java:28)     at com.cobblemon.mod.common.api.spawning.condition.GroundedTypeSpawningCondition.fits(GroundedTypeSpawningCondition.java:24)     at com.cobblemon.mod.common.api.spawning.condition.SpawningCondition.isSatisfiedBy(SpawningCondition.java:68)     at com.cobblemon.mod.common.api.spawning.detail.SpawnDetail.isSatisfiedBy(SpawnDetail.java:78)     at com.cobblemon.mod.common.api.spawning.spawner.Spawner$DefaultImpls.getMatchingSpawns(Spawner.java:42)     at com.cobblemon.mod.common.api.spawning.spawner.TickingSpawner.getMatchingSpawns(TickingSpawner.java:31)     at com.cobblemon.mod.common.api.spawning.selection.FlatContextWeightedSelector.getSelectionData(FlatContextWeightedSelector.java:79)     at com.cobblemon.mod.common.api.spawning.selection.FlatContextWeightedSelector.select(FlatContextWeightedSelector.java:106)     at com.cobblemon.mod.common.api.spawning.spawner.AreaSpawner.run(AreaSpawner.java:94)     at com.cobblemon.mod.common.api.spawning.spawner.TickingSpawner.tick(TickingSpawner.java:71)     at com.cobblemon.mod.common.api.spawning.SpawnerManager.onServerTick(SpawnerManager.java:58)     at com.cobblemon.mod.common.events.ServerTickHandler.onTick(ServerTickHandler.java:20)     at com.cobblemon.mod.common.Cobblemon$initialize$7.invoke(Cobblemon.java:368)     at com.cobblemon.mod.common.Cobblemon$initialize$7.invoke(Cobblemon.java:368)     at com.cobblemon.mod.common.api.reactive.ObservableSubscription.handle(ObservableSubscription.java:16)     at com.cobblemon.mod.common.api.reactive.SimpleObservable.emit(SimpleObservable.java:39)     at com.cobblemon.mod.fabric.CobblemonFabric.initialize$lambda$8(CobblemonFabric.kt:440)     at net.fabricmc.fabric.api.event.lifecycle.v1.ServerTickEvents.lambda$static$2(ServerTickEvents.java:43)     at net.minecraft.server.MinecraftServer.handler$cka002$fabric-lifecycle-events-v1$onEndTick(MinecraftServer.java:6862)     at net.minecraft.server.MinecraftServer.method_3748(MinecraftServer.java:847)     at net.minecraft.server.MinecraftServer.method_29741(MinecraftServer.java:671)     at net.minecraft.server.MinecraftServer.method_29739(MinecraftServer.java:265)     at java.base/java.lang.Thread.run(Thread.java:1583) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Cobblemon -- Details:     Version: 1.5.2     Is Snapshot: false     Git Commit: df8f078 (https://gitlab.com/cable-mc/cobblemon/-/commit/df8f078d13702ab9a000438910b822ceffbb2248)     Branch: HEAD -- System Details -- Details:     Minecraft Version: 1.20.1     Minecraft Version ID: 1.20.1     Operating System: Linux (amd64) version 6.5.0-41-generic     Java Version: 21.0.4, Amazon.com Inc.     Java VM Version: OpenJDK 64-Bit Server VM (mixed mode, sharing), Amazon.com Inc.     Memory: 3487078768 bytes (3325 MiB) / 5360320512 bytes (5112 MiB) up to 11567890432 bytes (11032 MiB)     CPUs: 2     Processor Vendor: AuthenticAMD     Processor Name: AMD Ryzen 7 5800X 8-Core Processor     Identifier: AuthenticAMD Family 25 Model 33 Stepping 0     Microarchitecture: Zen 3     Frequency (GHz): -0.00     Number of physical packages: 1     Number of physical CPUs: 8     Number of logical CPUs: 16     Graphics card #0 name: unknown     Graphics card #0 vendor: unknown     Graphics card #0 VRAM (MB): 0.00     Graphics card #0 deviceId: unknown     Graphics card #0 versionInfo: unknown     Virtual memory max (MB): 68443.22     Virtual memory used (MB): 51550.91     Swap memory total (MB): 4096.00     Swap memory used (MB): 793.75     JVM Flags: 2 total; -Xms128M -XX:MaxRAMPercentage=95.0     Fabric Mods:          a_man_with_plushies: A Man With Plushies 4.2.0         alloy_forgery: Alloy Forgery 2.1.2+1.20         almostunified: AlmostUnified 1.20.1-0.9.4         alternate-current: Alternate Current 1.9.0         amendments: Amendments 1.20-1.2.11         another_furniture: Another Furniture 1.20.1-3.0.1         appleskin: AppleSkin 2.5.1+mc1.20         architectury: Architectury 9.2.14         artifacts: Artifacts 9.5.13             cardinal-components-base: Cardinal Components API (base) 5.2.2             cardinal-components-entity: Cardinal Components API (entities) 5.2.2             expandability: ExpandAbility 9.0.4             step-height-entity-attribute: Step Height Entity Attribute 1.2.0         athena: Athena 3.1.2         attributefix: AttributeFix 21.0.4         automobility: Automobility 0.4.2+1.20.1-fabric             jsonem: JsonEM 0.2.1+1.20         bakery: [Let's Do] Bakery 1.1.15         balm-fabric: Balm 7.3.9             kuma_api: KumaAPI 20.1.8         barteringstation: Bartering Station 8.0.0         bbb: Building But Better 1.20.1-fabric-1.0.2         bcg_smp: BCG_SMP 1.0.1         bcgmusic: BCG Music 1.1.0-1.20.1         bcgutil: BCG Util 1.0.5         bclib: BCLib 3.0.14             wunderlib: WunderLib 1.1.5         beautify: Beautify 1.2.0+1.20.1         bedbenefits: BedBenefits 13.0.3         beekeeperhut: Friends&Foes - Beekeeper Hut 2.0.1         better_climbing: Better Climbing 3         bettercombat: Better Combat 1.8.6+1.20.1         betterdungeons: YUNG's Better Dungeons 1.20-Fabric-4.0.4             org_reflections_reflections: reflections 0.10.2         betterend: Better End 4.0.11         betterendisland: YUNG's Better End Island 1.20-Fabric-2.0.6         bettermineshafts: YUNG's Better Mineshafts 1.20-Fabric-4.0.4         betteroceanmonuments: YUNG's Better Ocean Monuments 1.20-Fabric-3.0.4         betterstrongholds: YUNG's Better Strongholds 1.20-Fabric-4.0.3         bitsandchisels: BitsAndChisels 2.7.3         blahaj: Blåhaj 0.3.2         boatbreakfix: Boat Break Fix 1.0.2         bookshelf: Bookshelf 20.2.13         brewery: [Let's Do] Brewery 1.1.9         bwncr: Bad Wither No Cookie Reloaded 3.17.0         candlelight: [Let's Do] Candlelight 1.2.13         cardinal-components: Cardinal Components API 5.2.2             cardinal-components-block: Cardinal Components API (blocks) 5.2.2             cardinal-components-chunk: Cardinal Components API (chunks) 5.2.2             cardinal-components-item: Cardinal Components API (items) 5.2.2             cardinal-components-level: Cardinal Components API (world saves) 5.2.2             cardinal-components-scoreboard: Cardinal Components API (scoreboard) 5.2.2             cardinal-components-world: Cardinal Components API (worlds) 5.2.2         carryon: Carry On 2.1.2.7         charmofundying: Charm of Undying 6.5.0+1.20.1         chefsdelight: Chefs Delight 1.0.3-fabric-1.20.1         chimes: Chimes 2.0.1         chipped: Chipped 3.0.6         clickadv: Clickable Advancements Mod 1.20.1-3.8         cloth-config: Cloth Config v11 11.1.136             cloth-basic-math: cloth-basic-math 0.6.1         clumps: Clumps 12.0.0.4         cobbledex: Cobbledex 1.1.0         cobbledollars: CobbleDollars 1.5.1+1.20.1         cobblemon: Cobblemon 1.5.2+1.20.1         cobblemon-ui-tweaks: Cobblemon UI Tweaks 1.0.6         cobblemon_capturexp: Cobblemon Capture EXP 1.5-fabric-1.0.1         cobblemon_counter: Cobblemon Counter 1.5-fabric-1.2.0         cobblemon_quests: Cobblemon Quests 1.1.11         cobblemon_spawn_notification: Cobblemon Spawn Notification 1.5-fabric-1.1.0         cobblemonbreakouts: Cobblemon Outbreaks fabric-1.1.4-1.20.1         cobblemontrainers: CobblemonTrainers 1.1.11+1.5.2         cobblepedia: Cobblepedia 0.6.8         cobbreeding: Cobbreeding 1.7.2         collective: Collective 7.84         comforts: Comforts 6.4.0+1.20.1         commonnetworking: Common Network 1.0.5-1.20.1         compact_storage: CompactStorage 6.0.1.64         connectivity: Connectivity Mod 1.20.1-5.8         convenientdecor: Convenient Decor 0.4.3             omega-config: OmegaConfig 1.4.0+1.20.1         copycats: Create: Copycats+ 2.1.4+mc.1.20.1-fabric         coroutil: CoroUtil 1.20.1-1.3.7         crawl: Crawl 0.12.0         create: Create 0.5.1-f-build.1417+mc1.20.1             com_google_code_findbugs_jsr305: jsr305 3.0.2             milk: Milk Lib 1.2.60                 dripstone_fluid_lib: Dripstone Fluid Lib 3.0.2             porting_lib_brewing: Porting Lib Brewing 2.3.2+1.20.1             porting_lib_client_events: Porting Lib Client Events 2.3.2+1.20.1             porting_lib_tags: Porting Lib Tags 3.0             registrate-fabric: Registrate for Fabric 1.3.62-MC1.20.1         create_cobblemon: Create: Cobblemon Industrialized 0.4         create_enchantment_industry: Create Enchantment Industry 1.2.16             create_dragon_lib: Create Dragon Lib 1.4.2         createaddition: Create Crafts & Additions 1.2.4         createbigcannons: Create Big Cannons 5.5.1+mc.1.20.1-fabric             ritchiesprojectilelib: Ritchie's Projectile Library 2.0.0-dev+mc.1.20.1-fabric-build.182                 porting_lib_utility: Porting Lib Utility 2.1.1127+1.20                     porting_lib_gametest: Porting Lib GameTest 2.1.1127+1.20         createdeco: Create Deco 2.0.2-1.20.1-fabric         creeperoverhaul: Creeper Overhaul 3.0.2         cupboard: cupboard 1.20.1-2.7         customcursorcomm: CustomCursorComm 1.2.0         dailyshop: Daily Shop 1.0.2         darkutils: DarkUtilities 17.0.5         debugify: Debugify 1.20.1+2.0         design_decor: Create: Design n' Decor 0.4.0b_fabric+1.20.1         deuf_refabricated: DEUF Refabricated 1.1.0         diagonalfences: Diagonal Fences 8.1.4         diagonalwalls: Diagonal Walls 8.0.3             diagonalblocks: Diagonal Blocks 8.0.5         diagonalwindows: Diagonal Windows 8.1.4         dimensionalsyncfixes: DimensionalSyncFixes 1.20.1-0.0.2         doapi: [Let's Do] API 1.2.15             terraform-wood-api-v1: Terraform Wood API (v1) 7.0.1         dragonfight: Dragonfight Mod 1.20.1-4.6         drippyloadingscreen: Drippy Loading Screen 3.0.2         e4mc_minecraft: e4mc 5.2.1             folk_sisby_kaleido-config: kaleido-config 0.3.1+1.3.1         easy_npc: Easy NPC 5.6.0         easyanvils: Easy Anvils 8.0.2         easymagic: Easy Magic 8.0.1         elytraslot: Elytra Slot 6.4.4+1.20.1             mixinsquared: MixinSquared 0.1.2-beta.6         emi: EMI 1.1.14+1.20.1+fabric         emi_letsdo_compat: emi-letsdo-compat 1.3         endermanoverhaul: Enderman Overhaul 1.0.4         endrem: End Remastered 5.2.4         ends_delight: End's Delight 2.1         entityculling: EntityCulling 1.7.0         everycomp: Every Compat 1.20-2.6.76             porting_lib_attributes: Porting Lib Attributes 2.3.4+1.20.1             porting_lib_common: Porting Lib Common 2.3.4+1.20.1             porting_lib_entity: Porting Lib Entity 2.3.4+1.20.1             porting_lib_extensions: Porting Lib Extensions 2.3.4+1.20.1             porting_lib_model_generators: Porting Lib Model Generators 2.3.4+1.20.1                 porting_lib_data: Porting Lib Data 2.3.4+1.20.1                 porting_lib_model_materials: Porting Lib Model Materials 2.3.4+1.20.1             porting_lib_model_loader: Porting Lib Model Loader 2.3.4+1.20.1             porting_lib_models: Porting Lib Models 2.3.4+1.20.1             porting_lib_obj_loader: Porting Lib Obj Loader 2.3.4+1.20.1             porting_lib_transfer: Porting Lib Transfer 2.3.4+1.20.1         expandeddelight: Expanded Delight 0.3.2         explorerscompass: Explorer's Compass 1.20.1-2.2.3-fabric         exposure: Exposure 1.7.7         extendedgears: Extended Cogwheels 2.1.1-1.20.1-0.5.1.f-fabric         fabric-api: Fabric API 0.92.2+1.20.1             fabric-api-base: Fabric API Base 0.4.31+1802ada577             fabric-api-lookup-api-v1: Fabric API Lookup API (v1) 1.6.36+1802ada577             fabric-biome-api-v1: Fabric Biome API (v1) 13.0.13+1802ada577             fabric-block-api-v1: Fabric Block API (v1) 1.0.11+1802ada577             fabric-block-view-api-v2: Fabric BlockView API (v2) 1.0.1+1802ada577             fabric-command-api-v1: Fabric Command API (v1) 1.2.34+f71b366f77             fabric-command-api-v2: Fabric Command API (v2) 2.2.13+1802ada577             fabric-commands-v0: Fabric Commands (v0) 0.2.51+df3654b377             fabric-containers-v0: Fabric Containers (v0) 0.1.64+df3654b377             fabric-content-registries-v0: Fabric Content Registries (v0) 4.0.11+1802ada577             fabric-convention-tags-v1: Fabric Convention Tags 1.5.5+1802ada577             fabric-crash-report-info-v1: Fabric Crash Report Info (v1) 0.2.19+1802ada577             fabric-data-attachment-api-v1: Fabric Data Attachment API (v1) 1.0.0+de0fd6d177             fabric-data-generation-api-v1: Fabric Data Generation API (v1) 12.3.4+1802ada577             fabric-dimensions-v1: Fabric Dimensions API (v1) 2.1.54+1802ada577             fabric-entity-events-v1: Fabric Entity Events (v1) 1.6.0+1c78457f77             fabric-events-interaction-v0: Fabric Events Interaction (v0) 0.6.2+1802ada577             fabric-events-lifecycle-v0: Fabric Events Lifecycle (v0) 0.2.63+df3654b377             fabric-game-rule-api-v1: Fabric Game Rule API (v1) 1.0.40+1802ada577             fabric-item-api-v1: Fabric Item API (v1) 2.1.28+1802ada577             fabric-item-group-api-v1: Fabric Item Group API (v1) 4.0.12+1802ada577             fabric-lifecycle-events-v1: Fabric Lifecycle Events (v1) 2.2.22+1802ada577             fabric-loot-api-v2: Fabric Loot API (v2) 1.2.1+1802ada577             fabric-loot-tables-v1: Fabric Loot Tables (v1) 1.1.45+9e7660c677             fabric-message-api-v1: Fabric Message API (v1) 5.1.9+1802ada577             fabric-mining-level-api-v1: Fabric Mining Level API (v1) 2.1.50+1802ada577             fabric-networking-api-v1: Fabric Networking API (v1) 1.3.11+1802ada577             fabric-networking-v0: Fabric Networking (v0) 0.3.51+df3654b377             fabric-object-builder-api-v1: Fabric Object Builder API (v1) 11.1.3+1802ada577             fabric-particles-v1: Fabric Particles (v1) 1.1.2+1802ada577             fabric-recipe-api-v1: Fabric Recipe API (v1) 1.0.21+1802ada577             fabric-registry-sync-v0: Fabric Registry Sync (v0) 2.3.3+1802ada577             fabric-rendering-data-attachment-v1: Fabric Rendering Data Attachment (v1) 0.3.37+92a0d36777             fabric-rendering-fluids-v1: Fabric Rendering Fluids (v1) 3.0.28+1802ada577             fabric-resource-conditions-api-v1: Fabric Resource Conditions API (v1) 2.3.8+1802ada577             fabric-resource-loader-v0: Fabric Resource Loader (v0) 0.11.10+1802ada577             fabric-screen-handler-api-v1: Fabric Screen Handler API (v1) 1.3.30+1802ada577             fabric-transfer-api-v1: Fabric Transfer API (v1) 3.3.5+8dd72ea377             fabric-transitive-access-wideners-v1: Fabric Transitive Access Wideners (v1) 4.3.1+1802ada577         fabric-language-kotlin: Fabric Language Kotlin 1.12.2+kotlin.2.0.20             org_jetbrains_kotlin_kotlin-reflect: kotlin-reflect 2.0.20             org_jetbrains_kotlin_kotlin-stdlib: kotlin-stdlib 2.0.20             org_jetbrains_kotlin_kotlin-stdlib-jdk7: kotlin-stdlib-jdk7 2.0.20             org_jetbrains_kotlin_kotlin-stdlib-jdk8: kotlin-stdlib-jdk8 2.0.20             org_jetbrains_kotlinx_atomicfu-jvm: atomicfu-jvm 0.25.0             org_jetbrains_kotlinx_kotlinx-coroutines-core-jvm: kotlinx-coroutines-core-jvm 1.9.0             org_jetbrains_kotlinx_kotlinx-coroutines-jdk8: kotlinx-coroutines-jdk8 1.9.0             org_jetbrains_kotlinx_kotlinx-datetime-jvm: kotlinx-datetime-jvm 0.6.1             org_jetbrains_kotlinx_kotlinx-io-bytestring-jvm: kotlinx-io-bytestring-jvm 0.5.4             org_jetbrains_kotlinx_kotlinx-io-core-jvm: kotlinx-io-core-jvm 0.5.4             org_jetbrains_kotlinx_kotlinx-serialization-cbor-jvm: kotlinx-serialization-cbor-jvm 1.7.2             org_jetbrains_kotlinx_kotlinx-serialization-core-jvm: kotlinx-serialization-core-jvm 1.7.2             org_jetbrains_kotlinx_kotlinx-serialization-json-jvm: kotlinx-serialization-json-jvm 1.7.2         fabricloader: Fabric Loader 0.16.5             mixinextras: MixinExtras 0.4.1         fancymenu: FancyMenu 3.2.3             com_github_keksuccino_japng: japng 0.5.3             com_github_rtyley_animated-gif-lib-for-java: animated-gif-lib-for-java animated-gif-lib-1.7         farmersdelight: Farmer's Delight 1.20.1-2.1.6+refabricated             mm: Manningham Mills 2.3             porting_lib_accessors: Porting Lib Accessors 2.3.4+1.20.1             porting_lib_base: Porting Lib Base 2.3.4+1.20.1                 porting_lib_core: Porting Lib Core 2.3.4+1.20.1                 porting_lib_fluids: Porting Lib Fluids 2.3.4+1.20.1                 porting_lib_mixin_extensions: Porting Lib Mixin Extensions 2.3.4+1.20.1             porting_lib_config: Porting Lib Config 2.3.4+1.20.1             porting_lib_lazy_registration: Porting Lib Lazy Register 2.3.4+1.20.1             porting_lib_loot: Porting Lib Loot 2.3.4+1.20.1             porting_lib_networking: Porting Lib Networking 2.3.4+1.20.1             porting_lib_recipe_book_categories: Porting Lib Recipe Book Categories 2.3.4+1.20.1             porting_lib_tool_actions: Porting Lib Tool Actions 2.3.4+1.20.1         farsight: Farsight Mod 1.20.1-4.3             org_jctools_jctools-core: jctools-core 4.0.1         faster-random: Faster Random 5.1.0         fastpaintings: Fast Paintings 1.20-1.2.7         ferritecore: FerriteCore 6.0.1         fightorflight: Cobblemon Fight or Flight Fabric 0.5.0         flowerymooblooms: Friends&Foes - Flowery Mooblooms 2.0.2         forgeconfigapiport: Forge Config API Port 8.0.0         framework: Framework 0.6.16             org_javassist_javassist: javassist 3.29.2-GA         friendsandfoes: Friends & Foes 3.0.3         ftbchunks: FTB Chunks 2001.3.1         ftbessentials: FTB Essentials 2001.2.2         ftblibrary: FTB Library 2001.2.4         ftbquests: FTB Quests 2001.4.8             team_reborn_energy: Energy 3.0.0         ftbteams: FTB Teams 2001.3.0         ftbultimine: FTB Ultimine 2001.1.5         ftbxmodcompat: FTB XMod Compat 2.1.1         fwaystones: Fabric Waystones 3.3.2+mc1.20.1         fzzy_config: Fzzy Config 0.5.0+1.20.1             blue_endless_jankson: jankson 1.2.3             fabric-permissions-api-v0: fabric-permissions-api 0.3.1             net_peanuuutz_tomlkt_tomlkt-jvm: tomlkt-jvm 0.3.7         geckolib: GeckoLib 4 4.4.9             com_eliotlash_mclib_mclib: mclib 20         getittogetherdrops: Get It Together, Drops! fabric-1.20-1.3.1         globalpacks: Global Data- & Resourcepacks 1.16.1_fabric         go-fish: Go Fish 1.6.3+1.20.1         gpumemleakfix: Gpu memory leak fix mod 1.20.1-1.8         grindenchantments: Grind Enchantments 3.1.2+1.20             codec-config-api: Codec Config API 1.0.2+1.19.3         guarding: Guarding 2.4.0             scribe: Scribe 1.20.1-0.5.0-alpha         guardvillagers: GuardVillagers 2.0.9-1.20.1         gymbadges: GymBadges 1.0         hamsters: Hamsters fabric-1.0.3-1.20.1         handcrafted: Handcrafted 3.0.6         healingcampfire: Healing Campfire 6.1         herbalbrews: [Let's Do] HerbalBrews 1.0.8.1         herdspanic: Herds Panic 1.1.0         horseexpert: Horse Expert 8.1.1         icarus: Icarus 2.10.0         idwtialsimmoedm: idwtialsimmoedm 0.3.1+1.20         illagerinvasion: Illager Invasion 8.0.6             extensibleenums: Extensible Enums 7.0.1         immersive_aircraft: Immersive Aircraft 1.1.2+1.20.1             org_mariuszgromada_math_mathparser_org-mxparser: MathParser.org-mXparser 5.2.1         immersive_paintings: Immersive Paintings 0.6.7+1.20.1         incantationem: Incantationem 1.2.1+1.20         incendium: Incendium 5.3.5         item_obliterator: Item Obliterator 2.3.0         itemcollectors: Item Collectors 1.1.10         itemfilters: Item Filters 2001.1.0-build.59         jade: Jade 11.11.0+fabric         java: OpenJDK 64-Bit Server VM 21         jmi: JourneyMapIntegration 1.20.1-0.14-48         journeymap: Journeymap 5.10.2             journeymap-api-fabric: JourneyMap API 1.20-1.9-fabric-SNAPSHOT         jumpoverfences: Jump Over Fences 1.3.1         konkrete: Konkrete 1.8.1         leavesbegone: Leaves Be Gone 8.0.0         letmedespawn: Let Me Despawn 1.3.2b         lithium: Lithium 0.11.2         lmft: Load My F***ing Tags 1.0.2+1.20         logbegone: Log Begone 1.0.8         lootintegrations: Loot integration Mod 1.20.1-3.7         lootr: Lootr 0.7.34.84         luphieclutteredmod: Cluttered 2.1.0+1.20.1         magnumtorch: Magnum Torch 8.0.2         man_of_many_planes: Man of Many Planes 0.2.0+1.20.1         mavapi: More Axolotl Variants API 1.1.4         mavm: More Axolotl Variants Mod 1.2.6         mcwbridges: Macaw's Bridges 3.0.0         mcwdoors: Macaw's Doors 1.1.1         mcwfences: Macaw's Fences and Walls 1.1.2         mcwfurnitures: Macaw's Furniture 3.3.0         mcwholidays: Macaw's Holidays 1.1.0         mcwlights: Macaw's Lights and Lamps 1.1.1         mcwpaths: Macaw's Paths and Pavings 1.0.5         mcwroofs: Macaw's Roofs 2.3.1         mcwtrpdoors: Macaw's Trapdoors 1.1.3         mcwwindows: Macaw's Windows 2.3.0         megamons: Ascension Megamons 1.5.0+1.20.1-forge+fabric-75b66fa         melody: Melody 1.0.3         memoryleakfix: Memory Leak Fix 1.1.2         mighty_mail: Mighty Mail 1.0.14         mine-spawners: mine-spawners 1.0         minecraft: Minecraft 1.20.1         mixintrace: MixinTrace 1.1.1+1.17         modernfix: ModernFix 5.19.4+mc1.20.1         moonlight: Moonlight 1.20-2.13.2         more-axolotl: More Axolotl 2.0.1         mr_remove_terralithintromessage: Remove Terralith Intro Message 1.0         mss: Moog's Soaring Structures 1.1.2-1.20-fabric         mvs: Moog's Voyager Structures 4.1.4-1.20-fabric         mythicmetals: Mythic Metals 0.19.9+1.20.1             additionalentityattributes: Additional Entity Attributes 1.7.3+1.20.0             common-protection-api: Common Protection API 1.0.0             reach-entity-attributes: Reach Entity Attributes 2.4.0         mythsandlegends: Myths and Legends 1.5-HOTFIX             com_moandjiezana_toml_toml4j: toml4j 0.7.2         naturalist: Naturalist 4.0.3         naturescompass: Nature's Compass 1.20.1-2.2.3-fabric         necronomicon: Necronomicon 1.6.0         neruina: Neruina 2.1.2             com_fasterxml_jackson_core_jackson-annotations: jackson-annotations 2.17.0             com_fasterxml_jackson_core_jackson-core: jackson-core 2.17.0             com_fasterxml_jackson_core_jackson-databind: jackson-databind 2.17.0             org_apache_maven_maven-artifact: maven-artifact 3.8.1             org_kohsuke_github-api: github-api 1.318         netherportalfix: NetherPortalFix 13.0.1         nightlights: Night Lights 1.1         nochatreports: No Chat Reports 1.20.1-v2.2.2         notenoughanimations: NotEnoughAnimations 1.7.6         oceansdelight: Ocean's Delight fdrf-fabric-1.0.2-1.20         owo: oωo 0.11.2+1.20         packetfixer: Packet Fixer 1.4.2         patchouli: Patchouli 1.20.1-84-FABRIC             fiber: fiber 0.23.0-2         pehkui: Pehkui 3.8.3+1.14.4-1.21             kanos_config: Kanos Config 0.4.1+1.14.4-1.19.4         permanentsponges: Permanent Sponges 8.1.2         pigpen: PigPen 15.0.2         ping-wheel: Ping Wheel 1.9.1         player-animator: Player Animator 1.0.2-rc1+1.20         plushies: Plushie Mod 1.4.0         polymorph: Polymorph 0.49.7+1.20.1             spectrelib: SpectreLib 0.13.17+1.20.1         puzzleslib: Puzzles Lib 8.1.23             puzzlesaccessapi: Puzzles Access Api 8.0.7         railways: Create: Steam 'n' Rails 1.6.4+fabric-mc1.20.1         reacharound: Reacharound 1.3.0         recipeessentials: recipeessentials Mod 1.20.1-3.6         resourcefulconfig: Resourcefulconfig 2.1.2         resourcefullib: Resourceful Lib 2.1.29             com_teamresourceful_bytecodecs: bytecodecs 1.0.2             com_teamresourceful_yabn: yabn 1.0.3         ribbits: Ribbits 1.20.1-Fabric-3.0.0         runelic: Runelic 18.0.2         seasons: Fabric Seasons 2.3+1.20         seasonsdelightcompat: Fabric Seasons: Delight Compat 1.0-1.3.9         seasonsterralithcompat: Fabric Seasons: Terralith Compat 1.0-2.3.7         sellingbin: Selling Bin 1.0.4         serverredirect: Server Redirect 1.4.5         shadertoggle: Shader Toggle 1.0         simpletms: Cobblemon: Simple TM's 1.1.2         simplyswords: Simply Swords 1.56.0-1.20.1         sliceanddice: Create Slice & Dice 3.3.1         smallships: Small Ships 2.0.0-b1.4         spark: spark 1.10.53         spiceoffabric: Spice of Fabric 1.6.2+mc1.20.1             capsaicin: Capsaicin 1.3.3+mc1.20.1             tweed4_annotated: tweed4_annotated 1.3.1+mc1.20-pre1             tweed4_base: tweed4_base 1.7.1+mc1.20-pre1             tweed4_data: tweed4_data 1.2.1+mc1.20-pre1             tweed4_data_hjson: tweed4_data_hjson 1.1.1+mc1.20-pre1             tweed4_tailor_lang_json_descriptions: tweed4_tailor_lang_json_descriptions 1.1.0+mc1.20-pre1         stacc: Stacc 1.7.0         starterkit: Starter Kit 7.1         strawstatues: Straw Statues 8.0.3             puzzlesapi: Puzzles Api 8.1.4         structory: Structory 1.3.5         structory_towers: Structory: Towers 1.0.7         structureessentials: Structure Essentials Mod 1.20.1-3.4         supermartijn642configlib: SuperMartijn642's Config Lib 1.1.8+a         supermartijn642corelib: SuperMartijn642's Core Lib 1.1.17+a         supplementaries: Supplementaries 1.20-2.8.17         suppsquared: Supplementaries Squared 1.20-1.1.15         terrablender: TerraBlender 3.0.1.7             com_electronwill_night-config_core: core 3.6.7             com_electronwill_night-config_toml: toml 3.6.7         terralith: Terralith 2.5.4         thiccpackets: Extra Thicc Packets 1.17-1.19+         things: Things 0.3.3+1.20             lavender: Lavender 0.1.0-pre.18+1.20                 lavender-md: lavender-md 0.1.0-pre.3+1.20                 lavender-md-owo-ui: lavender-md-owo-ui 0.1.0-pre.3+1.20         toms_storage: Tom's Simple Storage Mod 1.6.8         toolstats: ToolStats 16.0.9         trade_cycling: Trade Cycling 1.20.1-1.0.7         tradingpost: Trading Post 8.0.2         trashcans: Trash Cans 1.0.18         travelersbackpack: Traveler's Backpack 9.1.17         trinkets: Trinkets 3.7.2         tutorialmod: Fullers Pokecenters 1.0.0             structurized-reborn: Structurized Reborn 1.20.1-01         ubesdelight: Ube's Delight 0.2.0             midnightlib: MidnightLib 1.4.1             porting_lib_registries: Porting Lib Registries 2.3.4+1.20.1         universal_shops: Universal Shops 1.3.2+1.20.1             common-economy-api: Common Economy API 1.1.1             placeholder-api: Placeholder API 2.1.1+1.20             polymer-core: Polymer (Core) 0.5.3+1.20.1                 polymer-networking: Polymer (Networking) 0.5.3+1.20.1                 polymer-registry-sync-manipulator: Polymer (Registry Sync Manipulator) 0.5.3+1.20.1             polymer-resource-pack: Polymer (Resource Pack) 0.5.3+1.20.1                 polymer-common: Polymer (Common) 0.5.3+1.20.1             polymer-virtual-entity: Polymer (Virtual Entity) 0.5.3+1.20.1             server_translations_api: Server Translations API 2.0.0+1.20                 packet_tweaker: Packet Tweaker 0.4.0+1.19.4             sgui: sgui 1.2.2+1.20         vanityslots: Vanity Slots 1.2.9         villagernames: Villager Names 8.1         vinery: [Let's Do] Vinery 1.4.28         visualworkbench: Visual Workbench 8.0.0         voicechat: Simple Voice Chat 1.20.1-2.5.23         wands: Building Wands 2.6.9-release         watut: What Are They Up To 1.20.1-1.1.3         xercamusic: Music Maker Mod fabric-1.20.1-1.0.2         xercapaint: Joy of Painting fabric-1.20.1-1.0.1         yet_another_config_lib_v3: YetAnotherConfigLib 3.5.0+1.20.1-fabric             com_twelvemonkeys_common_common-image: common-image 3.10.0             com_twelvemonkeys_common_common-io: common-io 3.10.0             com_twelvemonkeys_common_common-lang: common-lang 3.10.0             com_twelvemonkeys_imageio_imageio-core: imageio-core 3.10.0             com_twelvemonkeys_imageio_imageio-metadata: imageio-metadata 3.10.0             com_twelvemonkeys_imageio_imageio-webp: imageio-webp 3.10.0             org_quiltmc_parsers_gson: gson 0.2.1             org_quiltmc_parsers_json: json 0.2.1         yigd: You're in Grave Danger 2.0.9             libgui: LibGui 8.1.1+1.20.1                 jankson: Jankson 6.0.0+j1.2.3                 libninepatch: LibNinePatch 1.2.0         yosbr: YOSBR 0.1.2         ysns: You Shall Not Spawn 2.0.1         yungsapi: YUNG's API 1.20-Fabric-4.0.6         yungsextras: YUNG's Extras 1.20-Fabric-4.0.3     Server Running: true     Player Count: 3 / 20; [class_3222['TreverForever'/674, l='ServerLevel[world]', x=-524.99, y=124.62, z=-103.03], class_3222['Shadowknight3420'/675, l='ServerLevel[world]', x=-180.57, y=65.48, z=216.34], class_3222['XThatSamuraiGuyX'/1223, l='ServerLevel[world]', x=-78.28, y=65.00, z=220.26]]     Data Packs: vanilla, Everycomp Generated Pack, Supplementaries Generated Pack, Suppsquared Generated Pack, fabric, file/AlphabetSoup-v2.1, file/AshiMons_ver1.3, file/BCG Cobblemon Loot, file/BCG Datapack, file/BCG x AllTheMons 1.1.0, file/Cobblemon Village, file/Genomons [1.5.1], file/HiddenMons [Cobblemon] v0.5.3, file/Kale's Collection [v1.7], file/LackingMons-ReleaseCanditate-1, file/MissingMon_v3.0 [METALIC MADNESS], file/NotSoCobblemon, file/PigeonPack, file/Project Eevolve Data (incompatible), file/SaltMons v2.0, file/Vivillon Pride Patterns v1.0, file/Wavimons1.1, file/cobble_cats, file/diance, file/CobblemonLoot-v1.1.1, file/CobblemonPokeLoot 1.5, file/Legendary Structures v1.1.1, file/Poké Costume [2.0], file/Pokémon Fishing v1.1.4 [1.20.1-v1.4+], file/MythsandLegends-Datapack-v1.0.2     Enabled Feature Flags: minecraft:vanilla     World Generation: Stable     Is Modded: Definitely; Server brand changed to 'fabric'     Type: Dedicated Server (map_server.txt)
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.