Posted May 13, 20169 yr Hey! I've made a custom GUI for my mod (in 1., and wanted to use a TextField with autocompletion. I managed to achieve that by making my Gui class extending GuiChat. That way, I am now able to use the method "autocompletePlayerNames()" to complete the name that I start to write in the TextField. But, after a bit, I realized that the chat was active when this Gui was open (seems logic). I managed to remove the writing line of the chat so that when I type, the text don't appear in both the Chat box and my own Text box. I thought it would do the whole job, but it actually leaves the chat history be. All the messages received are constantly rendered, the chat never unfocus... So here is my question: What do I have to do to cancel this focus? Or maybe is there another way to autocomplete ( without having to re-write the whole algorithm that do it )
May 13, 20169 yr Author Thing is that I don't want to update to 1.9. I mean... I have my reasons to stay on 1.8 so i asked for a possible solution on that version. (just figured that i didn't mention the version i used ^^) Still, thank you for the idee
May 14, 20169 yr Author Ok, I am currently trying to replicate the CuiChat methods that autocomplete the player name. Here are the methods in GuiChat I copied: - setText(String , boolean) - autocompletePlayerNames() - sendAutocompleteRequest(String , String) - onAutocompleteResponse(String[] ) I change the differents objects names to mine (like "inputField" into "textBox" which is my textField i want te autocomplete to act) But now, I think i need to add a Handler for the communications of Packets. autocomplete and sendAutoCompleteRequest are fired when i Tab to complete. But onAutocompleteResponse is never fired... The packets to autocomplete is C14PacketTabComplete (I think, even so there is a BlockPos as argument) and i can't find the packet handler fired on response so I don't know how to fire the last method. Does someone know what i have to do next ?
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