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[1.7.10] Problem with animation


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Hi! I made a mob model and want to make animations. Every leg have 2 pieces: upper and lower. Parts of code:



    convertToChild(leftleg, leftleg2);

    convertToChild(rightleg, rightleg2);


    this.leftleg.rotateAngleX = -1.3F * this.func_78172_a(f, 9.0F) * f1;

    this.rightleg.rotateAngleX = 1.3F * this.func_78172_a(f, 9.0F) * f1;

    this.leftleg.rotateAngleY = 0.0F;

    this.rightleg.rotateAngleY = 0.0F;


    protected void convertToChild(ModelRenderer parParent, ModelRenderer parChild)


      parChild.rotationPointX -= parParent.rotationPointX;

      parChild.rotationPointY -= parParent.rotationPointY;

      parChild.rotationPointZ -= parParent.rotationPointZ;

      parChild.rotateAngleX -= parParent.rotateAngleX;

      parChild.rotateAngleY -= parParent.rotateAngleY;

      parChild.rotateAngleZ -= parParent.rotateAngleZ;




Problem is that upper and lower pieces moving in other directions.

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